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Sam Lantinga 2fbb583290 SDL_ClaimWindowForGPUDevice() should fail for transparent windows
The GPU API doesn't currently support transparent windows (transparent swapchain effects doesn't seem possible on D3D12) so we should explicitly fail so users don't expect transparency and then not get it.

Fixes https://github.com/libsdl-org/SDL/issues/12410
2025-03-21 12:14:20 -07:00
.github release: use NDK r21e for building Android release artifact 2025-03-16 03:02:18 +01:00
VisualC [SDL3] Adding input and FFB support for Logitech G29(PS3) on hidapi (#11598) 2025-03-17 07:24:39 -07:00
VisualC-GDK [SDL3] Adding input and FFB support for Logitech G29(PS3) on hidapi (#11598) 2025-03-17 07:24:39 -07:00
Xcode [SDL3] Adding input and FFB support for Logitech G29(PS3) on hidapi (#11598) 2025-03-17 07:24:39 -07:00
android-project Fixed applications that integrate Qt with SDL joystick support 2025-03-20 12:16:44 -07:00
build-scripts release: use NDK r21e for building Android release artifact 2025-03-16 03:02:18 +01:00
cmake The posix4 library has been merged into the libc library 2025-03-19 16:57:45 -07:00
docs Updates SDL_SetEventFilter code snippet to SDL3 2025-03-20 16:42:34 -07:00
examples Remove breaks under return 2025-03-15 16:19:36 -07:00
include add private definitions to SDL_build_config.h.cmake 2025-03-20 16:55:51 -07:00
src SDL_ClaimWindowForGPUDevice() should fail for transparent windows 2025-03-21 12:14:20 -07:00
test Updated for SDL style 2025-03-20 16:42:40 -07:00
wayland-protocols wayland: Add color manager protocol support 2025-02-17 11:31:12 -05:00
.clang-format Add 'wl_list_for_each_safe' to the clang-format macro list 2024-03-14 10:22:23 -04:00
.clang-tidy
.editorconfig .editorconfig: Remove excess apostrophe at *.cocci 2024-06-16 09:18:17 -07:00
.gitignore Allow in-tree build 2024-10-30 00:04:17 +01:00
.wikiheaders-options .wikiheaders-options: Removed wikipreamble setting. 2025-01-24 01:53:51 -05:00
Android.mk [SDL3] Adding input and FFB support for Logitech G29(PS3) on hidapi (#11598) 2025-03-17 07:24:39 -07:00
BUGS.txt Added a Discord link to BUGS.txt 2025-01-13 16:42:50 -08:00
CMakeLists.txt Added support for using XTest to warp the mouse 2025-03-05 13:23:02 -08:00
CREDITS.md Updated the credits for SDL 3.0 2025-01-13 16:42:50 -08:00
INSTALL.md Add a link to docs/INTRO-mingw.md 2025-03-06 16:25:17 -08:00
LICENSE.txt Updated copyright for 2025 2025-01-01 07:45:52 -08:00
README.md Updating documentation for the 3.2.0 release 2025-01-15 20:38:16 -08:00
WhatsNew.txt Added SDL_HINT_VIDEO_X11_EXTERNAL_WINDOW_INPUT 2025-03-05 09:07:05 -08:00

README.md

Simple DirectMedia Layer (SDL for short) is a cross-platform library designed to make it easy to write multi-media software, such as games and emulators.

You can find the latest release and additional information at: https://www.libsdl.org/

Installation instructions and a quick introduction is available in INSTALL.md

This library is distributed under the terms of the zlib license, available in LICENSE.txt.

Enjoy!

Sam Lantinga (slouken@libsdl.org)