Go to file
Sam Lantinga 106ccc722e Fixed missing simulated mouse events using a Wacom tablet
The low 16-bits of the message extra info is an event sequence number when using the Wacom tablet with Windows Ink disabled. The high bits of normal mouse motion when using touch input match the touch signature, 0xFF515700. The high bits of raw input mouse motion when using touch input do not match that signature, so we have to check for the touch bit in that case.

Fixes https://github.com/libsdl-org/SDL/issues/12927
2025-04-30 11:07:31 -07:00
.github Updated to GameInput v1.1 2025-04-11 13:42:58 -07:00
VisualC Updated to GameInput v1.1 2025-04-11 13:42:58 -07:00
VisualC-GDK GDK: Handle ProjectDir with space 2025-04-25 15:00:51 -07:00
Xcode 8BitDo (#12661) 2025-03-31 09:56:01 -07:00
android-project Native functions renamed: {add,remove}AudioDevice to native{Add,Remove}AudioDevice 2025-03-23 15:25:33 +01:00
build-scripts docs: improve man page generation 2025-04-08 22:52:43 -04:00
cmake cmake: make SDL_CPU_xxx variable visible when using CMAKE_OSX_ARCHITECTURES 2025-04-03 19:07:24 +02:00
docs Sync SDL3 wiki -> header 2025-04-10 17:53:43 +00:00
examples bytepusher example: always render text to render target and remove unused variable 2025-04-28 09:40:07 -07:00
include Sync SDL3 wiki -> header 2025-04-29 22:48:45 +00:00
src Fixed missing simulated mouse events using a Wacom tablet 2025-04-30 11:07:31 -07:00
test Add support for non-constrained and non-grabbing popups 2025-04-29 12:02:14 -04:00
wayland-protocols wayland: Add xdg_toplevel v7 edge constraint support 2025-04-13 11:10:49 -04:00
.clang-format Add 'wl_list_for_each_safe' to the clang-format macro list 2024-03-14 10:22:23 -04:00
.clang-tidy
.editorconfig .editorconfig: Remove excess apostrophe at *.cocci 2024-06-16 09:18:17 -07:00
.gitignore Allow in-tree build 2024-10-30 00:04:17 +01:00
.wikiheaders-options .wikiheaders-options: Removed wikipreamble setting. 2025-01-24 01:53:51 -05:00
Android.mk [SDL3] Adding input and FFB support for Logitech G29(PS3) on hidapi (#11598) 2025-03-17 07:24:39 -07:00
BUGS.txt Added a Discord link to BUGS.txt 2025-01-13 16:42:50 -08:00
CMakeLists.txt Always enable D3D12 GPU on Windows 2025-04-29 08:51:26 -07:00
CREDITS.md Updated the credits for SDL 3.0 2025-01-13 16:42:50 -08:00
INSTALL.md Add a link to docs/INTRO-mingw.md 2025-03-06 16:25:17 -08:00
LICENSE.txt Updated copyright for 2025 2025-01-01 07:45:52 -08:00
README.md Updating documentation for the 3.2.0 release 2025-01-15 20:38:16 -08:00
WhatsNew.txt Added SDL_HINT_VIDEO_X11_EXTERNAL_WINDOW_INPUT 2025-03-05 09:07:05 -08:00

README.md

Simple DirectMedia Layer (SDL for short) is a cross-platform library designed to make it easy to write multi-media software, such as games and emulators.

You can find the latest release and additional information at: https://www.libsdl.org/

Installation instructions and a quick introduction is available in INSTALL.md

This library is distributed under the terms of the zlib license, available in LICENSE.txt.

Enjoy!

Sam Lantinga (slouken@libsdl.org)