* Moving forward and backward don't clear the current binding
* Use the tertiary face button to delete the current binding
* More small improvements to make navigation more intuitive
Simple DirectMedia Layer is a cross-platform development library designed
to provide low level access to audio, keyboard, mouse, joystick, and graphics
hardware via OpenGL and Direct3D. It is used by video playback software,
emulators, and popular games including Valve's award winning catalog
and many Humble Bundle games.
More extensive documentation is available in the docs directory, starting
with README.md. If you are migrating to SDL 3.0 from SDL 2.0,
the changes are extensively documented in README-migration.md.