Go to file
Frank Praznik 027df89ed3
wayland: Scale accelerated relative pointer coordinates with emulated resolutions
The accelerated relative coordinates are always relative to the desktop resolution, and need to be scaled with emulated fullscreen resolutions for mouse movement to remain stable. Otherwise, pointer speeds will be too fast on emulated resolutions below the desktop resolution, and too slow on those above.
2025-03-22 14:35:39 -04:00
.github release: use NDK r21e for building Android release artifact 2025-03-16 03:02:18 +01:00
VisualC [SDL3] Adding input and FFB support for Logitech G29(PS3) on hidapi (#11598) 2025-03-17 07:24:39 -07:00
VisualC-GDK [SDL3] Adding input and FFB support for Logitech G29(PS3) on hidapi (#11598) 2025-03-17 07:24:39 -07:00
Xcode [SDL3] Adding input and FFB support for Logitech G29(PS3) on hidapi (#11598) 2025-03-17 07:24:39 -07:00
android-project Fixed applications that integrate Qt with SDL joystick support 2025-03-20 12:16:44 -07:00
build-scripts release: use NDK r21e for building Android release artifact 2025-03-16 03:02:18 +01:00
cmake Add progress bar support for Windows (#12530) 2025-03-22 08:04:10 -07:00
docs Updates SDL_SetEventFilter code snippet to SDL3 2025-03-20 16:42:34 -07:00
examples Remove breaks under return 2025-03-15 16:19:36 -07:00
include Sync SDL3 wiki -> header 2025-03-22 15:05:04 +00:00
src wayland: Scale accelerated relative pointer coordinates with emulated resolutions 2025-03-22 14:35:39 -04:00
test Updated for SDL style 2025-03-20 16:42:40 -07:00
wayland-protocols wayland: Add color manager protocol support 2025-02-17 11:31:12 -05:00
.clang-format
.clang-tidy
.editorconfig .editorconfig: Remove excess apostrophe at *.cocci 2024-06-16 09:18:17 -07:00
.gitignore Allow in-tree build 2024-10-30 00:04:17 +01:00
.wikiheaders-options .wikiheaders-options: Removed wikipreamble setting. 2025-01-24 01:53:51 -05:00
Android.mk [SDL3] Adding input and FFB support for Logitech G29(PS3) on hidapi (#11598) 2025-03-17 07:24:39 -07:00
BUGS.txt Added a Discord link to BUGS.txt 2025-01-13 16:42:50 -08:00
CMakeLists.txt Add progress bar support for Windows (#12530) 2025-03-22 08:04:10 -07:00
CREDITS.md Updated the credits for SDL 3.0 2025-01-13 16:42:50 -08:00
INSTALL.md Add a link to docs/INTRO-mingw.md 2025-03-06 16:25:17 -08:00
LICENSE.txt Updated copyright for 2025 2025-01-01 07:45:52 -08:00
README.md Updating documentation for the 3.2.0 release 2025-01-15 20:38:16 -08:00
WhatsNew.txt Added SDL_HINT_VIDEO_X11_EXTERNAL_WINDOW_INPUT 2025-03-05 09:07:05 -08:00

README.md

Simple DirectMedia Layer (SDL for short) is a cross-platform library designed to make it easy to write multi-media software, such as games and emulators.

You can find the latest release and additional information at: https://www.libsdl.org/

Installation instructions and a quick introduction is available in INSTALL.md

This library is distributed under the terms of the zlib license, available in LICENSE.txt.

Enjoy!

Sam Lantinga (slouken@libsdl.org)