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android
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Use SDL_bool instead an int return code in the SDL API
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2024-08-27 10:31:46 -07:00 |
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apple
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Use SDL_bool instead an int return code in the SDL API
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2024-08-27 10:31:46 -07:00 |
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bsd
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Use SDL_bool instead an int return code in the SDL API
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2024-08-27 10:31:46 -07:00 |
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darwin
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Use SDL_bool instead an int return code in the SDL API
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2024-08-27 10:31:46 -07:00 |
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dummy
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Use SDL_bool instead an int return code in the SDL API
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2024-08-27 10:31:46 -07:00 |
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emscripten
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Use SDL_bool instead an int return code in the SDL API
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2024-08-27 10:31:46 -07:00 |
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gdk
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Use SDL_bool instead an int return code in the SDL API
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2024-08-27 10:31:46 -07:00 |
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haiku
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Use SDL_bool instead an int return code in the SDL API
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2024-08-27 10:31:46 -07:00 |
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hidapi
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Additional cleanup exposed by building with a C++ compiler
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2024-08-27 10:31:46 -07:00 |
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linux
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Use SDL_bool instead an int return code in the SDL API
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2024-08-27 10:31:46 -07:00 |
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n3ds
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Use SDL_bool instead an int return code in the SDL API
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2024-08-27 10:31:46 -07:00 |
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ps2
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Removed unnecessary inclusion of stdbool.h
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2024-08-28 13:58:03 -07:00 |
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psp
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Use SDL_bool instead an int return code in the SDL API
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2024-08-27 10:31:46 -07:00 |
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steam
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Use C99 bool internally in SDL
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2024-08-22 13:30:02 -07:00 |
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virtual
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Added a cleanup function for virtual joysticks
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2024-08-27 10:31:46 -07:00 |
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vita
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Use SDL_bool instead an int return code in the SDL API
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2024-08-27 10:31:46 -07:00 |
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windows
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Use SDL_bool instead an int return code in the SDL API
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2024-08-27 10:31:46 -07:00 |
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SDL_gamepad.c
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Additional cleanup exposed by building with a C++ compiler
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2024-08-27 10:31:46 -07:00 |
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SDL_gamepad_c.h
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Use SDL_bool instead an int return code in the SDL API
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2024-08-27 10:31:46 -07:00 |
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SDL_gamepad_db.h
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Revert "Add two more mapping for Nvidia controller (2019)"
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2024-07-28 11:07:59 -07:00 |
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SDL_joystick.c
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Use SDL_bool instead an int return code in the SDL API
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2024-08-27 10:31:46 -07:00 |
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SDL_joystick_c.h
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Use SDL_bool instead an int return code in the SDL API
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2024-08-27 10:31:46 -07:00 |
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SDL_steam_virtual_gamepad.c
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Use C99 bool internally in SDL
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2024-08-22 13:30:02 -07:00 |
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SDL_steam_virtual_gamepad.h
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Use C99 bool internally in SDL
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2024-08-22 13:30:02 -07:00 |
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SDL_sysjoystick.h
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Use SDL_bool instead an int return code in the SDL API
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2024-08-27 10:31:46 -07:00 |
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check_8bitdo.sh
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SDL API renaming: SDL_gamecontroller.h
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2022-12-27 09:47:24 -08:00 |
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controller_list.h
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Use C++ style comments consistently in SDL source code
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2024-08-22 13:30:02 -07:00 |
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controller_type.c
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Undo name change for the controller list
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2023-05-19 14:26:37 -07:00 |
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controller_type.h
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Use the Valve code name for the Steam Deck controller
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2023-12-28 15:41:02 -08:00 |
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sort_controllers.py
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The same VID/PID is used for the FlyDigi Apex 4
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2024-07-05 10:04:59 -07:00 |
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usb_ids.h
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Use C++ style comments consistently in SDL source code
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2024-08-22 13:30:02 -07:00 |