..
SDL.h
Updated copyright for 2023
2023-01-09 09:41:41 -08:00
SDL_assert.h
Updated copyright for 2023
2023-01-09 09:41:41 -08:00
SDL_atomic.h
SDL_CPUPauseInstruction RISCV-64 version proposal.
2023-01-22 13:58:59 -08:00
SDL_audio.h
Add SDL_ConvertAudioSamples() helper function
2023-01-24 08:26:09 -08:00
SDL_begin_code.h
Updated copyright for 2023
2023-01-09 09:41:41 -08:00
SDL_bits.h
Updated copyright for 2023
2023-01-09 09:41:41 -08:00
SDL_blendmode.h
Updated copyright for 2023
2023-01-09 09:41:41 -08:00
SDL_clipboard.h
Updated copyright for 2023
2023-01-09 09:41:41 -08:00
SDL_close_code.h
Updated copyright for 2023
2023-01-09 09:41:41 -08:00
SDL_copying.h
Updated copyright for 2023
2023-01-09 09:41:41 -08:00
SDL_cpuinfo.h
Replaced SDL_SIMDAlloc(), SDL_SIMDRealloc(), and SDL_SIMDFree() with SDL_aligned_alloc() and SDL_aligned_free()
2023-01-09 18:01:59 -08:00
SDL_egl.h
vita: fix PVR_PSP2 (GLES) + gl4es4fita (GL)
2023-01-25 00:23:05 +01:00
SDL_endian.h
Updated copyright for 2023
2023-01-09 09:41:41 -08:00
SDL_error.h
Updated copyright for 2023
2023-01-09 09:41:41 -08:00
SDL_events.h
Renamed SDL events for clarity
2023-01-24 07:26:48 -08:00
SDL_filesystem.h
Updated copyright for 2023
2023-01-09 09:41:41 -08:00
SDL_gamepad.h
Renamed SDL_GetGamepadNumTouchpads and SDL_GetGamepadNumTouchpadFingers to match the new convention
2023-01-24 13:47:30 -08:00
SDL_guid.h
Updated copyright for 2023
2023-01-09 09:41:41 -08:00
SDL_haptic.h
Updated copyright for 2023
2023-01-09 09:41:41 -08:00
SDL_hidapi.h
Updated copyright for 2023
2023-01-09 09:41:41 -08:00
SDL_hints.h
SDL 3.0 is going to be high DPI aware and officially separates screen… ( #7145 )
2023-01-25 01:23:17 -08:00
SDL_init.h
group init flag defines into an enum ( #7137 )
2023-01-24 06:04:43 +00:00
SDL_intrin.h
Fixed filename comment in SDL_intrin.h
2023-01-10 21:05:38 -08:00
SDL_joystick.h
Clarify that SDL_GetJoystickFromInstanceID() and SDL_GetGamepadFromInstanceID() return NULL if the associated device hasn't been opened yet.
2023-01-19 07:42:04 -08:00
SDL_keyboard.h
Renamed SDL events for clarity
2023-01-24 07:26:48 -08:00
SDL_keycode.h
Updated copyright for 2023
2023-01-09 09:41:41 -08:00
SDL_loadso.h
Functions which return function pointers now return SDL_FunctionPointer instead of void*
2023-01-09 15:46:21 -08:00
SDL_locale.h
Renamed SDL events for clarity
2023-01-24 07:26:48 -08:00
SDL_log.h
Updated copyright for 2023
2023-01-09 09:41:41 -08:00
SDL_main.h
Updated copyright for 2023
2023-01-09 09:41:41 -08:00
SDL_main_impl.h
Updated copyright for 2023
2023-01-09 09:41:41 -08:00
SDL_messagebox.h
Updated copyright for 2023
2023-01-09 09:41:41 -08:00
SDL_metal.h
Updated copyright for 2023
2023-01-09 09:41:41 -08:00
SDL_misc.h
Updated copyright for 2023
2023-01-09 09:41:41 -08:00
SDL_mouse.h
Updated copyright for 2023
2023-01-09 09:41:41 -08:00
SDL_mutex.h
Document that condition variable mutexes can't be locked recursively.
2023-01-09 15:59:39 -08:00
SDL_name.h
Updated copyright for 2023
2023-01-09 09:41:41 -08:00
SDL_oldnames.h
Rename SDL_GetDisplayDPI to SDL_GetDisplayPhysicalDPI
2023-01-25 00:04:00 -08:00
SDL_opengl.h
Updated copyright for 2023
2023-01-09 09:41:41 -08:00
SDL_opengl_glext.h
Switch header convention from `#include "SDL.h"` to `#include <SDL3/SDLh>`
2022-11-26 22:15:18 -08:00
SDL_opengles.h
Updated copyright for 2023
2023-01-09 09:41:41 -08:00
SDL_opengles2.h
Updated copyright for 2023
2023-01-09 09:41:41 -08:00
SDL_opengles2_gl2.h
Switch header convention from `#include "SDL.h"` to `#include <SDL3/SDLh>`
2022-11-26 22:15:18 -08:00
SDL_opengles2_gl2ext.h
Switch header convention from `#include "SDL.h"` to `#include <SDL3/SDLh>`
2022-11-26 22:15:18 -08:00
SDL_opengles2_gl2platform.h
Switch header convention from `#include "SDL.h"` to `#include <SDL3/SDLh>`
2022-11-26 22:15:18 -08:00
SDL_opengles2_khrplatform.h
Switch header convention from `#include "SDL.h"` to `#include <SDL3/SDLh>`
2022-11-26 22:15:18 -08:00
SDL_pixels.h
Updated copyright for 2023
2023-01-09 09:41:41 -08:00
SDL_platform.h
Updated copyright for 2023
2023-01-09 09:41:41 -08:00
SDL_platform_defines.h
Updated copyright for 2023
2023-01-09 09:41:41 -08:00
SDL_power.h
Updated copyright for 2023
2023-01-09 09:41:41 -08:00
SDL_quit.h
Renamed SDL events for clarity
2023-01-24 07:26:48 -08:00
SDL_rect.h
Updated copyright for 2023
2023-01-09 09:41:41 -08:00
SDL_render.h
Updated copyright for 2023
2023-01-09 09:41:41 -08:00
SDL_revision.h
Removed SDL_REVISION_NUMBER
2023-01-06 09:53:18 -08:00
SDL_rwops.h
Updated copyright for 2023
2023-01-09 09:41:41 -08:00
SDL_scancode.h
Updated copyright for 2023
2023-01-09 09:41:41 -08:00
SDL_sensor.h
fix SDL_GetSensorInstanceID() return code upon failure.
2023-01-11 21:56:50 +03:00
SDL_shape.h
Updated copyright for 2023
2023-01-09 09:41:41 -08:00
SDL_stdinc.h
Replaced SDL_SIMDAlloc(), SDL_SIMDRealloc(), and SDL_SIMDFree() with SDL_aligned_alloc() and SDL_aligned_free()
2023-01-09 18:01:59 -08:00
SDL_surface.h
Document that the pitch value may be zero for surfaces that will be filled in by the application later.
2023-01-24 22:51:16 -08:00
SDL_system.h
Updated copyright for 2023
2023-01-09 09:41:41 -08:00
SDL_syswm.h
Renamed SDL events for clarity
2023-01-24 07:26:48 -08:00
SDL_test.h
Updated copyright for 2023
2023-01-09 09:41:41 -08:00
SDL_test_assert.h
Updated copyright for 2023
2023-01-09 09:41:41 -08:00
SDL_test_common.h
Updated copyright for 2023
2023-01-09 09:41:41 -08:00
SDL_test_compare.h
Updated copyright for 2023
2023-01-09 09:41:41 -08:00
SDL_test_crc32.h
Updated copyright for 2023
2023-01-09 09:41:41 -08:00
SDL_test_font.h
Updated copyright for 2023
2023-01-09 09:41:41 -08:00
SDL_test_fuzzer.h
Updated copyright for 2023
2023-01-09 09:41:41 -08:00
SDL_test_harness.h
Updated copyright for 2023
2023-01-09 09:41:41 -08:00
SDL_test_images.h
Updated copyright for 2023
2023-01-09 09:41:41 -08:00
SDL_test_log.h
Updated copyright for 2023
2023-01-09 09:41:41 -08:00
SDL_test_md5.h
Updated copyright for 2023
2023-01-09 09:41:41 -08:00
SDL_test_memory.h
Updated copyright for 2023
2023-01-09 09:41:41 -08:00
SDL_test_random.h
Updated copyright for 2023
2023-01-09 09:41:41 -08:00
SDL_thread.h
Updated copyright for 2023
2023-01-09 09:41:41 -08:00
SDL_timer.h
Fixed building with Visual Studio 2010
2023-01-09 18:30:23 -08:00
SDL_touch.h
Updated copyright for 2023
2023-01-09 09:41:41 -08:00
SDL_version.h
Updated copyright for 2023
2023-01-09 09:41:41 -08:00
SDL_video.h
SDL 3.0 is going to be high DPI aware and officially separates screen… ( #7145 )
2023-01-25 01:23:17 -08:00
SDL_vulkan.h
Functions which return function pointers now return SDL_FunctionPointer instead of void*
2023-01-09 15:46:21 -08:00