SDL/src/render
Ryan C. Gordon 0b5e01a305 loadso: library handles are now `SDL_SharedObject*` instead of `void*`.
Improved the SDL_loadso.h documentation a little, too.

Fixes #11009.
2024-10-01 12:16:10 -04:00
..
direct3d Build config flags are either defined or undefined, never 0 2024-09-05 09:52:40 -07:00
direct3d11 loadso: library handles are now `SDL_SharedObject*` instead of `void*`. 2024-10-01 12:16:10 -04:00
direct3d12 loadso: library handles are now `SDL_SharedObject*` instead of `void*`. 2024-10-01 12:16:10 -04:00
gpu Simplified internal SDL_Surface structure 2024-10-01 08:10:04 -07:00
metal Build config flags are either defined or undefined, never 0 2024-09-05 09:52:40 -07:00
opengl Disable backface culling and use a constant rectangle winding order. 2024-09-30 19:12:02 -07:00
opengles2 Simplified internal SDL_Surface structure 2024-10-01 08:10:04 -07:00
ps2 Build config flags are either defined or undefined, never 0 2024-09-05 09:52:40 -07:00
psp Disable backface culling and use a constant rectangle winding order. 2024-09-30 19:12:02 -07:00
software Simplified internal SDL_Surface structure 2024-10-01 08:10:04 -07:00
vitagxm render: Remove the logical presentation render target. 2024-09-25 16:26:36 -04:00
vulkan Remove some extra semicolons 2024-09-26 20:01:56 +03:00
SDL_d3dmath.c Build config flags are either defined or undefined, never 0 2024-09-05 09:52:40 -07:00
SDL_d3dmath.h Build config flags are either defined or undefined, never 0 2024-09-05 09:52:40 -07:00
SDL_render.c Made texture size and format public in the API 2024-10-01 08:10:04 -07:00
SDL_render_unsupported.c Updated copyright for 2024 2024-01-01 13:15:26 -08:00
SDL_sysrender.h Simplified internal SDL_Surface structure 2024-10-01 08:10:04 -07:00
SDL_yuv_sw.c Simplified internal SDL_Surface structure 2024-10-01 08:10:04 -07:00
SDL_yuv_sw_c.h Fixed the colorspace for YUV textures using native RGB representations 2024-08-29 20:55:09 -07:00