mirror of https://github.com/libsdl-org/SDL.git
kmsdrm: fixed creating GBM surfaces on NVIDIA cards
This commit is contained in:
parent
03a6d98aee
commit
fc1c0618de
|
|
@ -1368,9 +1368,14 @@ bool KMSDRM_CreateSurfaces(SDL_VideoDevice *_this, SDL_Window *window)
|
|||
windata->gs = KMSDRM_gbm_surface_create(viddata->gbm_dev,
|
||||
dispdata->mode.hdisplay, dispdata->mode.vdisplay,
|
||||
surface_fmt, surface_flags);
|
||||
|
||||
if (!windata->gs && errno == ENOSYS) {
|
||||
// Try again without the scanout flags, needed on NVIDIA drivers
|
||||
windata->gs = KMSDRM_gbm_surface_create(viddata->gbm_dev,
|
||||
dispdata->mode.hdisplay, dispdata->mode.vdisplay,
|
||||
surface_fmt, 0);
|
||||
}
|
||||
if (!windata->gs) {
|
||||
return SDL_SetError("Could not create GBM surface");
|
||||
return SDL_SetError("Could not create GBM surface: %s", strerror(errno));
|
||||
}
|
||||
|
||||
/* We can't get the EGL context yet because SDL_CreateRenderer has not been called,
|
||||
|
|
@ -1731,7 +1736,7 @@ bool KMSDRM_CreateWindow(SDL_VideoDevice *_this, SDL_Window *window, SDL_Propert
|
|||
/* Create the window surfaces with the size we have just chosen.
|
||||
Needs the window driverdata in place. */
|
||||
if (!KMSDRM_CreateSurfaces(_this, window)) {
|
||||
return SDL_SetError("Can't create GBM/EGL surfaces on window creation.");
|
||||
return false;
|
||||
}
|
||||
} // NON-Vulkan block ends.
|
||||
|
||||
|
|
|
|||
Loading…
Reference in New Issue