mirror of https://github.com/libsdl-org/SDL.git
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| README.txt | ||
| cliprect.c | ||
| onmouseover.webp | ||
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README.txt
This example creates an SDL window and renderer, loads a texture from a .bmp file, and stretches it across the window. Each frame, we move the clipping rectangle around, so only a small square of the texture is actually drawn.