..
SDL.h
Updated copyright for 2024
2024-01-01 13:15:26 -08:00
SDL_assert.h
Updated copyright for 2024
2024-01-01 13:15:26 -08:00
SDL_atomic.h
Fix memory barriers on ARMv5
2024-01-05 09:00:47 -08:00
SDL_audio.h
Updated copyright for 2024
2024-01-01 13:15:26 -08:00
SDL_begin_code.h
Updated copyright for 2024
2024-01-01 13:15:26 -08:00
SDL_bits.h
Updated copyright for 2024
2024-01-01 13:15:26 -08:00
SDL_blendmode.h
Updated copyright for 2024
2024-01-01 13:15:26 -08:00
SDL_clipboard.h
Updated copyright for 2024
2024-01-01 13:15:26 -08:00
SDL_close_code.h
Updated copyright for 2024
2024-01-01 13:15:26 -08:00
SDL_copying.h
Updated copyright for 2024
2024-01-01 13:15:26 -08:00
SDL_cpuinfo.h
Updated copyright for 2024
2024-01-01 13:15:26 -08:00
SDL_egl.h
Updated copyright for 2024
2024-01-01 13:15:26 -08:00
SDL_endian.h
Updated copyright for 2024
2024-01-01 13:15:26 -08:00
SDL_error.h
Updated copyright for 2024
2024-01-01 13:15:26 -08:00
SDL_events.h
Updated copyright for 2024
2024-01-01 13:15:26 -08:00
SDL_filesystem.h
Updated copyright for 2024
2024-01-01 13:15:26 -08:00
SDL_gamepad.h
Sync SDL3 wiki -> header
2024-01-08 17:36:24 +00:00
SDL_guid.h
Updated copyright for 2024
2024-01-01 13:15:26 -08:00
SDL_haptic.h
Updated copyright for 2024
2024-01-01 13:15:26 -08:00
SDL_hidapi.h
Updated copyright for 2024
2024-01-01 13:15:26 -08:00
SDL_hints.h
Updated documentation for SDL_HINT_SHUTDOWN_DBUS_ON_QUIT
2024-01-07 14:20:16 -08:00
SDL_init.h
Updated copyright for 2024
2024-01-01 13:15:26 -08:00
SDL_intrin.h
Updated copyright for 2024
2024-01-01 13:15:26 -08:00
SDL_joystick.h
Updated copyright for 2024
2024-01-01 13:15:26 -08:00
SDL_keyboard.h
Updated copyright for 2024
2024-01-01 13:15:26 -08:00
SDL_keycode.h
Updated copyright for 2024
2024-01-01 13:15:26 -08:00
SDL_loadso.h
Updated copyright for 2024
2024-01-01 13:15:26 -08:00
SDL_locale.h
Updated copyright for 2024
2024-01-01 13:15:26 -08:00
SDL_log.h
Updated copyright for 2024
2024-01-01 13:15:26 -08:00
SDL_main.h
Updated copyright for 2024
2024-01-01 13:15:26 -08:00
SDL_main_impl.h
WinMain is specified by the Win32 API as having extern "C" linkage
2024-01-10 06:25:49 -08:00
SDL_messagebox.h
Updated copyright for 2024
2024-01-01 13:15:26 -08:00
SDL_metal.h
Updated copyright for 2024
2024-01-01 13:15:26 -08:00
SDL_misc.h
Updated copyright for 2024
2024-01-01 13:15:26 -08:00
SDL_mouse.h
Updated copyright for 2024
2024-01-01 13:15:26 -08:00
SDL_mutex.h
Updated copyright for 2024
2024-01-01 13:15:26 -08:00
SDL_oldnames.h
Updated copyright for 2024
2024-01-01 13:15:26 -08:00
SDL_opengl.h
Updated copyright for 2024
2024-01-01 13:15:26 -08:00
SDL_opengl_glext.h
replaced line comments in public header.
2023-02-04 10:02:10 +03:00
SDL_opengles.h
Updated copyright for 2024
2024-01-01 13:15:26 -08:00
SDL_opengles2.h
Updated copyright for 2024
2024-01-01 13:15:26 -08:00
SDL_opengles2_gl2.h
…
SDL_opengles2_gl2ext.h
…
SDL_opengles2_gl2platform.h
…
SDL_opengles2_khrplatform.h
…
SDL_pen.h
Updated copyright for 2024
2024-01-01 13:15:26 -08:00
SDL_pixels.h
Updated copyright for 2024
2024-01-01 13:15:26 -08:00
SDL_platform.h
Updated copyright for 2024
2024-01-01 13:15:26 -08:00
SDL_platform_defines.h
Updated copyright for 2024
2024-01-01 13:15:26 -08:00
SDL_power.h
Updated copyright for 2024
2024-01-01 13:15:26 -08:00
SDL_properties.h
Updated copyright for 2024
2024-01-01 13:15:26 -08:00
SDL_quit.h
Updated copyright for 2024
2024-01-01 13:15:26 -08:00
SDL_rect.h
Updated copyright for 2024
2024-01-01 13:15:26 -08:00
SDL_render.h
render: Renamed SDL_GetTextureRenderer to SDL_GetRendererFromTexture.
2024-01-08 14:16:16 -05:00
SDL_revision.h
Updated copyright for 2024
2024-01-01 13:15:26 -08:00
SDL_rwops.h
Updated copyright for 2024
2024-01-01 13:15:26 -08:00
SDL_scancode.h
Updated copyright for 2024
2024-01-01 13:15:26 -08:00
SDL_sensor.h
Updated copyright for 2024
2024-01-01 13:15:26 -08:00
SDL_stdinc.h
Updated copyright for 2024
2024-01-01 13:15:26 -08:00
SDL_surface.h
Updated copyright for 2024
2024-01-01 13:15:26 -08:00
SDL_system.h
Updated copyright for 2024
2024-01-01 13:15:26 -08:00
SDL_test.h
Updated copyright for 2024
2024-01-01 13:15:26 -08:00
SDL_test_assert.h
Updated copyright for 2024
2024-01-01 13:15:26 -08:00
SDL_test_common.h
Updated copyright for 2024
2024-01-01 13:15:26 -08:00
SDL_test_compare.h
Updated copyright for 2024
2024-01-01 13:15:26 -08:00
SDL_test_crc32.h
Updated copyright for 2024
2024-01-01 13:15:26 -08:00
SDL_test_font.h
Updated copyright for 2024
2024-01-01 13:15:26 -08:00
SDL_test_fuzzer.h
Updated copyright for 2024
2024-01-01 13:15:26 -08:00
SDL_test_harness.h
Updated copyright for 2024
2024-01-01 13:15:26 -08:00
SDL_test_log.h
Updated copyright for 2024
2024-01-01 13:15:26 -08:00
SDL_test_md5.h
Updated copyright for 2024
2024-01-01 13:15:26 -08:00
SDL_test_memory.h
Updated copyright for 2024
2024-01-01 13:15:26 -08:00
SDL_test_random.h
Updated copyright for 2024
2024-01-01 13:15:26 -08:00
SDL_thread.h
Updated copyright for 2024
2024-01-01 13:15:26 -08:00
SDL_timer.h
Updated copyright for 2024
2024-01-01 13:15:26 -08:00
SDL_touch.h
Updated copyright for 2024
2024-01-01 13:15:26 -08:00
SDL_version.h
Updated copyright for 2024
2024-01-01 13:15:26 -08:00
SDL_video.h
wayland: Add the ability to import and wrap external surfaces
2024-01-15 13:54:35 -05:00
SDL_video_capture.h
Updated copyright for 2024
2024-01-01 13:15:26 -08:00
SDL_vulkan.h
Sync SDL3 wiki -> header
2023-11-06 18:32:15 +00:00