From e31c68427a3aa29db6a8ab8ceb1cdd52d3d7edf5 Mon Sep 17 00:00:00 2001 From: SDL Wiki Bot Date: Thu, 10 Oct 2024 23:35:37 +0000 Subject: [PATCH] Sync SDL3 wiki -> header [ci skip] --- include/SDL3/SDL_gpu.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/include/SDL3/SDL_gpu.h b/include/SDL3/SDL_gpu.h index 89d5000a29..96b488640c 100644 --- a/include/SDL3/SDL_gpu.h +++ b/include/SDL3/SDL_gpu.h @@ -3723,7 +3723,7 @@ extern SDL_DECLSPEC bool SDLCALL SDL_GPUTextureSupportsSampleCount( * \param depth_or_layer_count depth for 3D textures or layer count otherwise. * \returns the size of a texture with this format and dimensions. * - * \since This function is available since SDL 3.1.5. + * \since This function is available since SDL 3.1.4. */ extern SDL_DECLSPEC Uint32 SDLCALL SDL_CalculateGPUTextureFormatSize( SDL_GPUTextureFormat format,