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atomic
Fix remaining typos ( #7921 )
2023-07-03 12:46:47 -07:00
audio
audio: Changes to one logical device must update all sibling logical devices.
2023-10-09 20:28:58 -04:00
core
aaudio: Deal with device recovery.
2023-09-30 16:41:31 -04:00
cpuinfo
Fix some issues caught by check_stdlib_usage.py
2023-06-27 06:19:06 -07:00
dynapi
Added SDL_GetTextureDXGIResource() to get the DXGI resource associated with a render texture.
2023-10-10 03:32:46 -07:00
events
events: Log file drop position events and print the pointer coordinates
2023-09-20 15:00:40 -04:00
file
winrt: use windowsio in non-libc mode
2023-08-12 17:37:52 +02:00
filesystem
gdk: GetBasePath should be a UTF8 version of Win32 GetBasePath
2023-08-25 10:47:16 -04:00
haptic
Updated source to match SDL function prototype style
2023-05-23 11:29:41 -07:00
hidapi
Fixed crash in hid_init() if the HIDDeviceManager isn't available
2023-09-22 10:14:16 -07:00
joystick
Fix assertion in LINUX_JoystickSetSensorsEnabled()
2023-10-05 13:06:48 -07:00
libm
libm: use union for infinity
2023-09-25 18:02:40 +02:00
loadso
Fix uses of undefined macro identifiers (-Wundef)
2023-03-29 21:49:01 +00:00
locale
Updated source to match SDL function prototype style
2023-05-23 11:29:41 -07:00
main /winrt
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misc
Implement visionOS support
2023-08-08 22:25:04 -07:00
power
linux: Handle upower's UP_DEVICE_STATE_PENDING_CHARGE, PENDING_DISCHARGE
2023-09-20 08:32:03 -07:00
render
Added SDL_GetTextureDXGIResource() to get the DXGI resource associated with a render texture.
2023-10-10 03:32:46 -07:00
sensor
Fixed deadlock shutting down Android sensors
2023-08-08 23:01:55 -07:00
stdlib
SDL_iconv_string() defaults to UTF-8
2023-09-24 17:27:23 -07:00
test
test: Extract SDLTest_ReadSurfacePixel
2023-10-10 03:23:20 -07:00
thread
rwlock: Make generic implmentations work on single-threaded platforms.
2023-08-11 15:03:32 -04:00
timer
SDL API renaming: SDL TLS functions
2023-05-26 08:33:15 -07:00
video
shape: Use SDL[Test]_ReadSurfacePixel
2023-10-10 03:23:20 -07:00
SDL.c
Unaligned stacks on i686-w64-mingw32 may lead to crashes
2023-08-05 17:39:30 +03:00
SDL_assert.c
emscripten: Restore compatibility with existing emsdk releases.
2023-09-20 14:32:41 -04:00
SDL_assert_c.h
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SDL_error.c
Updated source to match SDL function prototype style
2023-05-23 11:29:41 -07:00
SDL_error_c.h
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SDL_guid.c
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SDL_hashtable.c
hashtable: Use Create/Destroy naming, in the SDL3 style.
2023-10-09 19:20:43 -04:00
SDL_hashtable.h
hashtable: Use Create/Destroy naming, in the SDL3 style.
2023-10-09 19:20:43 -04:00
SDL_hints.c
Set the hint value before calling hint callbacks
2023-06-28 08:53:48 -07:00
SDL_hints_c.h
For gamepads that don't have their own sensors, try to use the system sensors.
2023-06-16 14:44:59 -07:00
SDL_internal.h
Rename SDL mutex, semaphore and condition variable types to match SDL 3.0 naming convention
2023-04-28 12:08:33 -07:00
SDL_list.c
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SDL_list.h
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SDL_log.c
Updated source to match SDL function prototype style
2023-05-23 11:29:41 -07:00
SDL_log_c.h
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SDL_utils.c
Improve sensor detection for Linux gamepad
2023-06-26 07:32:40 -07:00
SDL_utils_c.h
Improve sensor detection for Linux gamepad
2023-06-26 07:32:40 -07:00