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Ryan C. Gordon 41636959d2
audio: Feed output devices immediately, instead of waiting upfront.
This prevents the waste of an initial buffer of audio on many backends, and is
hopefully harmless on all of them.

Reference PR #12632.
2025-03-24 19:41:26 -04:00
.github release: use NDK r21e for building Android release artifact 2025-03-16 03:02:18 +01:00
VisualC [SDL3] Adding input and FFB support for Logitech G29(PS3) on hidapi (#11598) 2025-03-17 07:24:39 -07:00
VisualC-GDK [SDL3] Adding input and FFB support for Logitech G29(PS3) on hidapi (#11598) 2025-03-17 07:24:39 -07:00
Xcode [SDL3] Adding input and FFB support for Logitech G29(PS3) on hidapi (#11598) 2025-03-17 07:24:39 -07:00
android-project Native functions renamed: {add,remove}AudioDevice to native{Add,Remove}AudioDevice 2025-03-23 15:25:33 +01:00
build-scripts release: use NDK r21e for building Android release artifact 2025-03-16 03:02:18 +01:00
cmake Add progress bar support for Windows (#12530) 2025-03-22 08:04:10 -07:00
docs Added a note to tag the wiki when doing feature releases 2025-03-24 11:45:20 -07:00
examples Remove breaks under return 2025-03-15 16:19:36 -07:00
include Sync SDL3 wiki -> header 2025-03-23 15:58:18 +00:00
src audio: Feed output devices immediately, instead of waiting upfront. 2025-03-24 19:41:26 -04:00
test Updated for SDL style 2025-03-20 16:42:40 -07:00
wayland-protocols wayland: Add color manager protocol support 2025-02-17 11:31:12 -05:00
.clang-format Add 'wl_list_for_each_safe' to the clang-format macro list 2024-03-14 10:22:23 -04:00
.clang-tidy Fix size of memcpy in SDL_AudioDeviceFormatChangedAlreadyLocked 2023-08-05 14:14:45 -04:00
.editorconfig .editorconfig: Remove excess apostrophe at *.cocci 2024-06-16 09:18:17 -07:00
.gitignore Allow in-tree build 2024-10-30 00:04:17 +01:00
.wikiheaders-options .wikiheaders-options: Removed wikipreamble setting. 2025-01-24 01:53:51 -05:00
Android.mk [SDL3] Adding input and FFB support for Logitech G29(PS3) on hidapi (#11598) 2025-03-17 07:24:39 -07:00
BUGS.txt Added a Discord link to BUGS.txt 2025-01-13 16:42:50 -08:00
CMakeLists.txt Add progress bar support for Windows (#12530) 2025-03-22 08:04:10 -07:00
CREDITS.md Updated the credits for SDL 3.0 2025-01-13 16:42:50 -08:00
INSTALL.md Add a link to docs/INTRO-mingw.md 2025-03-06 16:25:17 -08:00
LICENSE.txt Updated copyright for 2025 2025-01-01 07:45:52 -08:00
README.md Updating documentation for the 3.2.0 release 2025-01-15 20:38:16 -08:00
WhatsNew.txt Added SDL_HINT_VIDEO_X11_EXTERNAL_WINDOW_INPUT 2025-03-05 09:07:05 -08:00

README.md

Simple DirectMedia Layer (SDL for short) is a cross-platform library designed to make it easy to write multi-media software, such as games and emulators.

You can find the latest release and additional information at: https://www.libsdl.org/

Installation instructions and a quick introduction is available in INSTALL.md

This library is distributed under the terms of the zlib license, available in LICENSE.txt.

Enjoy!

Sam Lantinga (slouken@libsdl.org)