SDL/src
Sam Lantinga 3a4c9d6990 Fixed build error when API logging is enabled 2023-10-18 22:30:16 -07:00
..
atomic Fix remaining typos (#7921) 2023-07-03 12:46:47 -07:00
audio Cleaned up warnings from check_stdlib_usage.py 2023-10-18 21:38:14 -07:00
core Always provide an implementation for all SDL3 symbols 2023-10-12 14:00:47 +02:00
cpuinfo Fix some issues caught by check_stdlib_usage.py 2023-06-27 06:19:06 -07:00
dynapi Fixed build error when API logging is enabled 2023-10-18 22:30:16 -07:00
events events: Log file drop position events and print the pointer coordinates 2023-09-20 15:00:40 -04:00
file Added properties to various SDL objects 2023-10-11 22:38:00 -07:00
filesystem gdk: GetBasePath should be a UTF8 version of Win32 GetBasePath 2023-08-25 10:47:16 -04:00
haptic Updated source to match SDL function prototype style 2023-05-23 11:29:41 -07:00
hidapi Fixed crash in hid_init() if the HIDDeviceManager isn't available 2023-09-22 10:14:16 -07:00
joystick Check for device disconnection in HIDAPI_JoystickOpen() 2023-10-17 21:54:09 -05:00
libm libm: use union for infinity 2023-09-25 18:02:40 +02:00
loadso Fix uses of undefined macro identifiers (-Wundef) 2023-03-29 21:49:01 +00:00
locale Updated source to match SDL function prototype style 2023-05-23 11:29:41 -07:00
main/winrt Remove SDL3_main from build systems, remove most of src/main/* 2022-12-15 08:01:01 -08:00
misc Implement visionOS support 2023-08-08 22:25:04 -07:00
power linux: Handle upower's UP_DEVICE_STATE_PENDING_CHARGE, PENDING_DISCHARGE 2023-09-20 08:32:03 -07:00
render Always provide an implementation for all SDL3 symbols 2023-10-12 14:00:47 +02:00
sensor Added properties to various SDL objects 2023-10-11 22:38:00 -07:00
stdlib SDL_iconv_string() defaults to UTF-8 2023-09-24 17:27:23 -07:00
test test: Extract SDLTest_ReadSurfacePixel 2023-10-10 03:23:20 -07:00
thread Like mutexes, operations on NULL rwlocks are no-ops 2023-10-11 09:49:44 -07:00
timer SDL API renaming: SDL TLS functions 2023-05-26 08:33:15 -07:00
video video: Fix compiler warning about SDL_ReadSurfacePixel not being declared. 2023-10-18 15:02:01 -04:00
SDL.c audio: Remove stub header SDL_audio_c.h. 2023-10-18 15:46:07 -04:00
SDL_assert.c emscripten: Restore compatibility with existing emsdk releases. 2023-09-20 14:32:41 -04:00
SDL_assert_c.h Updated copyright for 2023 2023-01-09 09:41:41 -08:00
SDL_error.c Updated source to match SDL function prototype style 2023-05-23 11:29:41 -07:00
SDL_error_c.h Updated copyright for 2023 2023-01-09 09:41:41 -08:00
SDL_guid.c Add error returns to void functions that can fail/set errors. 2023-02-09 07:23:21 -08:00
SDL_hashtable.c hashtable: Moved over to single-line comments. 2023-10-15 15:41:04 -04:00
SDL_hashtable.h hashtable: SDL_IterateHashTable might as well provide both key and value. 2023-10-14 13:23:03 -04:00
SDL_hints.c Set the hint value before calling hint callbacks 2023-06-28 08:53:48 -07:00
SDL_hints_c.h For gamepads that don't have their own sensors, try to use the system sensors. 2023-06-16 14:44:59 -07:00
SDL_internal.h Rename SDL mutex, semaphore and condition variable types to match SDL 3.0 naming convention 2023-04-28 12:08:33 -07:00
SDL_list.c Updated copyright for 2023 2023-01-09 09:41:41 -08:00
SDL_list.h Updated copyright for 2023 2023-01-09 09:41:41 -08:00
SDL_log.c Updated source to match SDL function prototype style 2023-05-23 11:29:41 -07:00
SDL_log_c.h Updated copyright for 2023 2023-01-09 09:41:41 -08:00
SDL_properties.c Fixed warning C4701: potentially uninitialized local variable 'props' used 2023-10-18 09:04:05 -07:00
SDL_properties_c.h Added SDL properties API 2023-10-11 22:38:00 -07:00
SDL_utils.c Improve sensor detection for Linux gamepad 2023-06-26 07:32:40 -07:00
SDL_utils_c.h Improve sensor detection for Linux gamepad 2023-06-26 07:32:40 -07:00