SDL/examples/renderer
Ryan C. Gordon 1828bde49f
examples/renderer/01-clear: Use the color-cycle code from testvulkan.c
(and testgpu_simple_clear.c, of course!)
2024-09-22 16:10:57 -04:00
..
01-clear examples/renderer/01-clear: Use the color-cycle code from testvulkan.c 2024-09-22 16:10:57 -04:00
02-primitives examples: renamed renderer sources to match other example directories. 2024-09-22 01:10:32 -04:00
03-lines examples: renamed renderer sources to match other example directories. 2024-09-22 01:10:32 -04:00
04-points examples: renamed renderer sources to match other example directories. 2024-09-22 01:10:32 -04:00
05-rectangles examples: renamed renderer sources to match other example directories. 2024-09-22 01:10:32 -04:00
06-textures examples: a few renderer fixes. 2024-09-22 01:10:32 -04:00
07-streaming-textures examples: a few renderer fixes. 2024-09-22 01:10:32 -04:00
08-rotating-textures examples/renderer/08-rotating-textures: Fix compiler warning on MSVC . 2024-09-22 12:02:50 +03:00
09-scaling-textures examples: Added renderer/09-scaling-textures 2024-09-22 01:10:32 -04:00
10-geometry examples/renderer/10-geometry: Fixes and cleanups. 2024-09-22 01:15:19 -04:00