diff --git a/include/SDL3/SDL_audio.h b/include/SDL3/SDL_audio.h index 31d672e510..541c5dfbab 100644 --- a/include/SDL3/SDL_audio.h +++ b/include/SDL3/SDL_audio.h @@ -1583,8 +1583,8 @@ extern SDL_DECLSPEC bool SDLCALL SDL_PauseAudioStreamDevice(SDL_AudioStream *str * previously been paused. Once unpaused, any bound audio streams will begin * to progress again, and audio can be generated. * - * Remember, SDL_OpenAudioDeviceStream opens device in an unpaused state, so - * this function call is required for audio playback to begin on such device. + * Remember, SDL_OpenAudioDeviceStream opens device in a paused state, so this + * function call is required for audio playback to begin on such device. * * \param stream the audio stream associated with the audio device to resume. * \returns true on success or false on failure; call SDL_GetError() for more