SDL/include
Sam Lantinga b32cd4f84b Make texture scale mode a part of the 2D renderer draw state
Also added texture addressing mode support to the PSP and Vita renderers (untested)

Fixes https://github.com/libsdl-org/SDL/issues/12461

(cherry picked from commit cb099ebd4f)
2025-03-05 22:39:31 -08:00
..
SDL3 Make texture scale mode a part of the 2D renderer draw state 2025-03-05 22:39:31 -08:00
build_config Updated copyright for 2025 2025-01-01 07:45:52 -08:00