SDL/src/joystick
Sam Lantinga 37b4aac3ac Removed unnecessary inclusion of stdbool.h 2024-08-28 13:58:03 -07:00
..
android Use SDL_bool instead an int return code in the SDL API 2024-08-27 10:31:46 -07:00
apple Use SDL_bool instead an int return code in the SDL API 2024-08-27 10:31:46 -07:00
bsd Use SDL_bool instead an int return code in the SDL API 2024-08-27 10:31:46 -07:00
darwin Use SDL_bool instead an int return code in the SDL API 2024-08-27 10:31:46 -07:00
dummy Use SDL_bool instead an int return code in the SDL API 2024-08-27 10:31:46 -07:00
emscripten Use SDL_bool instead an int return code in the SDL API 2024-08-27 10:31:46 -07:00
gdk Use SDL_bool instead an int return code in the SDL API 2024-08-27 10:31:46 -07:00
haiku Use SDL_bool instead an int return code in the SDL API 2024-08-27 10:31:46 -07:00
hidapi Additional cleanup exposed by building with a C++ compiler 2024-08-27 10:31:46 -07:00
linux Use SDL_bool instead an int return code in the SDL API 2024-08-27 10:31:46 -07:00
n3ds Use SDL_bool instead an int return code in the SDL API 2024-08-27 10:31:46 -07:00
ps2 Removed unnecessary inclusion of stdbool.h 2024-08-28 13:58:03 -07:00
psp Use SDL_bool instead an int return code in the SDL API 2024-08-27 10:31:46 -07:00
steam Use C99 bool internally in SDL 2024-08-22 13:30:02 -07:00
virtual Added a cleanup function for virtual joysticks 2024-08-27 10:31:46 -07:00
vita Use SDL_bool instead an int return code in the SDL API 2024-08-27 10:31:46 -07:00
windows Use SDL_bool instead an int return code in the SDL API 2024-08-27 10:31:46 -07:00
SDL_gamepad.c Additional cleanup exposed by building with a C++ compiler 2024-08-27 10:31:46 -07:00
SDL_gamepad_c.h Use SDL_bool instead an int return code in the SDL API 2024-08-27 10:31:46 -07:00
SDL_gamepad_db.h Revert "Add two more mapping for Nvidia controller (2019)" 2024-07-28 11:07:59 -07:00
SDL_joystick.c Use SDL_bool instead an int return code in the SDL API 2024-08-27 10:31:46 -07:00
SDL_joystick_c.h Use SDL_bool instead an int return code in the SDL API 2024-08-27 10:31:46 -07:00
SDL_steam_virtual_gamepad.c Use C99 bool internally in SDL 2024-08-22 13:30:02 -07:00
SDL_steam_virtual_gamepad.h Use C99 bool internally in SDL 2024-08-22 13:30:02 -07:00
SDL_sysjoystick.h Use SDL_bool instead an int return code in the SDL API 2024-08-27 10:31:46 -07:00
check_8bitdo.sh SDL API renaming: SDL_gamecontroller.h 2022-12-27 09:47:24 -08:00
controller_list.h Use C++ style comments consistently in SDL source code 2024-08-22 13:30:02 -07:00
controller_type.c Undo name change for the controller list 2023-05-19 14:26:37 -07:00
controller_type.h Use the Valve code name for the Steam Deck controller 2023-12-28 15:41:02 -08:00
sort_controllers.py The same VID/PID is used for the FlyDigi Apex 4 2024-07-05 10:04:59 -07:00
usb_ids.h Use C++ style comments consistently in SDL source code 2024-08-22 13:30:02 -07:00