Commit Graph

1728 Commits

Author SHA1 Message Date
Sam Lantinga 23828b62d4 Added SDL_IsMainThread() and SDL_RunOnMainThread() 2024-12-05 13:53:51 -08:00
Ryan C. Gordon 3ca629ceb5 asyncio: Allow file closes to request a flush/fsyncdata. 2024-12-03 17:32:20 -05:00
Ryan C. Gordon e79ce2a200 asyncio: Added async i/o APIs. 2024-12-03 17:32:20 -05:00
Ryan C. Gordon f852038384 filesystem: Added SDL_GetCurrentDirectory().
Fixes #11531.
2024-11-27 23:42:11 -05:00
Sam Lantinga e027b85cc4 Validate that pixel formats have the correct attributes
Also added a test to save and load as BMP format to make sure pixel transformations are working correctly.

Fixes https://github.com/libsdl-org/SDL/issues/11483
2024-11-17 11:58:57 -08:00
Ryan C. Gordon e4778d53d3
testautomation_video: Another Emscripten test to be skipped. 2024-11-14 19:34:25 -05:00
Ryan C. Gordon d48d4c8c48
testautomation_video: Don't test window position on Emscripten.
This _might_ fix GitHub Actions. We'll know once I push this!  :)
2024-11-14 19:00:10 -05:00
cosmonaut a85f0b49f4 GPU: Remove D3D11 shaders from testgpu_spinning_cube 2024-11-12 17:32:25 -08:00
L zard 1ed1bc1d5d testautomation keyboard: use `space` instead of `a` 2024-11-08 07:01:50 -08:00
capehill 588e32ea5a test: Change LoadContext() return value type from int to bool
It should be then consistent with SDL_SetError().
2024-11-05 14:22:57 -08:00
Sam Lantinga ecfd143a26 testcontroller: update the controller name when it's opened as a gamepad 2024-11-05 11:43:28 -08:00
Sam Lantinga 0ef7a1d901 Show the guid of gamepads that are opened 2024-11-05 11:43:28 -08:00
Wouter Wijsman 780578cd36 PSP: Allow building tests in parallel 2024-11-01 08:57:09 -04:00
Sam Lantinga 77a0411dde Minor cleanup 2024-10-31 15:44:41 -07:00
Sam Lantinga 850158f83f testcontroller: fixed incorrect usage of memcpy() 2024-10-24 18:12:01 -07:00
Sam Lantinga 370c0426ce testspriteminimal: only quit when escape is pressed 2024-10-23 10:51:14 -07:00
Sam Lantinga 45584ad73e Simplify get_channel_name() so it's easier for people to read and understand 2024-10-22 18:19:30 -07:00
Sam Lantinga 315842cf71 Fixed crashes handling D3D11/12 device lost in testsprite
You can test this using "dxcap -forcetdr"
2024-10-21 00:29:18 -07:00
Petar Popovic 6897385623 Add `void` to `run_colorspace_test()` function prototype 2024-10-16 11:16:42 -07:00
Sam Lantinga afee27a530 Make sure stdio handles are in blocking mode
Standard I/O doesn't work well with non-blocking handles, so make sure any pipes are in blocking mode before launching child processes.

Fixes https://github.com/libsdl-org/SDL/issues/10998
2024-10-14 22:10:49 -07:00
Sam Lantinga bb764e3106 Added support for full range BT.709 YUV conversion
Also added simple colorspace testing to testyuv.
2024-10-14 20:36:46 -07:00
Zack Middleton f212cb5f92 Don't overwrite the SDL_IOFromConstMem() error in testshape 2024-10-14 20:07:03 -07:00
Ryan C. Gordon 44bc19b592
test: remove testaudio-art.txt (this info is in test/LICENSE.txt now). 2024-10-14 01:52:18 -04:00
Sam Lantinga d7be7fc168 Fixed Cohen-Sutherland out code computation for float line intersection
Fixes https://github.com/libsdl-org/SDL/issues/10866
2024-10-13 13:04:59 -07:00
Cameron Cawley 2bef8852fb testdrawchessboard: Allow using the standard render API 2024-10-12 16:07:16 -07:00
Cameron Cawley 94c8c170eb 3DS: Only bundle resources with tests that need them 2024-10-12 13:59:00 -07:00
Sam Lantinga c5904d8710 Improved implementation of SDL_DelayPrecise() (thanks @nightmareci!)
Fixes https://github.com/libsdl-org/SDL/issues/10592
2024-10-11 21:18:31 -07:00
Ozkan Sezer 41dfe2c246 test/testautomation_stdlib.c: fix gcc warning on 32 bit
test/testautomation_stdlib.c:361: warning: integer constant is too large for 'long' type
2024-10-10 21:10:24 +03:00
Frank Praznik 40ff6a2785 test: Fix mouse focus test on X11
X11 seems to need a slight delay before warping the pointer to ensure that the window is actually fully visible on the desktop, or the pointer enter event may not be sent.

This also disables the warp focus test on XWayland, as warping the mouse cursor when outside the window on any Wayland desktop usually just doesn't work.
2024-10-10 11:37:45 -04:00
Sam Lantinga 8262072d91 Fixed possible memset(NULL) call in testautomation's SDL_aligned_alloc() check
Fixes https://github.com/libsdl-org/SDL/issues/11144
2024-10-10 08:06:18 -07:00
Sam Lantinga c8f5f6d47a Added SDL_DelayPrecise()
SDL_DelayNS() now passes through to the high precision OS delay function, and SDL_DelayPrecise() tries to busy wait to get as close as possible to the desired wait time.

Fixes https://github.com/libsdl-org/SDL/issues/11141
2024-10-10 08:06:18 -07:00
Daniel Ludwig 5b6342a00d Default SDL_HINT_JOYSTICK_GAMEINPUT to "1" on GDK platforms 2024-10-09 07:30:13 -07:00
Daniel Ludwig ed87e7e434 test: enable GameInput driver on GDK platforms
By default, it's the only driver available on Xbox, but disabled.
2024-10-09 07:30:13 -07:00
Ryan C. Gordon 9f170286ba
test: Replace README with LICENSE.txt
Fixes #11097.
2024-10-06 19:05:18 -04:00
Sam Lantinga c358bf3f9b Removed test program list, it's better to just look at the code.
Fixes https://github.com/libsdl-org/SDL/issues/9399
2024-10-06 11:28:29 -07:00
Sam Lantinga f8dd73fdb9 Fixed build 2024-10-06 08:42:00 -07:00
Sam Lantinga 0f47d3a77b Fixed use after free (thanks @meyraud705!)
Fixes https://github.com/libsdl-org/SDL/issues/11090
2024-10-06 08:34:35 -07:00
capehill e159bcf5de test: Make blit_testExampleApplicationRender work on big endian
Changed image data pixel format to BGRA32.
2024-10-06 08:27:58 -07:00
Sam Lantinga 596ef1ba2e Moved the SDL_ttf IME demo to showfont in the SDL_ttf project 2024-10-06 00:24:01 -07:00
Sam Lantinga 8db3b47482 Just use normal stdio for the child process
Make sure we flush all output so it's seen by the parent as it happens.
2024-10-04 14:13:52 -07:00
Sam Lantinga 6c64c62114 Rename SDL_BUTTON() to SDL_BUTTON_MASK()
Fixes https://github.com/libsdl-org/SDL/issues/11056
2024-10-04 09:13:59 -07:00
Sam Lantinga fe2880fcda Rename SDL_SetThreadPriority() to SDL_SetCurrentThreadPriority()
Fixes https://github.com/libsdl-org/SDL/issues/11055
2024-10-04 08:57:03 -07:00
Petar Popovic 020fb6889c Removed unnecessary const-qualifiers in src and test files 2024-10-03 17:39:08 -04:00
Frank Praznik 522321b7c9
test: Fix testcustomcursor on high-DPI displays
Use the backbuffer dimensions and scale the chessboard pattern to draw it filling the window on scaled displays.
2024-10-01 12:40:17 -04:00
Sam Lantinga 3b3c4a79b6 Don't close file descriptors already handled by AddFileDescriptorCloseActions()
Fixes https://github.com/libsdl-org/SDL/issues/10997
2024-10-01 09:32:14 -07:00
Ryan C. Gordon 0b5e01a305 loadso: library handles are now `SDL_SharedObject*` instead of `void*`.
Improved the SDL_loadso.h documentation a little, too.

Fixes #11009.
2024-10-01 12:16:10 -04:00
Sam Lantinga 1f3a0d12e6 Made texture size and format public in the API
Also added refcount to textures so they can be retained by application code.
2024-10-01 08:10:04 -07:00
Evan Hemsley afdf325fb4
GPU: Add swapchain dimension out params (#11003) 2024-09-30 10:23:19 -07:00
Ryan C. Gordon 1787d6ca5c main: SDL_AppQuit() now reports the result value.
Fixes #10994.
2024-09-29 23:24:04 -04:00
Anonymous Maarten 7241dd9ec3 Add more SDL_Process tests 2024-09-30 03:03:33 +02:00