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atomic
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Removed SDL_bool in favor of plain bool
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2024-09-18 08:32:30 -07:00 |
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audio
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Remove some extra semicolons
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2024-09-26 20:01:56 +03:00 |
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camera
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Fix stdlib usage
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2024-09-25 23:59:35 +02:00 |
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core
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Fix stdlib usage
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2024-09-25 23:59:35 +02:00 |
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cpuinfo
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Removed SDL_bool in favor of plain bool
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2024-09-18 08:32:30 -07:00 |
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dialog
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Removed SDL_bool in favor of plain bool
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2024-09-18 08:32:30 -07:00 |
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dynapi
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GPU: Simultaneous compute pass read-write (#10965)
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2024-09-27 12:49:37 -07:00 |
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events
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Optimized SDL_HasEvent() and SDL_HasEvents()
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2024-09-25 21:20:00 -07:00 |
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file
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Fixed Windows build
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2024-09-18 14:55:51 -07:00 |
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filesystem
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filesystem: POSIX SDL_SYS_CopyFile shouldn't use a temp file.
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2024-09-26 19:34:34 -04:00 |
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gpu
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GPU: Simultaneous compute pass read-write (#10965)
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2024-09-27 12:49:37 -07:00 |
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haptic
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Removed SDL_bool in favor of plain bool
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2024-09-18 08:32:30 -07:00 |
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hidapi
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Remove some extra semicolons
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2024-09-26 20:01:56 +03:00 |
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joystick
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Throttle tickle reports to PS4/PS5 controllers
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2024-09-25 07:20:35 -07:00 |
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libm
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Added SDL_isinf(), SDL_isinff(), SDL_isnan(), and SDL_isnanf()
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2024-06-24 11:49:15 -07:00 |
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loadso
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winrt: Removed WinRT/Windows Phone/UWP support.
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2024-09-06 13:28:39 -04:00 |
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locale
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Re-added SDL_getenv() as a thread-safe getenv() implementation
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2024-09-15 09:37:04 -07:00 |
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main
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Removed SDL_bool in favor of plain bool
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2024-09-18 08:32:30 -07:00 |
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misc
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Removed SDL_bool in favor of plain bool
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2024-09-18 08:32:30 -07:00 |
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power
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winrt: Removed WinRT/Windows Phone/UWP support.
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2024-09-06 13:28:39 -04:00 |
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process
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Fixed Xcode warnings
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2024-09-18 13:20:53 -07:00 |
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render
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GPU: More robust error reporting (#10958)
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2024-09-27 00:30:18 -07:00 |
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sensor
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Removed SDL_bool in favor of plain bool
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2024-09-18 08:32:30 -07:00 |
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stdlib
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Fix Xbox builds
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2024-09-27 08:10:03 -07:00 |
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storage
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Removed SDL_bool in favor of plain bool
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2024-09-18 08:32:30 -07:00 |
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test
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render: Remove the logical presentation render target.
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2024-09-25 16:26:36 -04:00 |
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thread
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Fixed SDL_ShouldQuit() returning false during status transitions
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2024-09-26 18:08:58 -07:00 |
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time
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Removed SDL_bool in favor of plain bool
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2024-09-18 08:32:30 -07:00 |
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timer
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Removed SDL_bool in favor of plain bool
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2024-09-18 08:32:30 -07:00 |
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video
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wayland: Raise all touches on a cancel event
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2024-09-26 14:45:10 -04:00 |
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SDL.c
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Removed SDL_bool in favor of plain bool
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2024-09-18 08:32:30 -07:00 |
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SDL_assert.c
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windows: Clean out things that should be using `defined(SDL_PLATFORM_WINDOWS)`.
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2024-09-06 13:28:39 -04:00 |
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SDL_assert_c.h
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Use C++ style comments consistently in SDL source code
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2024-08-22 13:30:02 -07:00 |
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SDL_error.c
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Removed SDL_bool in favor of plain bool
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2024-09-18 08:32:30 -07:00 |
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SDL_error_c.h
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Use C99 bool internally in SDL
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2024-08-22 13:30:02 -07:00 |
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SDL_guid.c
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Use C++ style comments consistently in SDL source code
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2024-08-22 13:30:02 -07:00 |
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SDL_hashtable.c
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Reduce strcmp() calls in hashtable lookup
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2024-09-14 11:46:40 -07:00 |
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SDL_hashtable.h
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Added thread-safe environment functions
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2024-09-13 22:14:54 -07:00 |
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SDL_hints.c
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Removed SDL_bool in favor of plain bool
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2024-09-18 08:32:30 -07:00 |
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SDL_hints_c.h
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Use C99 bool internally in SDL
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2024-08-22 13:30:02 -07:00 |
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SDL_internal.h
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Removed SDL_bool in favor of plain bool
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2024-09-18 08:32:30 -07:00 |
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SDL_list.c
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Use SDL_bool instead an int return code in the SDL API
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2024-08-27 10:31:46 -07:00 |
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SDL_list.h
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Use SDL_bool instead an int return code in the SDL API
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2024-08-27 10:31:46 -07:00 |
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SDL_log.c
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Removed SDL_bool in favor of plain bool
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2024-09-18 08:32:30 -07:00 |
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SDL_log_c.h
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Use C++ style comments consistently in SDL source code
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2024-08-22 13:30:02 -07:00 |
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SDL_properties.c
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Removed SDL_bool in favor of plain bool
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2024-09-18 08:32:30 -07:00 |
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SDL_properties_c.h
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Use SDL_bool instead an int return code in the SDL API
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2024-08-27 10:31:46 -07:00 |
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SDL_utils.c
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Added SDL_ShouldInit() and SDL_ShouldQuit()
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2024-09-26 16:26:12 -07:00 |
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SDL_utils_c.h
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Added SDL_ShouldInit() and SDL_ShouldQuit()
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2024-09-26 16:26:12 -07:00 |