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Frank Praznik 0bfe0497f3 video: Add a hint to disable auto mode switching if an exclusive fullscreen window moves between displays
The existing behavior helps clients that don't expect exclusive fullscreen windows to move by maintaining a consistent size and mode, however, some are aware that this can occur and want to handle mode selection themselves.

Add a hint to disable auto mode switching when an exclusive fullscreen window moves to accommodate this use case, and don't override fullscreen changes that may occur in an event watcher between the display changed event being posted and SDL running the display changed handler, as the mode switch may have already been handled there by the client.
2025-03-14 13:46:00 -04:00
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Xcode Updated to version 3.3.0 for development 2025-03-01 19:31:00 -08:00
android-project Updated to version 3.3.0 for development 2025-03-01 19:31:00 -08:00
build-scripts Revert "testcamera: added support for Motion JPEG camera frames" 2025-02-20 12:16:26 -08:00
cmake Added support for using XTest to warp the mouse 2025-03-05 13:23:02 -08:00
docs Fixup the mingw readme cmakelists 2025-03-11 19:42:28 -07:00
examples examples: Use SDL_GetAudioStreamQueued, not SDL_GetAudioStreamAvailable. 2025-02-27 11:46:56 -05:00
include video: Add a hint to disable auto mode switching if an exclusive fullscreen window moves between displays 2025-03-14 13:46:00 -04:00
src video: Add a hint to disable auto mode switching if an exclusive fullscreen window moves between displays 2025-03-14 13:46:00 -04:00
test Rename SDL_SetGPURenderStateFragmentUniformData() to SDL_SetGPURenderStateFragmentUniforms() 2025-03-14 09:26:30 -07:00
wayland-protocols wayland: Add color manager protocol support 2025-02-17 11:31:12 -05:00
.clang-format Add 'wl_list_for_each_safe' to the clang-format macro list 2024-03-14 10:22:23 -04:00
.clang-tidy Fix size of memcpy in SDL_AudioDeviceFormatChangedAlreadyLocked 2023-08-05 14:14:45 -04:00
.editorconfig .editorconfig: Remove excess apostrophe at *.cocci 2024-06-16 09:18:17 -07:00
.gitignore Allow in-tree build 2024-10-30 00:04:17 +01:00
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CMakeLists.txt Added support for using XTest to warp the mouse 2025-03-05 13:23:02 -08:00
CREDITS.md Updated the credits for SDL 3.0 2025-01-13 16:42:50 -08:00
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LICENSE.txt Updated copyright for 2025 2025-01-01 07:45:52 -08:00
README.md Updating documentation for the 3.2.0 release 2025-01-15 20:38:16 -08:00
WhatsNew.txt Added SDL_HINT_VIDEO_X11_EXTERNAL_WINDOW_INPUT 2025-03-05 09:07:05 -08:00

README.md

Simple DirectMedia Layer (SDL for short) is a cross-platform library designed to make it easy to write multi-media software, such as games and emulators.

You can find the latest release and additional information at: https://www.libsdl.org/

Installation instructions and a quick introduction is available in INSTALL.md

This library is distributed under the terms of the zlib license, available in LICENSE.txt.

Enjoy!

Sam Lantinga (slouken@libsdl.org)