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android
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Use SDL_bool where appropriate in SDL events
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2024-09-09 14:00:19 -07:00 |
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apple
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Added support for wired XBox controllers on macOS 15.0 Sequoia
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2024-10-07 15:44:42 -07:00 |
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bsd
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Use SDL_bool where appropriate in SDL events
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2024-09-09 14:00:19 -07:00 |
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darwin
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Added support for wired XBox controllers on macOS 15.0 Sequoia
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2024-10-07 15:44:42 -07:00 |
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dummy
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Use SDL_bool instead an int return code in the SDL API
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2024-08-27 10:31:46 -07:00 |
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emscripten
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Use SDL_bool where appropriate in SDL events
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2024-09-09 14:00:19 -07:00 |
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gdk
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Default SDL_HINT_JOYSTICK_GAMEINPUT to "1" on GDK platforms
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2024-10-09 07:30:13 -07:00 |
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haiku
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Use SDL_bool where appropriate in SDL events
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2024-09-09 14:00:19 -07:00 |
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hidapi
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Added support for wired XBox controllers on macOS 15.0 Sequoia
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2024-10-07 15:44:42 -07:00 |
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linux
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Use SDL_bool where appropriate in SDL events
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2024-09-09 14:00:19 -07:00 |
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n3ds
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Use SDL_bool where appropriate in SDL events
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2024-09-09 14:00:19 -07:00 |
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ps2
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Use SDL_bool where appropriate in SDL events
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2024-09-09 14:00:19 -07:00 |
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psp
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Use SDL_bool where appropriate in SDL events
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2024-09-09 14:00:19 -07:00 |
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steam
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Use C99 bool internally in SDL
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2024-08-22 13:30:02 -07:00 |
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virtual
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Removed SDL_bool in favor of plain bool
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2024-09-18 08:32:30 -07:00 |
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vita
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Use SDL_bool where appropriate in SDL events
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2024-09-09 14:00:19 -07:00 |
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windows
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Fix warning: no function prototype
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2024-09-23 10:03:18 -07:00 |
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SDL_gamepad.c
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Fixed return value of SDL_AddGamepadMapping()
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2024-10-06 14:20:30 -07:00 |
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SDL_gamepad_c.h
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Use SDL_bool instead an int return code in the SDL API
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2024-08-27 10:31:46 -07:00 |
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SDL_gamepad_db.h
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Make the name of the Steam Deck Controller consistent.
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2024-10-16 08:23:29 -07:00 |
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SDL_joystick.c
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Improve support for private platforms (#11220)
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2024-10-15 18:02:07 -04:00 |
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SDL_joystick_c.h
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Added support for the HORI licensed Steam Controller
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2024-09-18 14:08:32 -07:00 |
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SDL_steam_virtual_gamepad.c
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SDL_strtoll(), SDL_strtoull(), SDL_lltoa(), and SDL_ulltoa() use long long values
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2024-09-09 15:46:26 -07:00 |
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SDL_steam_virtual_gamepad.h
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Use C99 bool internally in SDL
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2024-08-22 13:30:02 -07:00 |
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SDL_sysjoystick.h
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Improve support for private platforms (#11220)
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2024-10-15 18:02:07 -04:00 |
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check_8bitdo.sh
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…
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controller_list.h
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Use C++ style comments consistently in SDL source code
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2024-08-22 13:30:02 -07:00 |
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controller_type.c
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…
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controller_type.h
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Use the Valve code name for the Steam Deck controller
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2023-12-28 15:41:02 -08:00 |
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sort_controllers.py
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The same VID/PID is used for the FlyDigi Apex 4
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2024-07-05 10:04:59 -07:00 |
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usb_ids.h
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Added support for the HORI licensed Steam Controller
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2024-09-18 14:08:32 -07:00 |