SDL/test
Ryan C. Gordon 47313bba32 camera: SDL_GetCameraDevices should not report "no devices" like an error. 2024-02-20 15:56:26 -05:00
..
android
emscripten
n3ds
uwp
CMakeLists.txt test: Fixed CMake to build testcameraminimal correctly on WinRT. 2024-02-20 15:56:26 -05:00
COPYING
README
audiofile.bmp
checkkeys.c
checkkeysthreads.c
gamepad_axis.bmp
gamepad_axis.h
gamepad_axis_arrow.bmp
gamepad_axis_arrow.h
gamepad_back.bmp
gamepad_back.h
gamepad_battery_empty.bmp
gamepad_battery_empty.h
gamepad_battery_full.bmp
gamepad_battery_full.h
gamepad_battery_low.bmp
gamepad_battery_low.h
gamepad_battery_medium.bmp
gamepad_battery_medium.h
gamepad_battery_unknown.bmp
gamepad_battery_unknown.h
gamepad_battery_wired.bmp
gamepad_battery_wired.h
gamepad_button.bmp
gamepad_button.h
gamepad_button_background.bmp
gamepad_button_background.h
gamepad_button_small.bmp
gamepad_button_small.h
gamepad_face_abxy.bmp
gamepad_face_abxy.h
gamepad_face_bayx.bmp
gamepad_face_bayx.h
gamepad_face_sony.bmp
gamepad_face_sony.h
gamepad_front.bmp
gamepad_front.h
gamepad_touchpad.bmp
gamepad_touchpad.h
gamepadutils.c Even more miscellaneous gamepad buttons! 2024-02-01 20:34:05 -08:00
gamepadutils.h
glass.bmp Re-added a simplified version of SDL_SetWindowShape() 2024-02-09 16:04:46 -08:00
glass.h Re-added a simplified version of SDL_SetWindowShape() 2024-02-09 16:04:46 -08:00
icon.bmp
icon.h
logaudiodev.bmp
loopwave.c
main.cpp
moose.dat
physaudiodev.bmp
picture.xbm
pretest.c
relative_mode.markdown
sample.bmp
sample.wav
soundboard.bmp
soundboard_levels.bmp
speaker.bmp
template.test.in
testatomic.c
testaudio-art.txt
testaudio.c Updated structure and field names for consistency 2024-02-11 08:27:56 -08:00
testaudiocapture.c
testaudiohotplug.c
testaudioinfo.c
testaudiostreamdynamicresample.c
testautomation.c Added the environment variable SDL_LOGGING to control default log output 2024-01-27 19:30:22 -08:00
testautomation_audio.c Fixed warning C4245: 'initializing': conversion from 'int' to 'SDL_AudioDeviceID', signed/unsigned mismatch 2024-02-03 11:49:15 -08:00
testautomation_clipboard.c
testautomation_events.c
testautomation_guid.c Fixed warning C4244: 'initializing': conversion from 'int' to 'const Uint8', possible loss of data 2024-02-03 11:49:15 -08:00
testautomation_hints.c Removed SDL_HINT_RENDER_SCALE_QUALITY 2024-02-12 09:54:33 -08:00
testautomation_images.c
testautomation_images.h
testautomation_intrinsics.c Fixed warning C4245: 'initializing': conversion from 'int' to 'Uint32', signed/unsigned mismatch 2024-02-03 11:49:15 -08:00
testautomation_joystick.c
testautomation_keyboard.c
testautomation_log.c Fixed testautomation log callback calling convention 2024-01-27 22:44:13 -08:00
testautomation_main.c
testautomation_math.c testautomation_math: Fix misleading log output 2024-02-02 07:44:04 -08:00
testautomation_mouse.c
testautomation_pen.c Fixed warning C4706: assignment within conditional expression 2024-02-03 11:49:15 -08:00
testautomation_pixels.c Updated structure and field names for consistency 2024-02-11 08:27:56 -08:00
testautomation_platform.c Updated structure and field names for consistency 2024-02-11 08:27:56 -08:00
testautomation_properties.c Fixed build warning 2024-02-02 18:24:05 -08:00
testautomation_rect.c
testautomation_render.c Fixed build warnings 2024-02-03 11:49:15 -08:00
testautomation_rwops.c
testautomation_sdltest.c
testautomation_stdlib.c
testautomation_subsystems.c
testautomation_suites.h Added the environment variable SDL_LOGGING to control default log output 2024-01-27 19:30:22 -08:00
testautomation_surface.c Updated structure and field names for consistency 2024-02-11 08:27:56 -08:00
testautomation_timer.c
testautomation_video.c Updated automated test now that getting an invalid property isn't an error 2024-02-17 09:30:50 -08:00
testbounds.c
testcamera.c camera: Public API functions should say "Format" not "Spec" to match audio. 2024-02-20 15:56:26 -05:00
testcameraminimal.c camera: SDL_GetCameraDevices should not report "no devices" like an error. 2024-02-20 15:56:26 -05:00
testcolorspace.c Added SDL_PROP_DISPLAY_HDR_WHITE_LEVEL_FLOAT 2024-02-16 19:50:41 -08:00
testcontroller.c Renamed SDL_HINT_LINUX_JOYSTICK_DEADZONES to SDL_HINT_JOYSTICK_LINUX_DEADZONES 2024-02-12 09:54:33 -08:00
testcustomcursor.c Updated structure and field names for consistency 2024-02-11 08:27:56 -08:00
testdisplayinfo.c
testdraw.c
testdrawchessboard.c
testdropfile.c
testerror.c
testevdev.c
testffmpeg.c Make use of the HDR light range when playing HDR video 2024-02-16 20:05:11 -08:00
testfile.c
testfilesystem.c
testgeometry.c Fixed testgeometry after color format change (thanks @sezero!) 2024-01-30 23:31:48 -08:00
testgl.c
testgles.c
testgles2.c
testgles2_sdf.c
testgles2_sdf_img_normal.bmp
testgles2_sdf_img_sdf.bmp
testhaptic.c
testhittesting.c
testhotplug.c
testiconv.c
testime.c Fixed warning C4701: potentially uninitialized local variable 'drawnTextRect' used 2024-02-03 11:49:15 -08:00
testintersections.c
testkeys.c
testloadso.c
testlocale.c
testlock.c
testmessage.c
testmouse.c
testmultiaudio.c
testnative.c Shortened SDL property names 2024-01-27 13:00:50 -08:00
testnative.h
testnativecocoa.m
testnativew32.c
testnativewayland.c Shortened SDL property names 2024-01-27 13:00:50 -08:00
testnativex11.c
testoffscreen.c SDL_RenderReadPixels() now returns a surface 2024-02-03 11:49:15 -08:00
testoverlay.c
testpen.c Removed SDL_HINT_RENDER_SCALE_QUALITY 2024-02-12 09:54:33 -08:00
testplatform.c Fixed accidental changing of All to Allu in previous commit (thanks @zturtleman!) 2024-02-03 23:46:22 -08:00
testpopup.c
testpower.c
testqsort.c Fixed warning C4701: potentially uninitialized local variable 'rndctx' used 2024-02-03 11:49:15 -08:00
testrelative.c
testrendercopyex.c
testrendertarget.c SDL_RenderReadPixels() now returns a surface 2024-02-03 11:49:15 -08:00
testresample.c Fixed warning C4244: 'function': conversion from 'int' to 'Uint16', possible loss of data 2024-02-03 11:49:15 -08:00
testrumble.c
testrwlock.c
testscale.c
testsem.c
testsensor.c
testshader.c
testshape.c Re-added a simplified version of SDL_SetWindowShape() 2024-02-09 16:04:46 -08:00
testsprite.c Implemented scRGB colorspace and HDR support on macOS 2024-02-06 12:29:44 -08:00
testspriteminimal.c
teststreaming.c
testsurround.c
testthread.c
testtimer.c
testurl.c
testutils.c Updated structure and field names for consistency 2024-02-11 08:27:56 -08:00
testutils.h
testver.c Updated structure and field names for consistency 2024-02-11 08:27:56 -08:00
testviewport.c
testvulkan.c
testwaylandcustom.c Shortened SDL property names 2024-01-27 13:00:50 -08:00
testwm.c
testyuv.bmp
testyuv.c Fixed testyuv help message 2024-02-04 13:09:40 -08:00
testyuv_cvt.c Use YUV colorspaces instead of a global YUV conversion mode 2024-02-03 07:36:18 -08:00
testyuv_cvt.h Use YUV colorspaces instead of a global YUV conversion mode 2024-02-03 07:36:18 -08:00
torturethread.c
trashcan.bmp
unifont-13.0.06-license.txt
unifont-13.0.06.hex
utf8.txt

README

These are test programs for the SDL library:

	checkkeys	Watch the key events to check the keyboard
	loopwave	Audio test -- loop playing a WAV file
	testsurround	Audio test -- play test tone on each audio channel
	testaudioinfo	Lists audio device capabilities
	testerror	Tests multi-threaded error handling
	testfile	Tests RWops layer
	testgl		A very simple example of using OpenGL with SDL
	testiconv	Tests international string conversion
	testkeys	List the available keyboard keys
	testloadso	Tests the loadable library layer
	testlocale  Test Locale API
	testlock	Hacked up test of multi-threading and locking
	testmouse	Tests mouse coordinates
	testmultiaudio	Tests using several audio devices
	testoverlay	Tests the overlay flickering/scaling during playback.
	testplatform	Tests types, endianness and cpu capabilities
	testsem		Tests SDL's semaphore implementation
	testshape	Tests shaped windows
	testsprite	Example of fast sprite movement on the screen
	testthread	Hacked up test of multi-threading
	testtimer	Test the timer facilities
	testver		Check the version and dynamic loading and endianness
	testwm		Test window manager -- title, icon, events
	torturethread	Simple test for thread creation/destruction
	gamepadmap   Useful to generate Game Controller API compatible maps



This directory contains sample.wav, which is a sample from Will Provost's
song, The Living Proof:

     From the album The Living Proof
     Publisher: 5 Guys Named Will
     Copyright 1996 Will Provost

You can get a copy of the full song (and album!) from iTunes...

    https://itunes.apple.com/us/album/the-living-proof/id4153978

or Amazon...

    http://www.amazon.com/The-Living-Proof-Will-Provost/dp/B00004R8RH

Thanks to Will for permitting us to distribute this sample with SDL!