SDL/src/render
Sylvain e426bb80cb
Fixed bug #4671 - D3D_QueueGeometry: use "count / 3" (Thanks alittlesail!)
2021-08-20 07:50:30 +02:00
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direct3d Fixed bug #4671 - D3D_QueueGeometry: use "count / 3" (Thanks alittlesail!) 2021-08-20 07:50:30 +02:00
direct3d11 Change 'size_indice' to 'size_indices' 2021-08-19 00:10:59 +02:00
metal Change 'size_indice' to 'size_indices' 2021-08-19 00:10:59 +02:00
opengl Change 'size_indice' to 'size_indices' 2021-08-19 00:10:59 +02:00
opengles Change 'size_indice' to 'size_indices' 2021-08-19 00:10:59 +02:00
opengles2 Add (uintptr_t) casts 2021-08-19 00:10:59 +02:00
psp Updated copyright for 2021 2021-01-02 10:25:38 -08:00
software fix -Wshorten-64-to-32 warnings in android builds. 2021-08-19 12:11:10 +03:00
vitagxm Remove 'support' for rgb/bgr textures, that was causing issues with them 2021-07-19 10:14:13 -04:00
SDL_d3dmath.c Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_d3dmath.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_render.c fix -Wshorten-64-to-32 warnings in android builds. 2021-08-19 12:11:10 +03:00
SDL_sysrender.h Change 'size_indice' to 'size_indices' 2021-08-19 00:10:59 +02:00
SDL_yuv_sw.c Fix software UpdateNVTexture non fullscreen (bug #5430) 2021-01-05 21:54:03 +01:00
SDL_yuv_sw_c.h Remove old YUV fixme 2021-02-10 10:22:18 -05:00