Noticed this in SDL-1.2 where gcc-13 emits a -Wuse-after-free warning.
No such warning in SDL2 and SDL3, because unlike SDL1.2, SDL_realloc()
is not a macro expanding to libc realloc(). It warns, of course, if
SDL_realloc() is replaced with plain realloc():
src/stdlib/SDL_iconv.c: In function 'SDL_iconv_string_REAL':
src/stdlib/SDL_iconv.c:824:39: warning: pointer 'oldstring' may be used after 'realloc' [-Wuse-after-free]
824 | outbuf = string + (outbuf - oldstring);
| ~~~~~~~~^~~~~~~~~~~~
src/stdlib/SDL_iconv.c:818:30: note: call to 'realloc' here
818 | string = (char *)realloc(string, stringsize + sizeof(Uint32));
| ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Otherwise, they might find out strings with malformed UTF-8 sequences produce
a different amount of codepoints than the count returned here, overflowing
buffers that might be allocated based on the results.
SDL_strcasecmp (even when calling into a C runtime) does not work with
Unicode chars, and depending on the user's locale, might not work with
even basic ASCII strings.
This implements the function from scratch, using "case-folding,"
which is a more robust method that deals with various languages. It
involves a hashtable of a few hundred codepoints that are "uppercase" and
how to map them to lowercase equivalents (possibly increasing the size of
the string in the process). The vast majority of human languages (and
Unicode) do not have letters with different cases, but still, this static
table takes about 10 kilobytes on a 64-bit machine.
Even this will fail in one known case: the Turkish 'i' folds differently
if you're writing in Turkish vs other languages. Generally this is seen as
unfortunate collateral damage in cases where you can't specify the language
in use.
In addition to case-folding the codepoints, the new functions also know how
to decode the various formats to turn them into codepoints in the first
place, instead of blindly stepping by one byte (or one wchar_t) per
character.
Also included is casefolding.txt from the Unicode Consortium and a perl
script to generate the hashtable from that text file, so we can trivially
update this if new languages are added in the future.
A simple test using the new function:
```c
#include <SDL3/SDL.h>
int main(void)
{
const char *a = "α ε η";
const char *b = "Α Ε Η";
SDL_Log(" strcasecmp(\"%s\", \"%s\") == %d\n", a, b, strcasecmp(a, b));
SDL_Log("SDL_strcasecmp(\"%s\", \"%s\") == %d\n", a, b, SDL_strcasecmp(a, b));
return 0;
}
```
Produces:
```
INFO: strcasecmp("α ε η", "Α Ε Η") == 32
INFO: SDL_strcasecmp("α ε η", "Α Ε Η") == 0
```
glibc strcasecmp() fails to compare a Greek lowercase string to its uppercase
equivalent, even with a UTF-8 locale, but SDL_strcasecmp() works.
Other SDL_stdinc.h functions are changed to be more consistent, which is to
say they now ignore any C runtime and often dictate that only English-based
low-ASCII works with them.
Fixes Issue #9313.
- Always use internal qsort and bsearch implementation.
- add "_r" reentrant versions.
The reasons for always using the internal versions is that the C runtime
versions' callbacks are not mark STDCALL, so we would have add bridge
functions for them anyhow, The C runtime qsort_r/qsort_s have different
orders of arguments on different platforms, and most importantly: qsort()
isn't a stable sort, and isn't guaranteed to give the same ordering for
two objects marked as equal by the callback...as such, Visual Studio and
glibc can give different sort results for the same data set...in this
sense, having one piece of code shared on all platforms makes sense here,
for reliabillity.
bsearch does not have a standard _r version at all, and suffers from the
same SDLCALL concern. Since the code is simple and we would have to work
around the C runtime, it's easier to just go with the built-in function
and remove all the CMake C runtime tests.
Fixes#9159.
__builtin_memcpy, as well as __builtin_memset and __builtin_memmove, needn't be
inlined but emitted as a libc call, leading to infinitely recursive calls.
Fixes https://github.com/libsdl-org/SDL/issues/9090
Modern C runtimes have well optimized memset and memcpy, so use those instead of dispatching into SDL's versions. In addition, some compilers can analyze memset and memcpy calls and directly turn them into optimized assembly.
warning C28251: Inconsistent annotation for 'SDL_vsscanf_REAL': this instance has no annotations. See c:\projects\sdl-experimental\include\sdl3\sdl_stdinc.h(597).
warning C28252: Inconsistent annotation for 'SDL_vsnprintf_REAL': _Param_(3) has 'SAL_IsFormatString("printf")' on the prior instance. See c:\projects\sdl-experimental\include\sdl3\sdl_stdinc.h(600).
warning C28253: Inconsistent annotation for 'SDL_vswprintf_REAL': _Param_(3) has 'SAL_IsFormatString("printf")' on this instance. See c:\projects\sdl-experimental\include\sdl3\sdl_stdinc.h(601).
warning C28251: Inconsistent annotation for 'SDL_vasprintf_REAL': this instance has no annotations. See c:\projects\sdl-experimental\include\sdl3\sdl_stdinc.h(603).
This means the allocator's caller doesn't need to use SDL_OutOfMemory directly
if the allocation fails.
This applies to the usual allocators: SDL_malloc, SDL_calloc, SDL_realloc
(all of these regardless of if the app supplied a custom allocator or we're
using system malloc() or an internal copy of dlmalloc under the hood),
SDL_aligned_alloc, SDL_small_alloc, SDL_strdup, SDL_asprintf, SDL_wcsdup...
probably others. If it returns something you can pass to SDL_free, it should
work.
The caller might still need to use SDL_OutOfMemory if something that wasn't
SDL allocated the memory: operator new in C++ code, Objective-C's alloc
message, win32 GlobalAlloc, etc.
Fixes#8642.
- check libiconv with a linkage test with iconv.h included
- check libc iconv with a linkage test with iconv.h included
and LIBICONV_PLUG defined (in case libiconv header is in
include path)
- add new configuration option to prefer iconv from libiconv,
if available, over the libc version: SDL_LIBICONV, defaults
to disabled.
- remove FindIconv + pkg_check_modules for iconv, and use our
manual iconv finding only
- change FreeBSD specific LIBICONV_PLUG define in SDL_iconv.c
to configuration result.
We don't necessarily know the size of the output characters, so do a full 32-bit zero termination on the output string.
This fixes garbage at the end of Windows clipboard text
* Fix -Wundef warnings due to use of unguarded SDL_LOADSO_DISABLED
* Fix -Wundef warnings due to use of unguarded SDL_VIDEO_DRIVER_WINDOWS
* Fix -Wundef warnings due to use of unguarded SDL_VIDEO_DRIVER_ANDROID
* Fix -Wundef warnings due to use of unguarded SDL_LOADSO_DUMMY
* Fix -Wundef warnings due to use of unguarded SDL_VIDEO_DRIVER_COCOA
* Fix -Wundef warnings due to use of unguarded SDL_VIDEO_DRIVER_UIKIT
* Fix -Wundef warnings due to use of unguarded SDL_TIMERS_DISABLED
* Fix -Wundef warnings due to use of unguarded SDL_EVENTS_DISABLED
* Fix -Wundef warnings due to use of unguarded SDL_TIMER_DUMMY
* Fix -Wundef warnings due to use of unguarded SDL_VIDEO_DISABLED
* Fix -Wundef warnings due to use of unguarded SDL_AUDIO_DISABLED
* Fix -Wundef warnings due to use of unguarded SDL_JOYSTICK_DISABLED
* Fix -Wundef warnings due to use of unguarded SDL_HAPTIC_DISABLED
* Fix -Wundef warnings due to use of unguarded SDL_SENSOR_DISABLED
* Fix -Wundef warnings due to use of unguarded __ANDROID__
* Fix -Wundef warnings due to use of unguarded __IOS__
* Fix -Wundef warnings due to use of unguarded EMULATE_CAS
* Fix -Wundef warnings due to use of unguarded SDL_ATOMIC_DISABLED
* Fix -Wundef warnings due to use of unguarded SDL_THREADS_DISABLED
* Fix -Wundef warnings due to use of unguarded SDL_AUDIO_DRIVER_SNDIO
* Fix -Wundef warnings due to use of unguarded SDL_AUDIO_DRIVER_NETBSD
* Fix -Wundef warnings due to use of unguarded SDL_AUDIO_DRIVER_WASAPI
* Fix -Wundef warnings due to use of unguarded SDL_AUDIO_DRIVER_DSOUND
* Fix -Wundef warnings due to use of unguarded SDL_AUDIO_DRIVER_HAIKU
* Fix -Wundef warnings due to use of unguarded SDL_AUDIO_DRIVER_COREAUDIO
* Fix -Wundef warnings due to use of unguarded SDL_AUDIO_DRIVER_AAUDIO
* Fix -Wundef warnings due to use of unguarded SDL_AUDIO_DRIVER_OPENSLES
* Fix -Wundef warnings due to use of unguarded SDL_AUDIO_DRIVER_ANDROID
* Fix -Wundef warnings due to use of unguarded SDL_AUDIO_DRIVER_PS2
* Fix -Wundef warnings due to use of unguarded SDL_AUDIO_DRIVER_PSP
* Fix -Wundef warnings due to use of unguarded SDL_AUDIO_DRIVER_VITA
* Fix -Wundef warnings due to use of unguarded SDL_AUDIO_DRIVER_N3DS
* Fix -Wundef warnings due to use of unguarded SDL_AUDIO_DRIVER_EMSCRIPTEN
* Fix -Wundef warnings due to use of unguarded SDL_NEON_INTRINSICS
* Fix -Wundef warnings due to use of unguarded SDL_ALTIVEC_BLITTERS
* Fix -Wundef warnings due to use of unguarded __VITA__
* Fix -Wundef warnings due to use of unguarded __3DS__
* Fix -Wundef warnings due to use of unguarded SDL_DYNAPI_PROC_NO_VARARGS
* Fix -Wundef warnings due to use of unguarded __APPLE__
* Fix -Wundef warnings due to use of unguarded __WINRT__
* Fix -Wundef warnings due to use of unguarded SDL_HIDAPI_DISABLED
* Fix -Wundef warnings due to use of unguarded __TVOS__
* Fix -Wundef warnings due to use of unguarded HAVE_DRIVER_BACKEND
* Fix -Wundef warnings due to use of unguarded SDL_JOYSTICK_XINPUT
* Fix -Wundef warnings due to use of unguarded SDL_JOYSTICK_WGI
* Fix -Wundef warnings due to use of unguarded SDL_JOYSTICK_DINPUT
* Fix -Wundef warnings due to use of unguarded SDL_JOYSTICK_MFI
* Fix -Wundef warnings due to use of unguarded SDL_JOYSTICK_EMSCRIPTEN
* Fix -Wundef warnings due to use of unguarded SDL_JOYSTICK_PS2
* Fix -Wundef warnings due to use of unguarded SDL_JOYSTICK_PSP
* Fix -Wundef warnings due to use of unguarded SDL_JOYSTICK_VITA
* Fix -Wundef warnings due to use of unguarded SDL_JOYSTICK_N3DS
* Fix -Wundef warnings due to use of unguarded __MACOS__
* Fix -Wundef warnings due to use of unguarded SDL_VIDEO_RENDER_D3D
* Fix -Wundef warnings due to use of unguarded SDL_VIDEO_DRIVER_WINRT
* Fix -Wundef warnings due to use of unguarded SDL_VIDEO_DRIVER_RPI
* Fix -Wundef warnings due to use of unguarded SDL_VIDEO_VITA_PVR_OGL
* Fix -Wundef warnings due to use of unguarded SDL_VIDEO_DRIVER_VIVANTE
* Fix -Wundef warnings due to use of unguarded SDL_VIDEO_RENDER_D3D11
* Fix -Wundef warnings due to use of unguarded SDL_VIDEO_RENDER_D3D12
* Fix -Wundef warnings due to use of unguarded SDL_RENDER_DISABLED
* Fix -Wundef warnings due to use of unguarded SDL_VIDEO_RENDER_METAL
* Fix -Wundef warnings due to use of unguarded SDL_VIDEO_RENDER_PS2
* Fix -Wundef warnings due to use of unguarded SDL_VIDEO_RENDER_PSP
* Fix -Wundef warnings due to use of unguarded SDL_VIDEO_RENDER_VITA_GXM
* Fix -Wundef warnings due to use of unguarded SDL_ARM_SIMD_BLITTERS
* Fix -Wundef warnings due to use of unguarded SDL_ARM_NEON_BLITTERS
* Fix -Wundef warnings due to use of unguarded SDL_VIDEO_DRIVER_HAIKU
* Fix -Wundef warnings due to use of unguarded SDL_VIDEO_DRIVER_PS2
* Fix -Wundef warnings due to use of unguarded SDL_VIDEO_DRIVER_PSP
* Fix -Wundef warnings due to use of unguarded SDL_VIDEO_DRIVER_VITA
* Fix -Wundef warnings due to use of unguarded SDL_VIDEO_DRIVER_N3DS
* Fix -Wundef warnings due to use of unguarded SDL_VIDEO_DRIVER_KMSDRM
* Fix -Wundef warnings due to use of unguarded SDL_VIDEO_DRIVER_RISCOS
* Fix -Wundef warnings due to use of unguarded SDL_VIDEO_DRIVER_EMSCRIPTEN
* Fix -Wundef warnings due to use of unguarded SDL_VIDEO_DRIVER_NGAGE
* Fix -Wundef warnings due to use of unguarded SDL_VIDEO_METAL
* Fix -Wundef warnings due to use of unguarded SDL_LSX_INTRINSICS
* Fix -Wundef warnings due to use of unguarded HAVE_PTHREAD_NP_H
* Fix -Wundef warnings due to use of unguarded __RISCOS__
* Fix -Wundef warnings due to use of unguarded FAKE_RECURSIVE_MUTEX
* Fix -Wundef warnings due to use of unguarded USE_POSIX_SPAWN
* textureData is only needed when SDL is built with YUV support
* Fix -Wundef warnings due to use of unguarded SDL_AUDIO_DRIVER_ALSA
* Fix -Wundef warnings due to use of unguarded SDL_SSE3_INTRINSICS
* Fix -Wundef warnings due to use of unguarded SDL_SSE4_2_INTRINSICS
* Fix -Wundef warnings due to use of unguarded SDL_SSE4_1_INTRINSICS
* Fix -Wundef warnings due to use of unguarded SDL_AVX512F_INTRINSICS
* Fix -Wundef warnings due to use of unguarded SDL_SSE2_INTRINSICS
* Fix -Wundef warnings due to use of unguarded SDL_AVX_INTRINSICS
* Fix -Wundef warnings due to use of unguarded SDL_AVX2_INTRINSICS
* Fix -Wundef warnings due to use of unguarded SDL_SSE_INTRINSICS
* Fix -Wundef warnings due to use of unguarded SDL_MMX_INTRINSICS
* Fix -Wundef warnings due to use of unguarded HAVE_CLOCK_GETTIME
* Fix -Wundef warnings due to use of unguarded SDL_AUDIO_DRIVER_DISK
* Fix -Wundef warnings due to use of unguarded SDL_AUDIO_DRIVER_DUMMY
* Fix -Wundef warnings due to use of unguarded SDL_VIDEO_DRIVER_DUMMY
* Fix -Wundef warnings due to use of unguarded HAVE_GCC_ATOMICS
* Fix -Wundef warnings due to use of unguarded HAVE_GCC_SYNC_LOCK_TEST_AND_SET
* Fix -Wundef warnings due to use of unguarded SDL_USE_LIBDBUS
* Fix -Wundef warnings due to use of unguarded SDL_AUDIO_DRIVER_JACK
* Fix -Wundef warnings due to use of unguarded SDL_JOYSTICK_VIRTUAL
* Fix -Wundef warnings due to use of unguarded SDL_JOYSTICK_LINUX
* Fix -Wundef warnings due to use of unguarded HAVE_LIBC
* Fix -Wundef warnings due to disabling SDL_LIBC
* Fix -Wundef warnings due to use of unguarded HAVE_PLATFORM_BACKEND
* Fix -Wundef warnings due to use of unguarded DEBUG
* Fix -Wundef warnings due to use of unguarded HAVE_LINUX_INPUT_H
* Fix -Werror=unused-variable when building with SDL_LIBC=OFF
* Fix -Wundef warnings due to use of unguqrded SDL_USE_LIBUDEV
* Use SDL alloc functions in libusb/hid.c
* Fix -Wundef warnings due to use of unguarded HAVE_LIBUDEV_H
* Fix -Wundef warnings due to use of unguarded SDL_VIDEO_VULKAN
* Fix -Wundef warnings due to use of unguarded SDL_VIDEO_DRIVER_OFFSCREEN
* Fix -Wundef warnings due to use of unguarded SDL_VIDEO_RENDER_OGL
* Fix -Wundef warnings due to use of unguarded SDL_VIDEO_OPENGL
* Fix -Wundef warnings due to use of unguarded SDL_VIDEO_OPENGL_GLX
* Fix -Wundef warnings due to use of unguarded SDL_VIDEO_OPENGL_ES
* Fix -Wundef warnings due to use of unguarded SDL_VIDEO_OPENGL_ES2
* Fix -Wundef warnings due to use of unguarded SDL_VIDEO_RENDER_OGL_ES2
* Fix -Wundef warnings due to use of unguarded SDL_AUDIO_DRIVER_OSS
* Remove SDL_AUDIO_DRIVER_SUNAUDIO reference since it is never set
* Fix -Wundef warnings due to use of unguarded SDL_AUDIO_DRIVER_PIPEWIRE
* Fix -Wundef warnings due to use of unguarded SDL_AUDIO_DRIVER_PULSEAUDIO
* Fix -Wundef warnings due to use of unguarded SDL_VIDEO_DRIVER_X11_XCURSOR
* Fix -Wundef warnings due to use of unguarded SDL_VIDEO_DRIVER_X11_XDBE
* Fix -Wundef warnings due to use of unguarded SDL_VIDEO_DRIVER_X11_XFIXES
* Fix -Wundef warnings due to use of unguarded SDL_VIDEO_DRIVER_X11_XINPUT2
* Fix -Wundef warnings due to use of unguarded #if SDL_VIDEO_DRIVER_X11_XINPUT2_SUPPORTS_MULTITOUCH
* Fix -Wundef warnings due to use of unguarded #if SDL_VIDEO_DRIVER_X11_XRANDR
* Fix -Wundef warnings due to use of unguarded #if SDL_VIDEO_DRIVER_X11_XSCRNSAVER
* Fix -Wundef warnings due to use of unguarded SDL_VIDEO_DRIVER_X11_XSHAPE
* Don't call XShape functions when XShape is diabled
* Fix -Wundef warnings due to use of unguarded SDL_VIDEO_DRIVER_WAYLAND
* Fix -Wundef warnings due to use of unuarded SDL_VIDEO_DRIVER_X11
* Fix -Wundef warnings due to use of unguarded SDL_VIDEO_DRIVER_RISCOS
* Fix -Wundef warnings due to use of unguarded SDL_VIDEO_OPENGL_EGL
* Disable array when compiled with SDL_EVENTS=OFF
* Fix -Wundef warnings due to use of unguarded SDL_INPUT_LINUXEV
* Fix -Wundef warnings due to use of unguarded SDL_THREAD_PTHREAD
* Fix -Wundef warnings due to use of unguarded SDL_THREAD_WINDOWS
* Fix -Wundef warnings due to use of unguarded SDL_THREAD_PS2
* Fix -Wundef warnings due to use of unguarded SDL_THREAD_PSP
* Fix -Wundef warnings due to use of unguarded SDL_THREAD_VITA
* Fix -Wundef warnings due to use of unguarded SDL_THREAD_N3DS
* Fix -Wundef warnings due to use of unguarded SDL_THREAD_STDCPP
* Fix -Wundef warnings due to use of unguarded SDL_THREAD_NGAGE
* Fix -Wundef warnings due to use of unguarded __WINDOWS__
* Fix -Wundef warnings due to use of unguarded __WINGDK__
* Fix -Wundef warnings due to use of unguarded __ANDROID__
* Fix -Wundef warnings due to use of unguarded SDL_THREAD_GENERIC_COND_SUFFIX
* Fix -Wundef warnings due to use of unguarded SDL_VIDEO_VITA_PIB
* Fix -Wundef warnings due to use of unguarded SDL_VIDEO_VITA_PVR
* Fix -Wundef warnings due to use of unguarded SDL_FILE_DISABLED
* Fix -Wundef warnings due to use of unguarded __XBOXONE__
* Fix -Wundef warnings due to use of unguarded __XBOXSERIES__
* Fix -Wundef warnings due to use of unguarded SDL_VIDEO_OPENGL_WGL
* Fix -Wundef warnings due to use of unguarded SDL_AUDIO_DRIVER_QNX
* Fix -Wundef warnings due to use of unguarded SDL_AUDIO_DRIVER_DISK
* Fix -Wundef warnings due to use of unguarded SDL_VIDEO_DRIVER_QNX
* Fix -Wundef warnings due to use of unguarded DEBUG_RAZOR
* Fix -Wundef warnings due to use of unguarded WINAPI_FAMILY_PHONE_APP
* Fix -Wundef warnings due to use of unguarded SDL_MAC_NO_SANDBOX
* Fix -Wundef warnings due to use of unguarded __(IPHONE|APPLETV|MAC)_OS_VERSION_MAX_ALLOWED
* Fix C4090 warning ('function': different 'const' qualifiers)
* ci: use -isystem for include dirs of pspdev toolchain
* cmake: add -Wundef option
* Fix remaining -Wundef warnings due to use of unguarded SDL_VIDEO_VULKAN and SDL_VIDEO_METAL
* Fix -Wundef warnings due to use of unguarded __MACOS__
* DEBUG_CONVERT is guaranteed to be defined in src/audio/SDL_audiocvt.c
* Fix -Wundef warnings due to use of unguarded HAVE_NANOSLEEP
* Fix -Wundef warnings due to use of unguarded HAVE_DXGI_H
* Fix -Wundef warnings due to use of unguarded HAVE_LINUX_INPUT_H
* fix SDL_VIDEO_DRIVER_WAYLAND
* fix SDL_VIDEO_DRIVER_X11
* Fix -Wundef warnings due to use of unguarded HAVE_MMDEVICEAPI_H
* Fix -Wundef warnings due to use of unguarded HAVE_PTHREAD_SETNAME_NP
* Fix -Wundef warnings due to use of unguarded HAVE_PTHREAD_SET_NAME_NP
* Fix -Wundef warnings due to use of unguarded HAVE_SETJMP
* Fix -Wundef warnings due to use of unguarded HAVE_SIGNAL_H
* Fix -Wundef warnings due to use of unguarded HAVE_TPCSHRD_H
* Fix -Wundef warnings due to use of unguarded MACOSX_COREAUDIO
* Fix -Wundef warnings due to use of unguarded SDL_HAPTIC_DINPUT
* Fix -Wundef warnings due to use of unguarded SDL_HAPTIC_IOKIT
* Fix -Wundef warnings due to use of unguarded SDL_HAPTIC_XINPUT
* Fix -Wundef warnings due to use of unguarded SDL_IPHONE_KEYBOARD
* Fix -Wundef warnings due to use of unguarded SDL_JOYSTICK_RAWINPUT
* Fix -Wundef warnings due to use of unguarded SDL_POWER_ANDROID
* Fix -Wundef warnings due to use of unguarded SDL_POWER_EMSCRIPTEN
* Fix -Wundef warnings due to use of unguarded SDL_POWER_HAIKU
* Fix -Wundef warnings due to use of unguarded SDL_POWER_LINUX
* Fix -Wundef warnings due to use of unguarded SDL_POWER_MACOSX
* Fix -Wundef warnings due to use of unguarded SDL_POWER_PSP
* Fix -Wundef warnings due to use of unguarded SDL_POWER_UIKIT
* Fix -Wundef warnings due to use of unguarded SDL_POWER_VITA
* Fix -Wundef warnings due to use of unguarded SDL_POWER_WINDOWS
* Fix -Wundef warnings due to use of unguarded SDL_THREAD_PTHREAD_RECURSIVE_MUTEX
* Fix -Wundef warnings due to use of unguarded SDL_THREAD_PTHREAD_RECURSIVE_MUTEX_NP
* Fix -Wundef warnings due to use of unguarded SDL_VIDEO_DRIVER_VIVANTE_VDK
* Fix -Wundef warnings due to use of unguarded SDL_VIDEO_DRIVER_WAYLAND
* Fix -Wundef warnings due to use of unguarded SDL_VIDEO_DRIVER_X11_HAS_XKBKEYCODETOKEYSYM
* Fix -Wundef warnings due to use of unguarded SDL_VIDEO_DRIVER_X11_SUPPORTS_GENERIC_EVENTS
* Fix -Wundef warnings due to use of unguarded SDL_VIDEO_OPENGL_CGL
* Fix -Wundef warnings due to use of unguarded SDL_VIDEO_OPENGL_EGL
* Fix -Wundef warnings due to use of unguarded __MACOS__
* Fix -Wundef warnings due to use of unguarded __OpenBSD__
* Fix -Wundef warnings due to use of unguarded __FreeBSD__
* Fix -Wundef warnings due to use of unguarded __MWERKS__
* Fix -Wundef warnings due to use of unguarded __WIN32__
* Fix -Wundef warnings due to use of unguarded SDL_IPHONE_LAUNCHSCREEN
* Fix -Wundef warnings due to use of unguarded SDL_VIDEO_OPENGL_ES2
* Remove unused HAVE_CONST, HAVE_INLINE and HAVE_VOLATILE
* Revert "Use SDL alloc functions in libusb/hid.c"
This reverts commit 847c64b00d.
* Handle FAKE_RECURSIVE_MUTEX in similar way as SDL2
* Don't use defined in macro
From @ozkan: Except for line 2537, all those trailing whitespace are from original code which had left in as-is in case we want to upgrade to a newer version more easily.
This function is useful for accumulating relative mouse motion if you want to only handle whole pixel movement.
e.g.
static float dx_frac, dy_frac;
float dx, dy;
/* Accumulate new motion with previous sub-pixel motion */
dx = event.motion.xrel + dx_frac;
dy = event.motion.yrel + dy_frac;
/* Split the integral and fractional motion, dx and dy will contain whole pixel deltas */
dx_frac = SDL_modff(dx, &dx);
dy_frac = SDL_modff(dy, &dy);
if (dx != 0.0f || dy != 0.0f) {
...
}
I updated .clang-format and ran clang-format 14 over the src and test directories to standardize the code base.
In general I let clang-format have it's way, and added markup to prevent formatting of code that would break or be completely unreadable if formatted.
The script I ran for the src directory is added as build-scripts/clang-format-src.sh
This fixes:
#6592#6593#6594
* Add braces after if conditions
* More add braces after if conditions
* Add braces after while() conditions
* Fix compilation because of macro being modified
* Add braces to for loop
* Add braces after if/goto
* Move comments up
* Remove extra () in the 'return ...;' statements
* More remove extra () in the 'return ...;' statements
* More remove extra () in the 'return ...;' statements after merge
* Fix inconsistent patterns are xxx == NULL vs !xxx
* More "{}" for "if() break;" and "if() continue;"
* More "{}" after if() short statement
* More "{}" after "if () return;" statement
* More fix inconsistent patterns are xxx == NULL vs !xxx
* Revert some modificaion on SDL_RLEaccel.c
* SDL_RLEaccel: no short statement
* Cleanup 'if' where the bracket is in a new line
* Cleanup 'while' where the bracket is in a new line
* Cleanup 'for' where the bracket is in a new line
* Cleanup 'else' where the bracket is in a new line
I ran this script in the include directory:
```sh
sed -i '' -e 's,#include "\(SDL.*\)",#include <SDL3/\1>,' *.h
```
I ran this script in the src directory:
```sh
for i in ../include/SDL3/SDL*.h
do hdr=$(basename $i)
if [ x"$(echo $hdr | egrep 'SDL_main|SDL_name|SDL_test|SDL_syswm|SDL_opengl|SDL_egl|SDL_vulkan')" != x ]; then
find . -type f -exec sed -i '' -e 's,#include "\('$hdr'\)",#include <SDL3/\1>,' {} \;
else
find . -type f -exec sed -i '' -e '/#include "'$hdr'"/d' {} \;
fi
done
```
Fixes https://github.com/libsdl-org/SDL/issues/6575
Most of these are probably harmless, but the changes to SDL_immdevice.c and SDL_pixels.c appear to have fixed genuine bugs.
SDL_audiocvt.c: By separating the calculation of the divisor, I got rid of the suspicion that dividing a double by an integer led to loss of precision.
SDL_immdevice.c: Added a missing test, one that could have otherwise led to dereferencing a null pointer.
SDL_events.c, SDL_gamecontroller.c, SDL_joystick.c, SDL_malloc.c, SDL_video.c: Made it clear the return values weren't used.
SDL_hidapi_shield.c: The size is zero, so nothing bad would have happened, but the SDL_memset() was still being given an address outside of the array's range.
SDL_dinputjoystick.c: Initialize local data, just in case IDirectInputDevice8_GetProperty() isn't guaranteed to write to it.
SDL_render_sw.c: drawstate.viewport could be null (as seen on line 691).
SDL.c: SDL_MostSignificantBitIndex32() could return -1, though I don't know if you want to cope with that (what I did) or SDL_assert() that it can't happen.
SDL_hints.c: Replaced boolean tests on pointer values with comparisons to NULL.
SDL_pixels.c: Looks like the switch is genuinely missing a break!
SDL_rect_impl.h: The MacOS static checker pointed out issues with the X comparisons that were handled by assertions; I added assertions for the Y comparisons.
SDL_yuv.c, SDL_windowskeyboard.c, SDL_windowswindow.c: Checked error-result returns.