Commit Graph

10491 Commits

Author SHA1 Message Date
Sam Lantinga 00385951a1 Use file descriptor I/O for process pipes
Use low level non-blocking I/O for process pipe streams. This may fix issues with data not getting through the pipe occasionally.

Related: https://github.com/libsdl-org/SDL/issues/11006
2024-10-04 12:24:17 -07:00
Sam Lantinga 6c64c62114 Rename SDL_BUTTON() to SDL_BUTTON_MASK()
Fixes https://github.com/libsdl-org/SDL/issues/11056
2024-10-04 09:13:59 -07:00
Sam Lantinga fe2880fcda Rename SDL_SetThreadPriority() to SDL_SetCurrentThreadPriority()
Fixes https://github.com/libsdl-org/SDL/issues/11055
2024-10-04 08:57:03 -07:00
Daniel Ludwig 69196ab30d Change evasive library handle to `SDL_SharedObject*` 2024-10-04 05:18:40 -04:00
Ryan C. Gordon 3a6a3ab64f
gpu: Fix memory leak in Vulkan backend. 2024-10-04 04:46:28 -04:00
Sam Lantinga 43e7ce7dfc Updated to version 3.1.3 for the preview release 2024-10-03 23:01:55 -07:00
Ryan C. Gordon 9a5d5a2839 video: Improve the EGL attribute callbacks.
Now it has access to information it needs and it's clear who is reponsible
for memory management.

Fixes #11039.
2024-10-03 22:52:52 -07:00
Petar Popovic d4143e02d1 Always set checked_monotonic_time when calling CheckMonotonicTime() 2024-10-03 17:11:34 -07:00
Petar Popovic 020fb6889c Removed unnecessary const-qualifiers in src and test files 2024-10-03 17:39:08 -04:00
Petar Popovic b8e8dcaa9a Add void to openbsd function prototypes 2024-10-03 13:55:21 -07:00
Petar Popovic 0e909d2785 Removed redundant condition in src/events/SDL_pen.c 2024-10-03 13:42:18 -07:00
Ryan C. Gordon 191f3ecbbc render: Restore previous policy for converting window/render coordinates.
Before this commit, it would adjust for the logical presentation settings.
Now, it works as it did before the logical presentation render target was
removed: it takes current viewport and scale into account, as well.

Fixes #10978.
2024-10-03 16:31:56 -04:00
Petar Popovic 3246df8bd3 Remove redundant SDL_Vulkan_GetResultString() declaration 2024-10-03 13:29:53 -07:00
Ethan Lee a0de6c4abf Add properties to SDL_IOStreams returned by IOFromMem 2024-10-02 22:09:09 -07:00
Petar Popovic f4cea5e019 Removed const qualifiers from SDL_CreateHashTable() parameter types 2024-10-02 16:29:49 -07:00
Ryan C. Gordon d287feaddf
render: Remove non-pointer args' const qualifiers on SDL_RenderTextureRotated.
Reference Issue #11032.
2024-10-02 15:31:20 -04:00
Ryan C. Gordon 8b4f5f09c1
dynapi: It's a Python script now, not a perl script.
Fixes #11032.
2024-10-02 15:27:47 -04:00
Sam Lantinga 47450425fd Allow iterating just the keys or values in a hashtable 2024-10-02 10:20:00 -07:00
Sam Lantinga d5fe6dd627 Don't use const for non-pointer API parameters 2024-10-02 09:17:31 -04:00
Sam Lantinga eced9f58a9 Added a userdata parameter for EGL attribute callbacks
Fixes https://github.com/libsdl-org/SDL/issues/11013
2024-10-01 11:45:19 -07:00
Sam Lantinga 4fa92d233d Include stdbool.h when using Visual Studio 2017+
Also cleaned up some incorrect return values from bool functions.
2024-10-01 09:57:59 -07:00
Sam Lantinga 3b3c4a79b6 Don't close file descriptors already handled by AddFileDescriptorCloseActions()
Fixes https://github.com/libsdl-org/SDL/issues/10997
2024-10-01 09:32:14 -07:00
Anthony 5f5379dc99
Add `SDL_IsTV()` (#11004)
Moved SDL_IsAndroidTV() out of public API, to match SDL_IsAndroidTablet().

Added SDL_IsTV(), to mirror existing SDL_IsTablet().
2024-10-01 09:20:00 -07:00
Ryan C. Gordon 0b5e01a305 loadso: library handles are now `SDL_SharedObject*` instead of `void*`.
Improved the SDL_loadso.h documentation a little, too.

Fixes #11009.
2024-10-01 12:16:10 -04:00
Sam Lantinga 3234a3b902 Simplified internal SDL_Surface structure 2024-10-01 08:10:04 -07:00
Sam Lantinga 1f3a0d12e6 Made texture size and format public in the API
Also added refcount to textures so they can be retained by application code.
2024-10-01 08:10:04 -07:00
Ryan C. Gordon 5136b30652
render: SDL_ConvertEventToRenderCoordinates() now handles pen events.
Reference Issue #10863.
2024-10-01 10:30:36 -04:00
Ozkan Sezer 13c5d1092f hidapi: update hid_write() for windows from mainstream.
Returns bytes_written if WriteFile returns synchronously
Relevant mainstream discussions:
	https://github.com/libusb/hidapi/pull/697
	https://github.com/libusb/hidapi/issues/695
2024-09-30 19:49:44 -07:00
cosmonaut 3eab599977 just force the barrier on UpdateTexture actually 2024-09-30 19:47:27 -07:00
cosmonaut e17741a6cb Render GPU: Only cycle on update if entire texture is replaced 2024-09-30 19:47:27 -07:00
Sam Lantinga 45ad763de5 Disable backface culling and use a constant rectangle winding order.
This makes it so we don't have to surface the rectangle winding order for applications that want to use the raw geometry API.
2024-09-30 19:12:02 -07:00
cosmonaut fa14b53273 GPU Vulkan: Clear up some swapchain edge cases 2024-09-30 15:10:27 -07:00
David Fort 818d7d892a x11: store all atoms in a specific struct 2024-09-30 11:13:08 -07:00
David Fort 801870c8cf video: cache some more atoms under X11
This patch adds the caching of some atoms used by the clipboard.
2024-09-30 11:13:08 -07:00
Evan Hemsley afdf325fb4
GPU: Add swapchain dimension out params (#11003) 2024-09-30 10:23:19 -07:00
Anonymous Maarten b3388d5753 Haiku does not have fdatasync, but has fsync
https://dev.haiku-os.org/ticket/17378
2024-09-30 15:10:03 +02:00
Sam Lantinga 0b64520997 hashtable: fixed unused-parameter warnings
These show up with -Wextra when dropped into other projects.
2024-09-29 23:56:43 -07:00
Ryan C. Gordon 1787d6ca5c main: SDL_AppQuit() now reports the result value.
Fixes #10994.
2024-09-29 23:24:04 -04:00
Ryan C. Gordon 6a7f8b74f1
filesystem: SDL_GlobDirectory shouldn't strip final '/' if the path is "/".
This is common on Emscripten, where the base directory is "/".
2024-09-29 23:09:04 -04:00
Anonymous Maarten f6055432c8 Fix null-pointer dereference on failing SDL_SYS_CreateProcess 2024-09-30 03:03:33 +02:00
Anonymous Maarten e9bfa5bf6a Mitigate BatBadBut vulnerability 2024-09-30 03:03:33 +02:00
RT2 06e122103c Fix window opacity update 2024-09-29 14:08:09 -07:00
Sam Lantinga c84d825241 Added SDL_HashPointer() and SDL_KeyMatchPointer() 2024-09-29 10:59:18 -07:00
Frank Praznik d0c9c008e1
wayland: Use high-DPI system cursors on non-DPI aware windows
Using an unscaled buffer just results in the compositor scaling up the low-res cursor image for output, resulting in it appearing blurry. Always use the scaled cursor to ensure that it appears sharp and matches the native system look.
2024-09-29 13:27:46 -04:00
Ozkan Sezer 5f304b3a47 Fix builed error after commit 0e45b824e3 due to -Wunused-variable 2024-09-29 15:40:02 +03:00
Sam Lantinga 0e45b824e3 renderer: always update the output pixel size at startup
Fixes https://github.com/libsdl-org/SDL/issues/10990
2024-09-29 05:22:28 -07:00
Sam Lantinga 2825a682f0 Fixed build errors 2024-09-29 04:42:19 -07:00
Andrei Alexeyev ba7b346e52 hashtable: reimplement as open-addressed robin hood hashtable
This is mostly ported from Taisei Project
2024-09-29 04:11:14 -07:00
Evan Hemsley fc242abbd2
GPU: recreate swapchain on window pixel size change event (#10985) 2024-09-28 18:09:56 -07:00
Evan Hemsley 66f6b40c92
Render GPU: Don't call GetWindowSizeInPixels during RenderPreset (#10984) 2024-09-28 18:01:16 -07:00