SDL/include
Sam Lantinga 2f7c24e4be Removed SDL_HINT_RENDER_SCALE_QUALITY
Textures now default to linear filtering, use SDL_SetTextureScaleMode(texture, SDL_SCALEMODE_NEAREST) if you want nearest pixel mode instead.
2024-02-12 09:54:33 -08:00
..
SDL3 Removed SDL_HINT_RENDER_SCALE_QUALITY 2024-02-12 09:54:33 -08:00
build_config Added VisionOS as a supported target to the Xcode project 2024-01-27 11:07:21 -08:00