From faa9bbdc8e2d5616c725e2e963bf0618db79b002 Mon Sep 17 00:00:00 2001 From: Anonymous Maarten Date: Mon, 27 May 2024 02:34:26 +0200 Subject: [PATCH] cmake: direct3d12 renderer needs d3d12.h and d3d12sdklayers.h Older MinGW releases don't ship d3d12sdklayers.h backport of 3af4f120d0e76cfd1121713414a12aca1ac2f588 (cherry picked from commit 6c10201e5815d85b85334299b2d63d8e6c835349) --- CMakeLists.txt | 7 ++++++- 1 file changed, 6 insertions(+), 1 deletion(-) diff --git a/CMakeLists.txt b/CMakeLists.txt index cdf43a4b0e..c44fa80227 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -1809,7 +1809,12 @@ elseif(WINDOWS) check_include_file(d3d9.h HAVE_D3D_H) check_include_file(d3d11_1.h HAVE_D3D11_H) - check_include_file(d3d12.h HAVE_D3D12_H) + check_c_source_compiles(" + #include + #include + ID3D12Device1 *device; + int main(int argc, char **argv) {return 0; } + " HAVE_D3D12_H) check_include_file(ddraw.h HAVE_DDRAW_H) check_include_file(dsound.h HAVE_DSOUND_H) check_include_file(dinput.h HAVE_DINPUT_H)