diff --git a/include/SDL3/SDL_audio.h b/include/SDL3/SDL_audio.h index 8ec9a17058..0213f0cea2 100644 --- a/include/SDL3/SDL_audio.h +++ b/include/SDL3/SDL_audio.h @@ -1434,11 +1434,14 @@ extern SDL_DECLSPEC bool SDLCALL SDL_PutAudioStreamData(SDL_AudioStream *stream, * Note that `num_samples` is the number of _samples per array_. This can also * be thought of as the number of _sample frames_ to be queued. A value of 1 * with stereo arrays will queue two samples to the stream. This is different - * than SDL_PutAudioStreamData, which wants the size of a single array in bytes. + * than SDL_PutAudioStreamData, which wants the size of a single array in + * bytes. * * \param stream the stream the audio data is being added to. - * \param channel_buffers a pointer to an array of arrays, one array per channel. - * \param num_samples the number of _samples_ per array to write to the stream. + * \param channel_buffers a pointer to an array of arrays, one array per + * channel. + * \param num_samples the number of _samples_ per array to write to the + * stream. * \returns true on success or false on failure; call SDL_GetError() for more * information. *