mirror of https://github.com/libsdl-org/SDL.git
chore: rename integer mode field names
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parent
8407a16255
commit
f52f982b1e
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@ -239,9 +239,9 @@ static void SDLCALL SDL_MouseIntegerModeChanged(void *userdata, const char *name
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SDL_Mouse *mouse = (SDL_Mouse *)userdata;
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if (hint && *hint) {
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mouse->integer_mode = (Uint8)SDL_atoi(hint);
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mouse->integer_mode_flags = (Uint8)SDL_atoi(hint);
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} else {
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mouse->integer_mode = 0;
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mouse->integer_mode_flags = 0;
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}
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}
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@ -739,10 +739,10 @@ static void SDL_PrivateSendMouseMotion(Uint64 timestamp, SDL_Window *window, SDL
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y *= mouse->normal_speed_scale;
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}
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}
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if (mouse->integer_mode >= 1) {
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if (mouse->integer_mode_flags & 1) {
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// Accumulate the fractional relative motion and only process the integer portion
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mouse->xrel_frac = SDL_modff(mouse->xrel_frac + x, &x);
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mouse->yrel_frac = SDL_modff(mouse->yrel_frac + y, &y);
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mouse->integer_mode_residual_motion_x = SDL_modff(mouse->integer_mode_residual_motion_x + x, &x);
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mouse->integer_mode_residual_motion_y = SDL_modff(mouse->integer_mode_residual_motion_y + y, &y);
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}
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xrel = x;
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yrel = y;
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@ -750,7 +750,7 @@ static void SDL_PrivateSendMouseMotion(Uint64 timestamp, SDL_Window *window, SDL
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y = (mouse->last_y + yrel);
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ConstrainMousePosition(mouse, window, &x, &y);
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} else {
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if (mouse->integer_mode >= 1) {
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if (mouse->integer_mode_flags & 1) {
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// Discard the fractional component from absolute coordinates
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x = SDL_truncf(x);
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y = SDL_truncf(y);
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@ -1028,9 +1028,9 @@ void SDL_SendMouseWheel(Uint64 timestamp, SDL_Window *window, SDL_MouseID mouseI
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}
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// Accumulate fractional wheel motion if integer mode is enabled
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if (mouse->integer_mode >= 2) {
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mouse->wheel_x_frac = SDL_modff(mouse->wheel_x_frac + x, &x);
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mouse->wheel_y_frac = SDL_modff(mouse->wheel_y_frac + y, &y);
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if (mouse->integer_mode_flags & 2) {
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mouse->integer_mode_residual_scroll_x = SDL_modff(mouse->integer_mode_residual_scroll_x + x, &x);
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mouse->integer_mode_residual_scroll_y = SDL_modff(mouse->integer_mode_residual_scroll_y + y, &y);
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}
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if (x == 0.0f && y == 0.0f) {
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@ -95,6 +95,13 @@ typedef struct
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SDL_MouseMotionTransformCallback InputTransform;
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void *input_transform_data;
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// integer mode data
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Uint8 integer_mode_flags; // 1 to enable mouse quantization, 2 to enable wheel quantization
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float integer_mode_residual_motion_x;
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float integer_mode_residual_motion_y;
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float integer_mode_residual_scroll_x;
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float integer_mode_residual_scroll_y;
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// Data common to all mice
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SDL_Window *focus;
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float x;
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@ -102,13 +109,8 @@ typedef struct
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float x_accu;
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float y_accu;
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float last_x, last_y; // the last reported x and y coordinates
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float xrel_frac;
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float yrel_frac;
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float wheel_x_frac;
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float wheel_y_frac;
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double click_motion_x;
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double click_motion_y;
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Uint8 integer_mode;
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bool has_position;
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bool relative_mode;
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bool relative_mode_warp_motion;
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