SDL/include/SDL3
Sam Lantinga 4696c9556b
SDL 3.0 is going to be high DPI aware and officially separates screen… (#7145)
* SDL 3.0 is going to be high DPI aware and officially separates screen coordinates from client pixel area

The public APIs to disable high DPI support have been removed

Work in progress on https://github.com/libsdl-org/SDL/issues/7134
2023-01-25 01:23:17 -08:00
..
SDL.h Updated copyright for 2023 2023-01-09 09:41:41 -08:00
SDL_assert.h Updated copyright for 2023 2023-01-09 09:41:41 -08:00
SDL_atomic.h SDL_CPUPauseInstruction RISCV-64 version proposal. 2023-01-22 13:58:59 -08:00
SDL_audio.h Add SDL_ConvertAudioSamples() helper function 2023-01-24 08:26:09 -08:00
SDL_begin_code.h Updated copyright for 2023 2023-01-09 09:41:41 -08:00
SDL_bits.h Updated copyright for 2023 2023-01-09 09:41:41 -08:00
SDL_blendmode.h Updated copyright for 2023 2023-01-09 09:41:41 -08:00
SDL_clipboard.h Updated copyright for 2023 2023-01-09 09:41:41 -08:00
SDL_close_code.h Updated copyright for 2023 2023-01-09 09:41:41 -08:00
SDL_copying.h Updated copyright for 2023 2023-01-09 09:41:41 -08:00
SDL_cpuinfo.h Replaced SDL_SIMDAlloc(), SDL_SIMDRealloc(), and SDL_SIMDFree() with SDL_aligned_alloc() and SDL_aligned_free() 2023-01-09 18:01:59 -08:00
SDL_egl.h vita: fix PVR_PSP2 (GLES) + gl4es4fita (GL) 2023-01-25 00:23:05 +01:00
SDL_endian.h Updated copyright for 2023 2023-01-09 09:41:41 -08:00
SDL_error.h Updated copyright for 2023 2023-01-09 09:41:41 -08:00
SDL_events.h Renamed SDL events for clarity 2023-01-24 07:26:48 -08:00
SDL_filesystem.h Updated copyright for 2023 2023-01-09 09:41:41 -08:00
SDL_gamepad.h Renamed SDL_GetGamepadNumTouchpads and SDL_GetGamepadNumTouchpadFingers to match the new convention 2023-01-24 13:47:30 -08:00
SDL_guid.h Updated copyright for 2023 2023-01-09 09:41:41 -08:00
SDL_haptic.h Updated copyright for 2023 2023-01-09 09:41:41 -08:00
SDL_hidapi.h Updated copyright for 2023 2023-01-09 09:41:41 -08:00
SDL_hints.h SDL 3.0 is going to be high DPI aware and officially separates screen… (#7145) 2023-01-25 01:23:17 -08:00
SDL_init.h group init flag defines into an enum (#7137) 2023-01-24 06:04:43 +00:00
SDL_intrin.h Fixed filename comment in SDL_intrin.h 2023-01-10 21:05:38 -08:00
SDL_joystick.h Clarify that SDL_GetJoystickFromInstanceID() and SDL_GetGamepadFromInstanceID() return NULL if the associated device hasn't been opened yet. 2023-01-19 07:42:04 -08:00
SDL_keyboard.h Renamed SDL events for clarity 2023-01-24 07:26:48 -08:00
SDL_keycode.h Updated copyright for 2023 2023-01-09 09:41:41 -08:00
SDL_loadso.h Functions which return function pointers now return SDL_FunctionPointer instead of void* 2023-01-09 15:46:21 -08:00
SDL_locale.h Renamed SDL events for clarity 2023-01-24 07:26:48 -08:00
SDL_log.h Updated copyright for 2023 2023-01-09 09:41:41 -08:00
SDL_main.h Updated copyright for 2023 2023-01-09 09:41:41 -08:00
SDL_main_impl.h Updated copyright for 2023 2023-01-09 09:41:41 -08:00
SDL_messagebox.h Updated copyright for 2023 2023-01-09 09:41:41 -08:00
SDL_metal.h Updated copyright for 2023 2023-01-09 09:41:41 -08:00
SDL_misc.h Updated copyright for 2023 2023-01-09 09:41:41 -08:00
SDL_mouse.h Updated copyright for 2023 2023-01-09 09:41:41 -08:00
SDL_mutex.h Document that condition variable mutexes can't be locked recursively. 2023-01-09 15:59:39 -08:00
SDL_name.h Updated copyright for 2023 2023-01-09 09:41:41 -08:00
SDL_oldnames.h Rename SDL_GetDisplayDPI to SDL_GetDisplayPhysicalDPI 2023-01-25 00:04:00 -08:00
SDL_opengl.h Updated copyright for 2023 2023-01-09 09:41:41 -08:00
SDL_opengl_glext.h Switch header convention from `#include "SDL.h"` to `#include <SDL3/SDLh>` 2022-11-26 22:15:18 -08:00
SDL_opengles.h Updated copyright for 2023 2023-01-09 09:41:41 -08:00
SDL_opengles2.h Updated copyright for 2023 2023-01-09 09:41:41 -08:00
SDL_opengles2_gl2.h Switch header convention from `#include "SDL.h"` to `#include <SDL3/SDLh>` 2022-11-26 22:15:18 -08:00
SDL_opengles2_gl2ext.h Switch header convention from `#include "SDL.h"` to `#include <SDL3/SDLh>` 2022-11-26 22:15:18 -08:00
SDL_opengles2_gl2platform.h Switch header convention from `#include "SDL.h"` to `#include <SDL3/SDLh>` 2022-11-26 22:15:18 -08:00
SDL_opengles2_khrplatform.h Switch header convention from `#include "SDL.h"` to `#include <SDL3/SDLh>` 2022-11-26 22:15:18 -08:00
SDL_pixels.h Updated copyright for 2023 2023-01-09 09:41:41 -08:00
SDL_platform.h Updated copyright for 2023 2023-01-09 09:41:41 -08:00
SDL_platform_defines.h Updated copyright for 2023 2023-01-09 09:41:41 -08:00
SDL_power.h Updated copyright for 2023 2023-01-09 09:41:41 -08:00
SDL_quit.h Renamed SDL events for clarity 2023-01-24 07:26:48 -08:00
SDL_rect.h Updated copyright for 2023 2023-01-09 09:41:41 -08:00
SDL_render.h Updated copyright for 2023 2023-01-09 09:41:41 -08:00
SDL_revision.h Removed SDL_REVISION_NUMBER 2023-01-06 09:53:18 -08:00
SDL_rwops.h Updated copyright for 2023 2023-01-09 09:41:41 -08:00
SDL_scancode.h Updated copyright for 2023 2023-01-09 09:41:41 -08:00
SDL_sensor.h fix SDL_GetSensorInstanceID() return code upon failure. 2023-01-11 21:56:50 +03:00
SDL_shape.h Updated copyright for 2023 2023-01-09 09:41:41 -08:00
SDL_stdinc.h Replaced SDL_SIMDAlloc(), SDL_SIMDRealloc(), and SDL_SIMDFree() with SDL_aligned_alloc() and SDL_aligned_free() 2023-01-09 18:01:59 -08:00
SDL_surface.h Document that the pitch value may be zero for surfaces that will be filled in by the application later. 2023-01-24 22:51:16 -08:00
SDL_system.h Updated copyright for 2023 2023-01-09 09:41:41 -08:00
SDL_syswm.h Renamed SDL events for clarity 2023-01-24 07:26:48 -08:00
SDL_test.h Updated copyright for 2023 2023-01-09 09:41:41 -08:00
SDL_test_assert.h Updated copyright for 2023 2023-01-09 09:41:41 -08:00
SDL_test_common.h Updated copyright for 2023 2023-01-09 09:41:41 -08:00
SDL_test_compare.h Updated copyright for 2023 2023-01-09 09:41:41 -08:00
SDL_test_crc32.h Updated copyright for 2023 2023-01-09 09:41:41 -08:00
SDL_test_font.h Updated copyright for 2023 2023-01-09 09:41:41 -08:00
SDL_test_fuzzer.h Updated copyright for 2023 2023-01-09 09:41:41 -08:00
SDL_test_harness.h Updated copyright for 2023 2023-01-09 09:41:41 -08:00
SDL_test_images.h Updated copyright for 2023 2023-01-09 09:41:41 -08:00
SDL_test_log.h Updated copyright for 2023 2023-01-09 09:41:41 -08:00
SDL_test_md5.h Updated copyright for 2023 2023-01-09 09:41:41 -08:00
SDL_test_memory.h Updated copyright for 2023 2023-01-09 09:41:41 -08:00
SDL_test_random.h Updated copyright for 2023 2023-01-09 09:41:41 -08:00
SDL_thread.h Updated copyright for 2023 2023-01-09 09:41:41 -08:00
SDL_timer.h Fixed building with Visual Studio 2010 2023-01-09 18:30:23 -08:00
SDL_touch.h Updated copyright for 2023 2023-01-09 09:41:41 -08:00
SDL_version.h Updated copyright for 2023 2023-01-09 09:41:41 -08:00
SDL_video.h SDL 3.0 is going to be high DPI aware and officially separates screen… (#7145) 2023-01-25 01:23:17 -08:00
SDL_vulkan.h Functions which return function pointers now return SDL_FunctionPointer instead of void* 2023-01-09 15:46:21 -08:00