SDL Wiki Bot
10c2682647
Sync SDL3 wiki -> header
2024-05-03 02:54:35 +00:00
Ryan C. Gordon
760d7d276b
include: Filled in some missing documentation.
2024-05-02 22:53:08 -04:00
Ryan C. Gordon
9f842e9b5a
wikiheaders: Bind `#define`s below a function to it, like typedefs.
...
This effectively adds the property symbols for various functions to the
function's wiki page.
2024-05-02 12:49:30 -04:00
Sam Lantinga
d95f5bad24
Updated to version 3.1.2 for the preview release
2024-05-01 09:34:25 -07:00
Semphris
b9d3d746a0
Add trailing path separator to SDL_GetUserFolder()
2024-04-30 18:01:16 -07:00
SDL Wiki Bot
97d0e78842
Sync SDL3 wiki -> header
2024-04-30 17:48:27 +00:00
Semphris
c6a70d6898
Add support for modal windows to more platforms
...
- Adds support for modal windows to Win32, Mac, and Haiku, and enhances functionality on Wayland and X11, which previous set only the parent window, but not the modal state.
- Windows can be declared modal at creation time, and the modal state can be toggled at any time via SDL_SetWindowModalFor() (tested with UE5 through sdl2-compat).
- Allows dynamic unparenting/reparenting of windows.
- Includes a modal window test.
2024-04-30 13:47:57 -04:00
Ravbug
2f8cfce154
Fix SDL_main on UWP with C++20
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/ZW is incompatible with C++20, so disable the #error in that case. In addition, define a main function because UWP in C++20 mode links to standard main.
2024-04-30 10:16:32 -07:00
Nhalrath
8eeaa815d9
docs: rename num to size in SDL_iostream
2024-04-30 10:16:10 -07:00
SDL Wiki Bot
556d9b8497
Sync SDL3 wiki -> header
2024-04-30 10:45:12 +00:00
SDL Wiki Bot
8b06473a11
Sync SDL3 wiki -> header
2024-04-29 20:53:27 +00:00
Petar Popovic
7bfecacc02
Removing function macro SDL_TABLESIZE()
2024-04-29 13:52:48 -07:00
Petar Popovic
8d0ad44edd
Adding tag names to enums
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Adding tag names to following enums:
SDL_JoystickType, SDL_JoystickConnectionState, SDL_TouchDeviceType, SDL_DUMMY_ENUM
2024-04-28 16:09:37 -07:00
Petar Popovic
dffbb574ea
renaming SDL_eventaction tag to SDL_EventAction
2024-04-28 16:09:09 -07:00
SDL Wiki Bot
3f2f712fff
Sync SDL3 wiki -> header
2024-04-28 12:29:13 +00:00
Sam Lantinga
14f584a94b
SDL_CreateWindowAndRenderer() takes the window title as the first parameter
...
Fixes https://github.com/libsdl-org/SDL/issues/9626
2024-04-25 20:00:14 -07:00
SDL Wiki Bot
57f96fb124
Sync SDL3 wiki -> header
2024-04-25 21:23:14 +00:00
SDL Wiki Bot
1b8d4d77d6
Sync SDL3 wiki -> header
2024-04-25 21:01:12 +00:00
Ryan C. Gordon
6b1a98e664
wikiheaders: Allow basic typedefs to pull in some preprocessor logic.
...
Reference Issue #9557 .
This lets SDL_AudioFormat have the `#if byteorder == lilendian` section.
2024-04-25 16:44:09 -04:00
SDL Wiki Bot
a13bdeee8a
Sync SDL3 wiki -> header
2024-04-25 20:40:14 +00:00
Ryan C. Gordon
d29b861a76
wikiheaders: Allow blank lines in post-typedef `#define` blocks.
...
Reference Issue #9557 .
2024-04-25 14:26:49 -04:00
Ryan C. Gordon
2fb024ab8e
wikiheaders: Defines directly following a non-struct typedef are documented.
...
The idea is that if you have a `typedef Uint32 MyFlags` that has a bunch of
defines that are meant to be bitflags, you can pack them into the same wiki
page automatically.
This only works with `typedef`s that are _not_ struct/union/enums, and it
only pulls in `#define` lines that immediately follow the typedef line.
Even a blank line or a comment will signal to stop including lines for
this page!
2024-04-25 03:02:27 -04:00
SDL Wiki Bot
47ff4addd4
Sync SDL3 wiki -> header
2024-04-25 06:37:31 +00:00
Ryan C. Gordon
2733345422
SDL_audio.h: Documentation updates.
2024-04-25 02:36:08 -04:00
SDL Wiki Bot
ceeefb0512
Sync SDL3 wiki -> header
2024-04-24 20:43:29 +00:00
Ryan C. Gordon
cdb3cea76d
SDL_atomic.h: Documentation updates.
2024-04-24 16:42:16 -04:00
Ryan C. Gordon
ec97857a87
SDL_assert.h: Documentation improvements.
2024-04-24 15:17:31 -04:00
SDL Wiki Bot
5fbc038375
Sync SDL3 wiki -> header
2024-04-24 17:20:14 +00:00
Sam Lantinga
30d93fb29b
Relax, it's not that exciting :)
2024-04-24 09:19:38 -07:00
Ryan C. Gordon
4a11809370
SDL_TextInputEvent: Note that `text` field is UTF-8 encoded.
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Reference Issue https://github.com/libsdl-org/sdlwiki/issues/516
2024-04-24 11:18:35 -04:00
Petar Popovic
b98116a996
Removing trailing commas in enums in SDL headers
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Trailing commas in enums is a C99 feature.
This commit removes them in SDL headers for ANSI compatibility.
2024-04-24 09:44:41 -04:00
Ryan C. Gordon
30970780a9
include: Fixed some old Doxygen markup to be Markdown instead.
2024-04-23 14:38:04 -04:00
Ryan C. Gordon
7a36504952
storage: SDL_WriteStorageFile() wasn't marked as SDLCALL.
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Fixes #9594 .
2024-04-21 09:26:07 -04:00
Erik Scholz
c623bd2fdc
reword SDL_BlitSurfaceScaled param
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so it will link to the type in the docs/wiki
2024-04-20 07:51:40 -07:00
Frank Praznik
bede245395
Remove references to renderers being destroyed with windows in the documentation
2024-04-19 12:23:40 -04:00
Anonymous Maarten
7dd4f1ec22
SDL3 removed SDL_HINT_RENDER_SCALE_QUALITY hint
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textures now default to linear filtering, use SDL_SetTextureScaleMode(texture, SDL_SCALEMODE_NEAREST) if you want nearest pixel mode instead
2024-04-17 16:38:15 -07:00
Ryan C. Gordon
093160904d
SDL_Keymod: Removed SDL_KMOD_RESERVED.
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Fixes #9481 .
2024-04-17 17:30:10 -04:00
SDL Wiki Bot
2c183c602d
Sync SDL3 wiki -> header
2024-04-17 21:09:29 +00:00
Ryan C. Gordon
a18f3d55b7
SDL_iostream.h: Corrected documentation for SDL_ReadIO and SDL_WriteIO.
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Fixes #9443 .
2024-04-17 17:08:05 -04:00
SDL Wiki Bot
bf0bf80df6
Sync SDL3 wiki -> header
2024-04-16 17:30:27 +00:00
Ryan C. Gordon
db6b6bd75e
include: Fixed up some sensor documentation.
...
Fixes #9468 .
2024-04-16 13:29:26 -04:00
Sam Lantinga
650d3b44e1
Removed the word "other" since the version has been removed
2024-04-16 08:52:21 -07:00
Ryan C. Gordon
235bfe2631
SDL_log.h: Remove SDL_MAX_LOG_MESSAGE.
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The message length limit was removed in 2.0.24, so there's no need for
this define in SDL3 at all.
Fixes #9467 .
2024-04-16 00:31:57 -04:00
Brick
edaab8ad9f
Refactored audio conversion to reduce copying
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More of the logic has been moved into SDL_AudioQueue,
allowing data to be converted directly from the input buffer.
2024-04-15 11:47:18 -10:00
Sam Lantinga
d69e6714a8
Document that tooltip windows don't get mouse or keyboard focus
2024-04-15 14:38:00 -07:00
Sam Lantinga
bfde7294f5
Added a note that the joystick should be initialized on the main thread on Windows
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Fixes https://github.com/libsdl-org/SDL/issues/9533
2024-04-15 14:19:44 -07:00
SDL Wiki Bot
7000a112a3
Sync SDL3 wiki -> header
2024-04-15 21:13:12 +00:00
Sam Lantinga
70ce808c09
Changed SDL_KeyCode values to defines
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This clears up confusion about whether to use SDL_KeyCode or SDL_Keycode and makes it clear that the values aren't the full set of possible keycodes.
Fixes https://github.com/libsdl-org/SDL/issues/9493
2024-04-15 11:08:51 -10:00
Sam Lantinga
2fa4937e1a
Removed obsolete padding
2024-04-15 13:55:01 -07:00
SDL Wiki Bot
35c08c828b
Sync SDL3 wiki -> header
2024-04-15 19:23:27 +00:00
Sam Lantinga
1862a62b5d
Replaced SDL_GetNumTouchFingers() and SDL_GetTouchFinger() with SDL_GetTouchFingers()
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Fixes https://github.com/libsdl-org/SDL/issues/9484
2024-04-15 09:22:41 -10:00
SDL Wiki Bot
cdcd346575
Sync SDL3 wiki -> header
2024-04-15 19:13:11 +00:00
SDL Wiki Bot
69ee186a1e
Sync SDL3 wiki -> header
2024-04-15 16:56:12 +00:00
Ozkan Sezer
f06f761c2f
remove SDL_quit.h include from SDL.h
2024-04-15 18:47:24 +03:00
Ryan C. Gordon
9c8c254af2
include: Removed SDL_quit.h
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It only had one (sort of scary) macro in it.
Fixes #9534 .
2024-04-15 11:35:39 -04:00
SDL Wiki Bot
0397d23ed8
Sync SDL3 wiki -> header
2024-04-15 14:36:12 +00:00
Petar Popovic
56e6f05440
SDL_RendererFlip rename fixes
2024-04-15 03:32:23 -10:00
Anonymous Maarten
07b7ec68eb
Add SDLTest_CompareMemory function to compare memory ranges
2024-04-15 03:05:05 -10:00
Petar Popovic
875ddb4969
SDL_atomic.h rename fixes
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Adding following macro to SDL_oldnames.h:
SDL_atomic_t SDL_atomic_t_renamed_SDL_AtomicInt
2024-04-15 09:02:39 -04:00
SDL Wiki Bot
1731d53d02
Sync SDL3 wiki -> header
2024-04-15 13:01:12 +00:00
SDL Wiki Bot
11de629dd2
Sync SDL3 wiki -> header
2024-04-14 05:50:22 +00:00
Ryan C. Gordon
291edc073c
include: Document SDL_TriggerBreakpoint.
2024-04-14 01:48:52 -04:00
SDL Wiki Bot
59c332e569
Sync SDL3 wiki -> header
2024-04-14 05:35:26 +00:00
Ryan C. Gordon
041de0c2eb
include: Some documentation improvements.
2024-04-14 01:33:56 -04:00
Ryan C. Gordon
21bc72bef1
wikiheaders: Allow parts of the headers to be ignored.
...
The specific cases here were SDL_size_mul_overflow_builtin and
SDL_size_add_overflow_builtin, which are forced-inline symbols in
SDL_stdinc.h that have to exist, but aren't really part of the public API,
and thus shouldn't be exported as documentation.
2024-04-13 22:57:23 -04:00
SDL Wiki Bot
e4f097805b
Sync SDL3 wiki -> header
2024-04-14 00:22:23 +00:00
Ryan C. Gordon
081a94e321
include: Updated a bunch of documentation.
2024-04-13 20:10:13 -04:00
Ryan C. Gordon
239b34d760
docs: Added some notes about iOS and the main callbacks.
2024-04-13 15:14:32 -04:00
SDL Wiki Bot
9c5ae7293f
Sync SDL3 wiki -> header
2024-04-13 18:59:10 +00:00
SDL Wiki Bot
cae90ef489
Sync SDL3 wiki -> header
2024-04-13 18:38:11 +00:00
Ryan C. Gordon
6e1ed94913
ios: Renamed APIs that referred to "iPhone" to refer to "iOS".
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Macros that papered over this difference in SDL2 have been removed for SDL3.
Fixes #9527 .
2024-04-13 14:30:30 -04:00
Ryan C. Gordon
d252a8fe12
joystick: SDL_VirtualJoystickDesc no longer takes a struct version.
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If we need to extend this in the future, we'll make a second struct and
a second SDL_AttachVirtualJoystickEx-style function that uses it.
Just zero the struct and don't set a version.
Fixes #9489 .
2024-04-13 14:16:12 -04:00
SDL Wiki Bot
202bd7b0ff
Sync SDL3 wiki -> header
2024-04-13 13:24:25 +00:00
Ryan C. Gordon
f01b34fd8d
include: Removed some SDL2 references in the documentation.
2024-04-13 09:23:37 -04:00
Ryan C. Gordon
98e9f361a8
winrt: Remove SDL_WinRTGetFSPathUNICODE, rename SDL_WinRTGetFSPathUTF8.
...
Fixes #9470 .
2024-04-13 08:24:12 -04:00
SDL Wiki Bot
02da4acf0f
Sync SDL3 wiki -> header
2024-04-13 12:07:27 +00:00
Ryan C. Gordon
3f4ac1a3c7
winrt: Implemented SDL_GetUserFolder() for WinRT/UWP.
2024-04-13 08:05:43 -04:00
SDL Wiki Bot
cbb3c69cb0
Sync SDL3 wiki -> header
2024-04-13 01:10:12 +00:00
anon
03bc53fe31
include: Fixes the improper fix I made before of documentation, SDL_SensorType.
2024-04-12 14:51:52 -04:00
SDL Wiki Bot
935b6502ac
Sync SDL3 wiki -> header
2024-04-11 19:40:25 +00:00
anon
7ab8e4797e
include: Add documentation to SDL_MessageBoxColorType.
2024-04-11 15:39:58 -04:00
anon
1abaacedb2
include: Fix documentation generation for SDL_SensorType.
2024-04-11 15:38:54 -04:00
SDL Wiki Bot
2f4f1f6923
Sync SDL3 wiki -> header
2024-04-11 17:35:27 +00:00
Ryan C. Gordon
0df988389c
include: Add `\since` to all documentation that was missing it.
2024-04-11 13:34:29 -04:00
SDL Wiki Bot
073d2378dc
Sync SDL3 wiki -> header
2024-04-11 12:59:41 +00:00
Ryan C. Gordon
9421a01400
SDL_AudioStreamCallback: Note that there's no _requirement_ to do anything.
...
This is as opposed to something like the SDL2 audio callback, where you
_must_ supply data or disaster occurs.
2024-04-11 08:56:10 -04:00
Ryan C. Gordon
e47f2956cf
include: Documented SDL_bool a little.
2024-04-11 00:48:11 -04:00
Ryan C. Gordon
407e54e188
include: More improved docs for the wikibridge!
2024-04-11 00:37:11 -04:00
Ryan C. Gordon
f121553082
include: Fixed up SDL_AudioFormat documentation.
...
(this is not currently bridged to the wiki, but will be soon!)
2024-04-10 18:45:29 -04:00
SDL Wiki Bot
b2239cb7ba
Sync SDL3 wiki -> header
2024-04-10 19:59:14 +00:00
Ryan C. Gordon
557f26e6f0
include: Fixed up some more documentation.
2024-04-10 15:58:28 -04:00
Anonymous Maarten
06758685a5
stdinc: modify default alloca prototype
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For compatibilty with TinyCC.
2024-04-10 08:03:46 +00:00
Petar Popovic
132cef91c8
Removing macro SDL_FColour from SDL_pixels.h
2024-04-09 18:20:03 -04:00
SDL Wiki Bot
534c44b156
Sync SDL3 wiki -> header
2024-04-09 22:04:21 +00:00
Ryan C. Gordon
a15a46340f
SDL_revision: Added documentation.
2024-04-09 18:02:30 -04:00
Petar Popovic
f687e0732a
Doxygen comment fixes in SDL_pixels.h
2024-04-09 16:57:34 -04:00
SDL Wiki Bot
196d123c66
Sync SDL3 wiki -> header
2024-04-09 16:36:25 +00:00
David Gow
d321e19ee5
stdinc: Document maths functions
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SDL_stdinc.h has a documentation comment for SDL_acos(), but nothing else. Expand on
that comment, and add comments for the remaining maths functions.
2024-04-09 12:35:42 -04:00
David Gow
afd91b5e9c
stdinc: Note that these functions match their C runtime equivalents
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This header basically just consists of C runtime #defines and functions, but with
an SDL_ prefix. Note this in the documentation so people don't waste their time
reading through things they already understand.
2024-04-09 12:35:42 -04:00
Henry Wilson
629c694bd6
Fixed Doxygen comments
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Added '*' to the start of Doxygen comments for SDL_FlipSurface and SDL_DuplicateSurface so they highlight properly in IDEs
2024-04-09 12:30:13 -04:00
Petar Popovic
9b5944a14f
Removing SDL_Colour macro
2024-04-09 12:25:36 -04:00
SDL Wiki Bot
baf09904b3
Sync SDL3 wiki -> header
2024-04-09 13:59:22 +00:00
Ryan C. Gordon
79dc6af98f
SDL_endian.h: Documented SDL_Swap* macros.
2024-04-09 09:58:01 -04:00
Ryan C. Gordon
e044318a8e
Sync SDL3 wiki -> headers
2024-04-09 00:50:03 -04:00
Ryan C. Gordon
ad090d2444
include: A ton of little documentation tweaks, fixes, and improvements.
...
This is just stuff I noticed while working on the wikiheaders updates. A
thorough pass over all the docs would not be terrible, and maybe a simple
script to check for consistency (does everything have a `\since` on it? etc)
might be nice, too.
2024-04-09 00:50:02 -04:00
Ryan C. Gordon
6906c50e8b
assert: SDL_AssertData::always_ignore should be an SDL_bool, not an int.
2024-04-09 00:50:01 -04:00
Petar Popovic
c8a066019b
Renaming SDL_eventaction to SDL_EventAction
2024-04-08 14:28:52 -04:00
Petar Popovic
1efadcc5d4
Revert renaming SDL_eventaction. adding it again in next commit with
...
scripts
This reverts commit f08c31060a .
2024-04-08 14:28:52 -04:00
Petar Popovic
764fe72449
SDL_time.h: Renaming enums SDL_DATE_FORMAT and SDL_TIME_FORMAT to SDL_DateFormat and SDL_TimeFormat
2024-04-07 23:03:01 -04:00
Petar Popovic
f08c31060a
Renaming SDL_eventaction to SDL_EventAction
2024-04-07 12:04:32 -04:00
Ryan C. Gordon
5c9dbf65a3
SDL_version.h: Fix some whitespace.
2024-04-06 02:09:48 -04:00
Semphris
6ad390fc50
File dialog improvements
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- Add a globally-accessible function to handle the parsing of filter extensions
- Remove the ability of putting the wildcard ('*') among other patterns; it's either a list of patterns or a single '*' now
- Add a hint to select between portals and Zenity on Unix
2024-04-04 22:07:14 -07:00
Sam Lantinga
5fa87e29e7
Removed SDL_RENDERER_ACCELERATED and SDL_RENDERER_SOFTWARE
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These flags are unnecessary and have always been a source of confusion.
2024-04-04 13:30:49 -07:00
Petar Popovic
3f8dba3713
Including SD_error.h into headers with error-returning functions
2024-04-04 11:12:58 -07:00
Ryan C. Gordon
e12b8e767a
SDL_filesystem.h: Fixed some whitespace.
2024-04-04 10:44:19 -04:00
SDL Wiki Bot
1a97d1f649
Sync SDL3 wiki -> header
2024-04-04 14:42:26 +00:00
Petar Popovic
de91aaa452
SDL_locale.h - SDL_GetPreferredLocales() - adding SDL_GetError() comment
2024-04-04 07:41:50 -07:00
Petar Popovic
7ae5474305
SDL_quit.h - removing SDL_error.h inclusion
2024-04-04 07:41:50 -07:00
Sam Lantinga
0abdc1a343
Renamed GLOBDIR to GLOB
2024-04-04 07:40:48 -07:00
SDL Wiki Bot
ac372e99fe
Sync SDL3 wiki -> header
2024-04-04 13:41:27 +00:00
Ryan C. Gordon
764207d873
filesystem: Added SDL_GlobDirectory() and SDL_GlobStorageDirectory().
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Fixes #9287 .
2024-04-04 09:40:13 -04:00
Ryan C. Gordon
9192485746
filesystem: SDL_EnumerateDirectory should return -1 or 0.
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The callback requesting a non-error stop should not return a special value.
2024-04-04 09:40:13 -04:00
Sam Lantinga
c7787a9191
The hint environment variables don't have the word "HINT" in them
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Fixes https://github.com/libsdl-org/SDL/issues/9436
2024-04-02 19:24:07 -07:00
Sam Lantinga
17d4f8d699
Updated to version 3.1.1 for the preview release
2024-04-01 17:03:46 -07:00
Sam Lantinga
a82ed82bc7
SDL_QueryTexture() fills in a pointer to SDL_PixelFormatEnum
2024-04-01 15:45:22 -07:00
SDL Wiki Bot
18c8af6e48
Sync SDL3 wiki -> header
2024-04-01 21:00:26 +00:00
Sam Lantinga
8847b35244
Separate joystick power state into battery status and percentage
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This allows you to see battery percentage while the controller is charging
2024-04-01 13:59:00 -07:00
Susko3
5f763083fc
Use SDL_EventType and fix event name in comment
2024-04-01 11:04:02 -07:00
Susko3
c40e9cc634
Sort includes
2024-04-01 11:04:02 -07:00
Susko3
c96bc8b1a2
Add missing includes for SDL_MouseID
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Missed in f8844d387c and d1eb4adb16 .
2024-03-31 16:11:23 -07:00
SDL Wiki Bot
96c93d2252
Sync SDL3 wiki -> header
2024-03-29 19:02:25 +00:00
Ryan C. Gordon
49029c8454
stdinc: Document a bunch of ctype/string functions.
...
This is intended to help codify the rules for locale and Unicode in SDL3,
which were less-well defined in SDL2.
2024-03-29 15:01:40 -04:00
Ryan C. Gordon
a5c892d2c3
stdlib: Improve Unicode support and consistency in string comparison functions.
...
SDL_strcasecmp (even when calling into a C runtime) does not work with
Unicode chars, and depending on the user's locale, might not work with
even basic ASCII strings.
This implements the function from scratch, using "case-folding,"
which is a more robust method that deals with various languages. It
involves a hashtable of a few hundred codepoints that are "uppercase" and
how to map them to lowercase equivalents (possibly increasing the size of
the string in the process). The vast majority of human languages (and
Unicode) do not have letters with different cases, but still, this static
table takes about 10 kilobytes on a 64-bit machine.
Even this will fail in one known case: the Turkish 'i' folds differently
if you're writing in Turkish vs other languages. Generally this is seen as
unfortunate collateral damage in cases where you can't specify the language
in use.
In addition to case-folding the codepoints, the new functions also know how
to decode the various formats to turn them into codepoints in the first
place, instead of blindly stepping by one byte (or one wchar_t) per
character.
Also included is casefolding.txt from the Unicode Consortium and a perl
script to generate the hashtable from that text file, so we can trivially
update this if new languages are added in the future.
A simple test using the new function:
```c
#include <SDL3/SDL.h>
int main(void)
{
const char *a = "α ε η";
const char *b = "Α Ε Η";
SDL_Log(" strcasecmp(\"%s\", \"%s\") == %d\n", a, b, strcasecmp(a, b));
SDL_Log("SDL_strcasecmp(\"%s\", \"%s\") == %d\n", a, b, SDL_strcasecmp(a, b));
return 0;
}
```
Produces:
```
INFO: strcasecmp("α ε η", "Α Ε Η") == 32
INFO: SDL_strcasecmp("α ε η", "Α Ε Η") == 0
```
glibc strcasecmp() fails to compare a Greek lowercase string to its uppercase
equivalent, even with a UTF-8 locale, but SDL_strcasecmp() works.
Other SDL_stdinc.h functions are changed to be more consistent, which is to
say they now ignore any C runtime and often dictate that only English-based
low-ASCII works with them.
Fixes Issue #9313 .
2024-03-29 15:01:40 -04:00
Ozkan Sezer
6cf71ca9a9
SDL_stdinc.h: Android passes sizeof(ENUM) == sizeof(int) assertion
...
Reference issue: https://github.com/libsdl-org/SDL/issues/9392 .
2024-03-28 20:28:02 +03:00
Ryan C. Gordon
0d007bbb01
psp: Fixed building with pspdev when not using CMake.
...
(psp-cmake defines `__PSP__` on the command line, but the compiler itself
only defines `__psp__` and some variations.
Fixes #9378 .
2024-03-28 09:27:21 -04:00
Ryan C. Gordon
38e3c6a4aa
main: Add an optional `appstate` param to main callback entry points.
...
This allows apps to maintain state data without using global variables.
Fixes #9377 .
2024-03-27 17:22:08 -04:00
SDL Wiki Bot
05b3605a41
Sync SDL3 wiki -> header
2024-03-27 18:02:23 +00:00
Frank Praznik
5abcfad352
video: Document that renderer lifetimes are tied to their associated windows
2024-03-27 11:01:41 -07:00
Sam Lantinga
823ab13b9c
SDL_CreateTexture() takes a SDL_PixelFormatEnum format parameter
2024-03-26 10:40:40 -07:00
Daniel Ludwig
4562b41a4d
VisualC-GDK: Add missing dialog sources, fix Xbox builds
2024-03-26 07:28:22 -07:00
Sam Lantinga
78c7834f90
Added SDL_HINT_WINDOWS_RAW_KEYBOARD to control whether raw keyboard is enabled on Windows
2024-03-25 20:41:05 -07:00
Sam Lantinga
b9a88bbecb
Removed SDL_TextInputShown()
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This was only implemented on Windows and often confused with SDL_ScreenKeyboardShown()
2024-03-25 13:26:23 -07:00
Sam Lantinga
6443c75eda
Removed SDL_TEXTINPUTEVENT_TEXT_SIZE
2024-03-25 13:26:23 -07:00
Cameron Gutman
f14fb979c1
Remove legacy SDL2 input grab API
2024-03-24 16:53:23 -07:00
Sam Lantinga
36e73bdda4
Updated to version 3.1.0 for the preview release
2024-03-24 06:16:02 -07:00
Anonymous Maarten
1d0e5286aa
Limit CPU features through a hint
2024-03-23 16:36:44 -07:00
SDL Wiki Bot
675216e81b
Sync SDL3 wiki -> header
2024-03-23 23:32:24 +00:00
Sam Lantinga
72fc6f86e5
Text input is no longer automatically enabled when initializing video.
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Fixes https://github.com/libsdl-org/SDL/issues/9309
Fixes https://github.com/libsdl-org/SDL/issues/9268
2024-03-23 16:31:00 -07:00
Sam Lantinga
9eb87ca325
Note that many things are considered mice and keyboards that you might not expect
2024-03-23 16:31:00 -07:00
Sam Lantinga
c0f4565552
Added SDL_GetKeyboardName() and SDL_GetMouseName()
2024-03-23 16:31:00 -07:00