..
atomic
Updated source to match SDL function prototype style
2023-05-23 10:59:03 -07:00
audio
minor os/2 stuff merged from the bitwiseworks' fork
2023-08-02 17:10:28 +03:00
core
Remove the unimplemented CloseIC in fcitx module
2023-07-20 13:37:13 -07:00
cpuinfo
Updated source to match SDL function prototype style
2023-05-23 10:59:03 -07:00
dynapi
SDL_dynapi.c: minor cosmetics.
2023-06-10 20:50:10 +03:00
events
Fixed duplicate key press/release events on iOS
2023-08-02 01:27:54 -07:00
file
SDL_RWFromMem, SDL_RWFromConstMem: reject negative size parameters.
2023-07-10 00:14:35 +03:00
filesystem
Updated source to match SDL function prototype style
2023-05-23 10:59:03 -07:00
haptic
Updated source to match SDL function prototype style
2023-05-23 10:59:03 -07:00
hidapi
Fixed DualSense controllers not being picked up by the HIDAPI driver
2023-06-18 12:22:06 -07:00
joystick
Added a gamepad mapping for the G-Shark GS-GP702
2023-08-02 14:38:29 -07:00
libm
Updated copyright for 2023
2023-01-09 09:48:21 -08:00
loadso
Updated source to match SDL function prototype style
2023-05-23 10:59:03 -07:00
locale
Updated source to match SDL function prototype style
2023-05-23 10:59:03 -07:00
main
Unaligned stacks on i686-w64-mingw32, may lead to crashes ( #7607 )
2023-07-10 03:05:32 +03:00
misc
emscripten: Add JS library dependencies using EM_JS_DEPS macro
2023-07-06 18:15:49 -04:00
power
Updated source to match SDL function prototype style
2023-05-23 10:59:03 -07:00
render
Fixed resource leak and crash at exit in the D3D11 renderer
2023-07-03 17:42:16 -07:00
sensor
Code style: changed "sizeof foo" to "sizeof(foo)" (thanks @sezero!)
2023-03-09 15:23:59 -08:00
stdlib
Fixed %p formatting when there is following text
2023-07-06 08:37:27 -07:00
test
Updated source to match SDL function prototype style
2023-05-23 10:59:03 -07:00
thread
Unaligned stacks on i686-w64-mingw32, may lead to crashes ( #7607 )
2023-07-10 03:05:32 +03:00
timer
Updated source to match SDL function prototype style
2023-05-23 10:59:03 -07:00
video
wayland: Don't initialize OpenGL when the window flags didn't specify it
2023-08-04 08:53:16 -07:00
SDL.c
Unaligned stacks on i686-w64-mingw32, may lead to crashes ( #7607 )
2023-07-10 03:05:32 +03:00
SDL_assert.c
Updated source to match SDL function prototype style
2023-05-23 10:59:03 -07:00
SDL_assert_c.h
Updated copyright for 2023
2023-01-09 09:48:21 -08:00
SDL_dataqueue.c
Updated source to match SDL function prototype style
2023-05-23 10:59:03 -07:00
SDL_dataqueue.h
dataqueue: Make thread safe.
2023-03-02 16:43:44 -05:00
SDL_error.c
Updated source to match SDL function prototype style
2023-05-23 10:59:03 -07:00
SDL_error_c.h
Updated copyright for 2023
2023-01-09 09:48:21 -08:00
SDL_guid.c
Updated copyright for 2023
2023-01-09 09:48:21 -08:00
SDL_hints.c
Updated source to match SDL function prototype style
2023-05-23 10:59:03 -07:00
SDL_hints_c.h
Updated copyright for 2023
2023-01-09 09:48:21 -08:00
SDL_internal.h
Updated copyright for 2023
2023-01-09 09:48:21 -08:00
SDL_list.c
Updated copyright for 2023
2023-01-09 09:48:21 -08:00
SDL_list.h
Updated copyright for 2023
2023-01-09 09:48:21 -08:00
SDL_log.c
Updated source to match SDL function prototype style
2023-05-23 10:59:03 -07:00
SDL_log_c.h
Updated copyright for 2023
2023-01-09 09:48:21 -08:00
SDL_utils.c
Updated copyright for 2023
2023-01-09 09:48:21 -08:00
SDL_utils_c.h
Don't bother re-encoding Latin1 characters in the ASCII range
2023-06-04 05:40:07 -07:00