Commit Graph

3940 Commits

Author SHA1 Message Date
Caleb Cornett 44710a248c gpu: alpha-to-coverage support 2025-04-04 11:39:08 -07:00
Ryan C. Gordon 05939909da
SDL_gpu.h: SDL_GetGPUDeviceProperties() is thread-safe. 2025-04-04 11:44:14 -04:00
SDL Wiki Bot 1687bc746d Sync SDL3 wiki -> header
[ci skip]
2025-04-04 15:40:48 +00:00
Ryan C. Gordon accd952c4e
SDL_gpu.h: Another attempt to clean up SDL_GetGPUDeviceProperties() docs. 2025-04-04 11:39:23 -04:00
SDL Wiki Bot c5f369f557 Sync SDL3 wiki -> header
[ci skip]
2025-04-04 15:30:28 +00:00
SDL Wiki Bot 0c9eccd0ea Sync SDL3 wiki -> header
[ci skip]
2025-04-04 14:35:40 +00:00
Lucas Murray 8ad64aba1b GPU: Remove subheadings from SDL_GetGPUDeviceProperties() docs 2025-04-04 07:34:52 -07:00
SDL Wiki Bot 94ab2b76a5 Sync SDL3 wiki -> header
[ci skip]
2025-04-04 03:36:13 +00:00
Sam Lantinga 85281be78d Re-added text removed by the wiki bridge 2025-04-03 15:04:43 -07:00
SDL Wiki Bot b1919783c5 Sync SDL3 wiki -> header
[ci skip]
2025-04-03 22:00:01 +00:00
Sam Lantinga 39a3b14dfe Renamed SDL_GetGPUDeviceDebugProperties() to SDL_GetGPUDeviceProperties()
We may want to extend this with additional properties in the future.

Also removed SDL_PROP_GPU_DEVICE_DEBUG_VULKAN_CONFORMANCE_STRING. If we need feature level queries we can add them in the future.
2025-04-03 14:59:11 -07:00
SDL Wiki Bot 25232c077d Sync SDL3 wiki -> header
[ci skip]
2025-04-03 15:53:43 +00:00
Lucas Murray f78aa4d8ea GPU: Expose debug information from devices
Co-authored-by: Nikita Kogut <glinka1202@gmail.com>
2025-04-03 08:52:51 -07:00
SDL Wiki Bot 008690d016 Sync SDL3 wiki -> header
[ci skip]
2025-04-03 15:48:38 +00:00
Sam Lantinga df32827407 Note that you might get a different size window than you expect 2025-04-03 08:47:23 -07:00
Sam Lantinga ab34ea5a26 Fixed documentation for SDL_GL_*_SIZE 2025-04-02 22:32:11 -07:00
SDL Wiki Bot 5709466ddd Sync SDL3 wiki -> header
[ci skip]
2025-04-02 15:34:18 +00:00
Sam Lantinga b521400861 Note that the Emscripten window properties are strings 2025-04-02 08:33:16 -07:00
SDL Wiki Bot 12ef57edeb Sync SDL3 wiki -> header
[ci skip]
2025-04-02 14:36:00 +00:00
Sam Lantinga 735b685816 Fixed wiki reformatting 2025-04-02 07:35:09 -07:00
SDL Wiki Bot 53d053279e Sync SDL3 wiki -> header
[ci skip]
2025-04-02 14:20:46 +00:00
Temdog007 cbc26fe2c4 Add Emscripten window data to window properties 2025-04-02 07:19:52 -07:00
SDL Wiki Bot bcacc37e3e Sync SDL3 wiki -> header
[ci skip]
2025-03-31 16:56:54 +00:00
8BitDo e18c6bd2e7
8BitDo (#12661)
Added HIDAPI support for the 8BitDo Ultimate 2 Wireless Controller running firmware v1.03 or newer over Bluetooth.
2025-03-31 09:56:01 -07:00
SDL Wiki Bot cb1d79db39 Sync SDL3 wiki -> header
[ci skip]
2025-03-31 15:51:57 +00:00
Vittorio Romeo 088ad66f70 Update include/SDL3/SDL_power.h
Co-authored-by: Sam Lantinga <slouken@libsdl.org>
2025-03-31 08:51:04 -07:00
Vittorio Romeo 032d696021 Add performance disclaimer in `SDL_GetPowerInfo` documentation 2025-03-31 08:51:04 -07:00
SDL Wiki Bot 418acf6295 Sync SDL3 wiki -> header
[ci skip]
2025-03-28 20:52:14 +00:00
Sam Lantinga 633b9f6fb1 Added SDL_SetRenderTextureAddressMode() and SDL_GetRenderTextureAddressMode()
Fixes https://github.com/libsdl-org/SDL/issues/4820
Fixes https://github.com/libsdl-org/SDL/issues/12610
2025-03-28 13:51:19 -07:00
SDL Wiki Bot be2f7f2060 Sync SDL3 wiki -> header
[ci skip]
2025-03-27 18:30:52 +00:00
Sam Lantinga 0f27c3aabd Added SDL_PROP_PROCESS_CREATE_WORKING_DIRECTORY_STRING
Fixes https://github.com/libsdl-org/SDL/issues/12654
2025-03-27 11:30:00 -07:00
SDL Wiki Bot f3d4e6fe50 Sync SDL3 wiki -> header
[ci skip]
2025-03-26 17:13:19 +00:00
Frank Praznik 8e6eaf12a4 wayland: Expose wl_output objects on video displays
Some protocols take a wl_output object to function, so expose them via a property on the video displays.
2025-03-26 13:12:23 -04:00
SDL Wiki Bot 1f917d5231 Sync SDL3 wiki -> header
[ci skip]
2025-03-26 15:55:25 +00:00
Petar Popovic 00f316737b Progress bar comment changes 2025-03-26 08:54:30 -07:00
SDL Wiki Bot a5633ad0fb Sync SDL3 wiki -> header
[ci skip]
2025-03-25 15:04:30 +00:00
Rémy Tassoux 6cc00a31b6
WindowProgressState API getters and fixes (#12629) 2025-03-25 08:03:32 -07:00
Carl Åstholm 7ec13a2ead Document SDL_malloc alignment guarantees 2025-03-24 19:10:31 -07:00
SDL Wiki Bot b8381b3a2e Sync SDL3 wiki -> header
[ci skip]
2025-03-23 15:58:18 +00:00
Petar Popovic fa0a86409c Additions to progress bar comments 2025-03-23 08:57:22 -07:00
SDL Wiki Bot 8407a16255 Sync SDL3 wiki -> header
[ci skip]
2025-03-22 15:05:04 +00:00
Rémy Tassoux 7a10fcdccc
Add progress bar support for Windows (#12530) 2025-03-22 08:04:10 -07:00
Edu Garcia 365b7837c2 add private definitions to SDL_build_config.h.cmake 2025-03-20 16:55:51 -07:00
SDL Wiki Bot 67b4c3a156 Sync SDL3 wiki -> header
[ci skip]
2025-03-20 19:53:05 +00:00
Ryan C. Gordon 85435d5a14
SDL_audio.h: Fixed typos in docs. 2025-03-20 15:50:06 -04:00
Eri the Switch 6f456da63f GPU: Request sampleRateShading feature on Vulkan 2025-03-20 09:31:34 -07:00
Katharine Chui 35c03774f3
[SDL3] Adding input and FFB support for Logitech G29(PS3) on hidapi (#11598)
These changes enable the Logitech G29 wheel to run on hidapi with both SDL_Joystick and SDL_Haptic interfaces.

While it is already possible to use the wheel on Linux in WINE + SDL2 thanks to the in-tree evdev driver as well as new-lg4ff, these set of changes allow the G29 to be used with WINE under MacOS and FreeBSD

These wheels should also be supported, but I can only test them from G29's compat modes: G27, G25, DFGT, DFP, DFEX

Haptic and led support are ported from https://github.com/berarma/new-lg4ff
2025-03-17 07:24:39 -07:00
Frank Praznik 1a2fccc56a
hints: The auto mode switching hint is for 3.4.0
This is a feature addition with a slight behavior change, not a bug fix, so move it to 3.4.0.
2025-03-14 14:12:15 -04:00
SDL Wiki Bot 285fa671aa Sync SDL3 wiki -> header
[ci skip]
2025-03-14 17:46:58 +00:00
Frank Praznik 0bfe0497f3 video: Add a hint to disable auto mode switching if an exclusive fullscreen window moves between displays
The existing behavior helps clients that don't expect exclusive fullscreen windows to move by maintaining a consistent size and mode, however, some are aware that this can occur and want to handle mode selection themselves.

Add a hint to disable auto mode switching when an exclusive fullscreen window moves to accommodate this use case, and don't override fullscreen changes that may occur in an event watcher between the display changed event being posted and SDL running the display changed handler, as the mode switch may have already been handled there by the client.
2025-03-14 13:46:00 -04:00