wayland: Fix memory leaks

Fix some memory leaks reported by Valgrind due to not destroying objects.
This commit is contained in:
Frank Praznik 2023-07-30 11:58:50 -04:00
parent b221b59995
commit fb68e84646
2 changed files with 22 additions and 2 deletions

View File

@ -311,12 +311,25 @@ static SDL_bool keyboard_repeat_key_is_set(SDL_WaylandKeyboardRepeat *repeat_inf
return repeat_info->is_initialized && repeat_info->is_key_down && key == repeat_info->key;
}
static void sync_done_handler(void *data, struct wl_callback *callback, uint32_t callback_data)
{
/* Nothing to do, just destroy the callback */
wl_callback_destroy(callback);
}
static struct wl_callback_listener sync_listener = {
sync_done_handler
};
void Wayland_SendWakeupEvent(SDL_VideoDevice *_this, SDL_Window *window)
{
SDL_VideoData *d = _this->driverdata;
/* TODO: Maybe use a pipe to avoid the compositor roundtrip? */
wl_display_sync(d->display);
/* Queue a sync event to unblock the event queue fd if it's empty and being waited on.
* TODO: Maybe use a pipe to avoid the compositor roundtrip?
*/
struct wl_callback *cb = wl_display_sync(d->display);
wl_callback_add_listener(cb, &sync_listener, NULL);
WAYLAND_wl_display_flush(d->display);
}
@ -2705,6 +2718,9 @@ void Wayland_display_destroy_input(SDL_VideoData *d)
if (input->primary_selection_device->selection_source != NULL) {
Wayland_primary_selection_source_destroy(input->primary_selection_device->selection_source);
}
if (input->primary_selection_device->primary_selection_device != NULL) {
zwp_primary_selection_device_v1_destroy(input->primary_selection_device->primary_selection_device);
}
SDL_free(input->primary_selection_device);
}

View File

@ -672,6 +672,10 @@ static void Wayland_free_display(SDL_VideoDisplay *display)
SDL_DisplayData *display_data = display->driverdata;
int i;
if (display_data->xdg_output) {
zxdg_output_v1_destroy(display_data->xdg_output);
}
if (wl_output_get_version(display_data->output) >= WL_OUTPUT_RELEASE_SINCE_VERSION) {
wl_output_release(display_data->output);
} else {