mirror of https://github.com/libsdl-org/SDL.git
On most Unix platforms supported by SDL, the canonical name used to load a library at runtime includes its ABI major version, and the name without a version is not guaranteed to exist on non-developer systems. libX11-xcb.so.1 is correct on Linux, and probably on other Unix platforms like FreeBSD. A notable exception is OpenBSD, which apparently does not use ABI-suffixed names, so continue to use libX11-xcb.so there. Signed-off-by: Simon McVittie <smcv@collabora.com> (cherry picked from commit |
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| VisualC-WinRT | ||
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| Xcode-iOS/Demos | ||
| acinclude | ||
| android-project | ||
| android-project-ant | ||
| build-scripts | ||
| cmake | ||
| docs | ||
| include | ||
| mingw/pkg-support/cmake | ||
| src | ||
| test | ||
| visualtest | ||
| wayland-protocols | ||
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| .editorconfig | ||
| .gitignore | ||
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| Android.mk | ||
| BUGS.txt | ||
| CMakeLists.txt | ||
| CREDITS.txt | ||
| INSTALL.txt | ||
| LICENSE.txt | ||
| Makefile.in | ||
| Makefile.minimal | ||
| Makefile.os2 | ||
| Makefile.pandora | ||
| Makefile.w32 | ||
| README-SDL.txt | ||
| README.md | ||
| SDL2.spec.in | ||
| SDL2Config.cmake.in | ||
| TODO.txt | ||
| WhatsNew.txt | ||
| autogen.sh | ||
| cmake_uninstall.cmake.in | ||
| configure | ||
| configure.ac | ||
| sdl2-config-version.cmake.in | ||
| sdl2-config.cmake.in | ||
| sdl2-config.in | ||
| sdl2.m4 | ||
| sdl2.pc.in | ||
README.md
Simple DirectMedia Layer (SDL) Version 2.0
Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games.
More extensive documentation is available in the docs directory, starting with README.md
Enjoy!
Sam Lantinga (slouken@libsdl.org)