SDL/include/build_config
Caleb Cornett 3ebfb15469 gdk: Add support for building with OpenGL on Xbox 2022-12-19 17:57:06 -05:00
..
SDL_build_config.h Switch header convention from `#include "SDL.h"` to `#include <SDL3/SDLh>` 2022-11-26 22:15:18 -08:00
SDL_build_config.h.cmake Removed the OpenGL ES 1.0 2D render implementation 2022-11-30 13:39:37 -08:00
SDL_build_config_android.h Removed the OpenGL ES 1.0 2D render implementation 2022-11-30 13:39:37 -08:00
SDL_build_config_emscripten.h Switch header convention from `#include "SDL.h"` to `#include <SDL3/SDLh>` 2022-11-26 22:15:18 -08:00
SDL_build_config_ios.h Removed the OpenGL ES 1.0 2D render implementation 2022-11-30 13:39:37 -08:00
SDL_build_config_macos.h Switch header convention from `#include "SDL.h"` to `#include <SDL3/SDLh>` 2022-11-26 22:15:18 -08:00
SDL_build_config_minimal.h More cleanup for #6619 2022-12-01 12:53:11 -08:00
SDL_build_config_ngage.h Switch header convention from `#include "SDL.h"` to `#include <SDL3/SDLh>` 2022-11-26 22:15:18 -08:00
SDL_build_config_windows.h More cleanup for #6619 2022-12-01 12:53:11 -08:00
SDL_build_config_wingdk.h Switch header convention from `#include "SDL.h"` to `#include <SDL3/SDLh>` 2022-11-26 22:15:18 -08:00
SDL_build_config_winrt.h Switch header convention from `#include "SDL.h"` to `#include <SDL3/SDLh>` 2022-11-26 22:15:18 -08:00
SDL_build_config_xbox.h gdk: Add support for building with OpenGL on Xbox 2022-12-19 17:57:06 -05:00
SDL_revision.h.cmake cmake: avoid copy of headers by moving generated headers to include/build_config (thanks @madebr!) 2022-11-26 15:37:08 -08:00