SDL/include/SDL3
Frank Praznik bee6099372 events: Emit an event when a window is destroyed
As child windows can be recursively destroyed when their parents are destroyed, emit an event to notify the application when a window is being or has been implicitly destroyed so that it can appropriately clean up any associated resources.

If the application has registered an event watch, the destroy message will be received when the window handle is still valid, so the application can retrieve and release any userdata associated with the window. If the message is processed at any time after that, the window handle is already invalid and the ID is only useful for application-side bookkeeping purposes.
2023-04-28 15:09:47 -04:00
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SDL.h Updated copyright for 2023 2023-01-09 09:41:41 -08:00
SDL_assert.h Use #ifdef/#ifndef instead of #if defined/#if \!defined 2023-03-30 21:35:01 +00:00
SDL_atomic.h Rename SDL_atomic_t to SDL_AtomicInt 2023-03-09 09:00:09 -08:00
SDL_audio.h Sync SDL3 wiki -> header 2023-04-27 22:36:15 +00:00
SDL_begin_code.h Use #ifdef/#ifndef instead of #if defined/#if \!defined 2023-03-30 21:35:01 +00:00
SDL_bits.h include: add \brief to includes 2023-02-19 10:01:33 -08:00
SDL_blendmode.h Simplify SDL_BLENDMODE_MUL 2023-03-16 20:25:59 +01:00
SDL_clipboard.h include: add \brief to includes 2023-02-19 10:01:33 -08:00
SDL_close_code.h Updated copyright for 2023 2023-01-09 09:41:41 -08:00
SDL_copying.h include: add \brief to includes 2023-02-19 10:01:33 -08:00
SDL_cpuinfo.h cpuinfo: update \sa's of SDL_HasXXX functions 2023-03-27 06:12:49 +00:00
SDL_egl.h include: add \brief to includes 2023-02-19 10:01:33 -08:00
SDL_endian.h byteswap: Don't use intrinsic byteswap functions with Intel C compiler 2023-03-27 06:12:49 +00:00
SDL_error.h Sync wiki -> headers. 2023-02-24 11:49:41 -05:00
SDL_events.h events: Emit an event when a window is destroyed 2023-04-28 15:09:47 -04:00
SDL_filesystem.h Updated copyright for 2023 2023-01-09 09:41:41 -08:00
SDL_gamepad.h include: Fixed wiki formatting that got mangled into the headers. 2023-02-26 21:47:17 -05:00
SDL_guid.h include: add \brief to includes 2023-02-19 10:01:33 -08:00
SDL_haptic.h Updated copyright for 2023 2023-01-09 09:41:41 -08:00
SDL_hidapi.h include: add \brief to includes 2023-02-19 10:01:33 -08:00
SDL_hints.h audio: Redesigned audio conversion code for SDL3. 2023-04-27 18:35:15 -04:00
SDL_init.h include: add \brief to includes 2023-02-19 10:01:33 -08:00
SDL_intrin.h Use #ifdef/#ifndef instead of #if defined/#if \!defined 2023-03-30 21:35:01 +00:00
SDL_joystick.h Rename SDL mutex, semaphore and condition variable types to match SDL 3.0 naming convention 2023-04-28 12:08:33 -07:00
SDL_keyboard.h include: add \brief to includes 2023-02-19 10:01:33 -08:00
SDL_keycode.h include: add \brief to includes 2023-02-19 10:01:33 -08:00
SDL_loadso.h include: add \brief to includes 2023-02-19 10:01:33 -08:00
SDL_locale.h Sync wiki -> headers. 2023-02-24 11:49:41 -05:00
SDL_log.h include: add \brief to includes 2023-02-19 10:01:33 -08:00
SDL_main.h Use #ifdef/#ifndef instead of #if defined/#if \!defined 2023-03-30 21:35:01 +00:00
SDL_main_impl.h Use #ifdef/#ifndef instead of #if defined/#if \!defined 2023-03-30 21:35:01 +00:00
SDL_messagebox.h Updated copyright for 2023 2023-01-09 09:41:41 -08:00
SDL_metal.h include: add \brief to includes 2023-02-19 10:01:33 -08:00
SDL_misc.h Update `\returns` to the generic form 2023-02-12 08:21:02 -08:00
SDL_mouse.h Fixed the documentation for SDL_SetRelativeMouseMode() 2023-03-08 22:32:54 -08:00
SDL_mutex.h Sync SDL3 wiki -> header 2023-04-28 19:09:14 +00:00
SDL_oldnames.h Rename SDL mutex, semaphore and condition variable types to match SDL 3.0 naming convention 2023-04-28 12:08:33 -07:00
SDL_opengl.h Use #ifdef/#ifndef instead of #if defined/#if \!defined 2023-03-30 21:35:01 +00:00
SDL_opengl_glext.h replaced line comments in public header. 2023-02-04 10:02:10 +03:00
SDL_opengles.h include: add \brief to includes 2023-02-19 10:01:33 -08:00
SDL_opengles2.h include: add \brief to includes 2023-02-19 10:01:33 -08:00
SDL_opengles2_gl2.h
SDL_opengles2_gl2ext.h
SDL_opengles2_gl2platform.h
SDL_opengles2_khrplatform.h
SDL_pixels.h include: add \brief to includes 2023-02-19 10:01:33 -08:00
SDL_platform.h include: add \brief to includes 2023-02-19 10:01:33 -08:00
SDL_platform_defines.h Use #ifdef/#ifndef instead of #if defined/#if \!defined 2023-03-30 21:35:01 +00:00
SDL_power.h include: add \brief to includes 2023-02-19 10:01:33 -08:00
SDL_quit.h include: add \brief to includes 2023-02-19 10:01:33 -08:00
SDL_rect.h include: add \brief to includes 2023-02-19 10:01:33 -08:00
SDL_render.h SDL_RenderTexture() and SDL_RenderTextureRotated() take floating point source coordinates 2023-03-02 09:42:32 -08:00
SDL_revision.h SDL_revision.h: added missing newline at end of file. 2023-02-23 23:55:56 +03:00
SDL_rwops.h Use #ifdef/#ifndef instead of #if defined/#if \!defined 2023-03-30 21:35:01 +00:00
SDL_scancode.h include: add \brief to includes 2023-02-19 10:01:33 -08:00
SDL_sensor.h Clarified the expected sensor value when a game controller is at rest 2023-04-06 09:55:01 -07:00
SDL_shape.h SDL_CreateWindow() has been simplified and no longer takes a window position. 2023-03-06 09:50:12 -08:00
SDL_stdinc.h Use #ifdef/#ifndef instead of #if defined/#if \!defined 2023-03-30 21:35:01 +00:00
SDL_surface.h Fixed function documentation references 2023-04-26 14:10:44 -07:00
SDL_system.h Use #ifdef/#ifndef instead of #if defined/#if \!defined 2023-03-30 21:35:01 +00:00
SDL_syswm.h Use #ifdef/#ifndef instead of #if defined/#if \!defined 2023-03-30 21:35:01 +00:00
SDL_test.h include: add \brief to includes 2023-02-19 10:01:33 -08:00
SDL_test_assert.h include: add \brief to includes 2023-02-19 10:01:33 -08:00
SDL_test_common.h Use #ifdef/#ifndef instead of #if defined/#if \!defined 2023-03-30 21:35:01 +00:00
SDL_test_compare.h include: add \brief to includes 2023-02-19 10:01:33 -08:00
SDL_test_crc32.h include: add \brief to includes 2023-02-19 10:01:33 -08:00
SDL_test_font.h include: add \brief to includes 2023-02-19 10:01:33 -08:00
SDL_test_fuzzer.h include: add \brief to includes 2023-02-19 10:01:33 -08:00
SDL_test_harness.h include: add \brief to includes 2023-02-19 10:01:33 -08:00
SDL_test_log.h include: add \brief to includes 2023-02-19 10:01:33 -08:00
SDL_test_md5.h include: add \brief to includes 2023-02-19 10:01:33 -08:00
SDL_test_memory.h include: add \brief to includes 2023-02-19 10:01:33 -08:00
SDL_test_random.h include: add \brief to includes 2023-02-19 10:01:33 -08:00
SDL_thread.h include: add \brief to includes 2023-02-19 10:01:33 -08:00
SDL_timer.h include: add \brief to includes 2023-02-19 10:01:33 -08:00
SDL_touch.h Sync wiki -> headers. 2023-02-24 11:49:41 -05:00
SDL_version.h include: add \brief to includes 2023-02-19 10:01:33 -08:00
SDL_video.h Added SDL_CreateWindowWithPosition() 2023-03-31 17:21:44 -07:00
SDL_vulkan.h include: add \brief to includes 2023-02-19 10:01:33 -08:00