SDL/src
Evan Hemsley 05d0656bd6
GPU: Simultaneous compute pass read-write (#10965)
2024-09-27 12:49:37 -07:00
..
atomic Removed SDL_bool in favor of plain bool 2024-09-18 08:32:30 -07:00
audio Remove some extra semicolons 2024-09-26 20:01:56 +03:00
camera Fix stdlib usage 2024-09-25 23:59:35 +02:00
core Fix stdlib usage 2024-09-25 23:59:35 +02:00
cpuinfo Removed SDL_bool in favor of plain bool 2024-09-18 08:32:30 -07:00
dialog Removed SDL_bool in favor of plain bool 2024-09-18 08:32:30 -07:00
dynapi GPU: Simultaneous compute pass read-write (#10965) 2024-09-27 12:49:37 -07:00
events Optimized SDL_HasEvent() and SDL_HasEvents() 2024-09-25 21:20:00 -07:00
file Fixed Windows build 2024-09-18 14:55:51 -07:00
filesystem filesystem: POSIX SDL_SYS_CopyFile shouldn't use a temp file. 2024-09-26 19:34:34 -04:00
gpu GPU: Simultaneous compute pass read-write (#10965) 2024-09-27 12:49:37 -07:00
haptic Removed SDL_bool in favor of plain bool 2024-09-18 08:32:30 -07:00
hidapi Remove some extra semicolons 2024-09-26 20:01:56 +03:00
joystick Throttle tickle reports to PS4/PS5 controllers 2024-09-25 07:20:35 -07:00
libm Added SDL_isinf(), SDL_isinff(), SDL_isnan(), and SDL_isnanf() 2024-06-24 11:49:15 -07:00
loadso winrt: Removed WinRT/Windows Phone/UWP support. 2024-09-06 13:28:39 -04:00
locale Re-added SDL_getenv() as a thread-safe getenv() implementation 2024-09-15 09:37:04 -07:00
main Removed SDL_bool in favor of plain bool 2024-09-18 08:32:30 -07:00
misc Removed SDL_bool in favor of plain bool 2024-09-18 08:32:30 -07:00
power winrt: Removed WinRT/Windows Phone/UWP support. 2024-09-06 13:28:39 -04:00
process Fixed Xcode warnings 2024-09-18 13:20:53 -07:00
render GPU: More robust error reporting (#10958) 2024-09-27 00:30:18 -07:00
sensor Removed SDL_bool in favor of plain bool 2024-09-18 08:32:30 -07:00
stdlib Fix Xbox builds 2024-09-27 08:10:03 -07:00
storage Removed SDL_bool in favor of plain bool 2024-09-18 08:32:30 -07:00
test render: Remove the logical presentation render target. 2024-09-25 16:26:36 -04:00
thread Fixed SDL_ShouldQuit() returning false during status transitions 2024-09-26 18:08:58 -07:00
time Removed SDL_bool in favor of plain bool 2024-09-18 08:32:30 -07:00
timer Removed SDL_bool in favor of plain bool 2024-09-18 08:32:30 -07:00
video wayland: Raise all touches on a cancel event 2024-09-26 14:45:10 -04:00
SDL.c Removed SDL_bool in favor of plain bool 2024-09-18 08:32:30 -07:00
SDL_assert.c windows: Clean out things that should be using `defined(SDL_PLATFORM_WINDOWS)`. 2024-09-06 13:28:39 -04:00
SDL_assert_c.h Use C++ style comments consistently in SDL source code 2024-08-22 13:30:02 -07:00
SDL_error.c Removed SDL_bool in favor of plain bool 2024-09-18 08:32:30 -07:00
SDL_error_c.h Use C99 bool internally in SDL 2024-08-22 13:30:02 -07:00
SDL_guid.c Use C++ style comments consistently in SDL source code 2024-08-22 13:30:02 -07:00
SDL_hashtable.c Reduce strcmp() calls in hashtable lookup 2024-09-14 11:46:40 -07:00
SDL_hashtable.h Added thread-safe environment functions 2024-09-13 22:14:54 -07:00
SDL_hints.c Removed SDL_bool in favor of plain bool 2024-09-18 08:32:30 -07:00
SDL_hints_c.h Use C99 bool internally in SDL 2024-08-22 13:30:02 -07:00
SDL_internal.h Removed SDL_bool in favor of plain bool 2024-09-18 08:32:30 -07:00
SDL_list.c Use SDL_bool instead an int return code in the SDL API 2024-08-27 10:31:46 -07:00
SDL_list.h Use SDL_bool instead an int return code in the SDL API 2024-08-27 10:31:46 -07:00
SDL_log.c Removed SDL_bool in favor of plain bool 2024-09-18 08:32:30 -07:00
SDL_log_c.h Use C++ style comments consistently in SDL source code 2024-08-22 13:30:02 -07:00
SDL_properties.c Removed SDL_bool in favor of plain bool 2024-09-18 08:32:30 -07:00
SDL_properties_c.h Use SDL_bool instead an int return code in the SDL API 2024-08-27 10:31:46 -07:00
SDL_utils.c Added SDL_ShouldInit() and SDL_ShouldQuit() 2024-09-26 16:26:12 -07:00
SDL_utils_c.h Added SDL_ShouldInit() and SDL_ShouldQuit() 2024-09-26 16:26:12 -07:00