mirror of https://github.com/libsdl-org/SDL.git
This allows functions like SDL_ConvertEventToRenderCoordinates() to work without having to copy the event. Fixes https://github.com/libsdl-org/SDL/issues/10691 |
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| .. | ||
| README.txt | ||
| renderer-primitives.c | ||
README.txt
This example creates an SDL window and renderer, and then draws some lines, rectangles and points to it every frame.