SDL/src/render
Sylvain a57c566988 Add internal SDL_UpdateTextureFromSurface(), making SDL_CreateTextureFromSurface() lighter 2024-08-07 10:42:47 +02:00
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direct3d Do a full cleanup if renderer creation fails during autodetection 2024-07-27 16:46:09 -07:00
direct3d11 Do a full cleanup if renderer creation fails during autodetection 2024-07-27 16:46:09 -07:00
direct3d12 d3d12: Generate Xbox C macros, adjust SDL_Render files accordingly 2024-08-06 16:05:10 -04:00
metal Fixed macOS build 2024-07-29 17:38:59 -07:00
opengl Allow SDL hints to override OpenGL extension availability 2024-08-05 08:54:10 -07:00
opengles2 Do a full cleanup if renderer creation fails during autodetection 2024-07-27 16:46:09 -07:00
ps2 Do a full cleanup if renderer creation fails during autodetection 2024-07-27 16:46:09 -07:00
psp SDL_CreateTexture() uses the SDL_TextureAccess type for the access parameter 2024-07-22 09:32:02 -07:00
software Do a full cleanup if renderer creation fails during autodetection 2024-07-27 16:46:09 -07:00
vitagxm Do a full cleanup if renderer creation fails during autodetection 2024-07-27 16:46:09 -07:00
vulkan Fixed warning: implicit conversion loses integer precision: 'VkDeviceSize' (aka 'unsigned long long') to 'size_t' (aka 'unsigned int') 2024-07-29 12:01:53 -07:00
SDL_d3dmath.c Fix warning for Android NDK compiler: "function declaration without a prototype is deprecated in all versions of C [-Wstrict-prototypes]" 2024-07-17 14:09:11 -07:00
SDL_d3dmath.h Fixed Android build warnings 2024-07-13 09:00:41 -07:00
SDL_render.c Add internal SDL_UpdateTextureFromSurface(), making SDL_CreateTextureFromSurface() lighter 2024-08-07 10:42:47 +02:00
SDL_render_unsupported.c Updated copyright for 2024 2024-01-01 13:15:26 -08:00
SDL_sysrender.h SDL_CreateTexture() uses the SDL_TextureAccess type for the access parameter 2024-07-22 09:32:02 -07:00
SDL_yuv_sw.c Removed SDL_SoftStretch() from the public API 2024-07-20 18:21:19 -07:00
SDL_yuv_sw_c.h Simplified SDL_Surface 2024-07-10 00:48:18 -07:00