SDL/include/build_config
cosmonaut 2e7d5bb429 Add the SDL_GPU API
Project Lead: Evan Hemsley <evan@moonside.games>

Co-designer, Metal Port, Console Ports:

Co-authored-by: Caleb Cornett <caleb.cornett@outlook.com>

Production, QA, Debug:

Co-authored-by: Ethan Lee <flibitijibibo@gmail.com>

SDL_Render Driver, Bugfixes:

Co-authored-by: Andrei Alexeyev <akari@taisei-project.org>

Additional D3D12 Programming, Bugfixes:

Co-authored-by: Bart van der Werf <bluelive@gmail.com>

Bugfixes and Feedback:

Co-authored-by: Zakary Strange <zakarystrange@gmail.com>
Co-authored-by: meyraud705 <meyraud705@gmail.com>
Co-authored-by: Joshua T. Fisher <playmer@gmail.com>
Co-authored-by: Topi Ritala <ritalat@fastmail.com>
Co-authored-by: David Gow <david@ingeniumdigital.com>

Original API Proposal:

Co-authored-by: Ryan C. Gordon <icculus@icculus.org>
2024-08-29 15:57:29 -07:00
..
SDL_build_config.h Define SDL_PLATFORM_* macros instead of underscored ones (#8875) 2024-01-24 01:40:51 +00:00
SDL_build_config.h.cmake Add the SDL_GPU API 2024-08-29 15:57:29 -07:00
SDL_build_config_android.h Add the SDL_GPU API 2024-08-29 15:57:29 -07:00
SDL_build_config_emscripten.h Use C99 bool internally in SDL 2024-08-22 13:30:02 -07:00
SDL_build_config_ios.h Use C99 bool internally in SDL 2024-08-22 13:30:02 -07:00
SDL_build_config_macos.h Add the SDL_GPU API 2024-08-29 15:57:29 -07:00
SDL_build_config_minimal.h Added portable file and directory operations (thanks @icculus!) 2024-03-17 08:39:43 -07:00
SDL_build_config_ngage.h Added portable file and directory operations (thanks @icculus!) 2024-03-17 08:39:43 -07:00
SDL_build_config_windows.h Add the SDL_GPU API 2024-08-29 15:57:29 -07:00
SDL_build_config_wingdk.h Add the SDL_GPU API 2024-08-29 15:57:29 -07:00
SDL_build_config_winrt.h Use C99 bool internally in SDL 2024-08-22 13:30:02 -07:00
SDL_build_config_xbox.h Add the SDL_GPU API 2024-08-29 15:57:29 -07:00
SDL_revision.h.cmake Updated copyright for 2024 2024-01-01 13:15:26 -08:00