From e52e68d1602483f442adf0d49b1852e7d7435356 Mon Sep 17 00:00:00 2001 From: Wouter Wijsman Date: Sun, 18 Aug 2024 13:25:18 +0200 Subject: [PATCH] PSP: Throw SDL_Quit event upon exit --- src/main/psp/SDL_psp_main.c | 12 +++++++++++- 1 file changed, 11 insertions(+), 1 deletion(-) diff --git a/src/main/psp/SDL_psp_main.c b/src/main/psp/SDL_psp_main.c index 3d083cc75a..0c3053180b 100644 --- a/src/main/psp/SDL_psp_main.c +++ b/src/main/psp/SDL_psp_main.c @@ -8,6 +8,8 @@ #include "SDL_main.h" #include #include +#include "SDL_events.h" +#include "SDL_timer.h" #ifdef main #undef main @@ -28,7 +30,15 @@ PSP_MAIN_THREAD_ATTR(THREAD_ATTR_VFPU | THREAD_ATTR_USER); int sdl_psp_exit_callback(int arg1, int arg2, void *common) { - sceKernelExitGame(); + SDL_Event exit_event; + SDL_QuitEvent quit; + + quit.type = SDL_QUIT; + quit.timestamp = SDL_GetTicks(); + + exit_event.quit = quit; + + SDL_PushEvent(&exit_event); return 0; }