mirror of https://github.com/libsdl-org/SDL.git
According to Steam's OS stats, Windows 8.0 use is pretty much nil. Further, Microsoft hasn't support Windows 8.0 development in any of their actively-updated toolchains, and setting it up can be a pain. In theory, SDL2 still supports Windows 8.0, however building of Windows 8.0 .dlls is no longer the default, if and when using the 'winrtbuild.*' scripts. The MSVC 2012 project files for building Windows 8.0 dlls remain, though, for the time being. |
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|---|---|---|
| .. | ||
| androidbuild.sh | ||
| checker-buildbot.sh | ||
| config.guess | ||
| config.sub | ||
| emscripten-buildbot.sh | ||
| g++-fat.sh | ||
| gcc-fat.sh | ||
| install-sh | ||
| iosbuild.sh | ||
| ltmain.sh | ||
| mkinstalldirs | ||
| nacl-buildbot.sh | ||
| naclbuild.sh | ||
| raspberrypi-buildbot.sh | ||
| showrev.sh | ||
| strip_fPIC.sh | ||
| update-copyright.sh | ||
| updaterev.sh | ||
| windows-buildbot-zipper.bat | ||
| winrtbuild.bat | ||
| winrtbuild.ps1 | ||