Added SIMD blitters for 8888 -> 8888 format conversion

This commit is contained in:
Sam Lantinga 2025-03-06 00:50:28 -08:00
parent 4c82b5843e
commit e20e27e1fb
2 changed files with 298 additions and 2 deletions

View File

@ -2551,6 +2551,285 @@ static void BlitNtoNKeyCopyAlpha(SDL_BlitInfo *info)
}
}
// Convert between two 8888 pixels with differing formats.
#define SWIZZLE_8888_SRC_ALPHA(src, dst, srcfmt, dstfmt) \
do { \
dst = (((src >> srcfmt->Rshift) & 0xFF) << dstfmt->Rshift) | \
(((src >> srcfmt->Gshift) & 0xFF) << dstfmt->Gshift) | \
(((src >> srcfmt->Bshift) & 0xFF) << dstfmt->Bshift) | \
(((src >> srcfmt->Ashift) & 0xFF) << dstfmt->Ashift); \
} while (0)
#define SWIZZLE_8888_DST_ALPHA(src, dst, srcfmt, dstfmt, dstAmask) \
do { \
dst = (((src >> srcfmt->Rshift) & 0xFF) << dstfmt->Rshift) | \
(((src >> srcfmt->Gshift) & 0xFF) << dstfmt->Gshift) | \
(((src >> srcfmt->Bshift) & 0xFF) << dstfmt->Bshift) | \
dstAmask; \
} while (0)
#if defined(SDL_SSE4_1_INTRINSICS) || defined(SDL_AVX2_INTRINSICS) || (defined(SDL_NEON_INTRINSICS) && (__ARM_ARCH >= 8))
static void Get8888AlphaMaskAndShift(const SDL_PixelFormatDetails *fmt, Uint32 *mask, Uint32 *shift)
{
if (fmt->Amask) {
*mask = fmt->Amask;
*shift = fmt->Ashift;
} else {
*mask = ~(fmt->Rmask | fmt->Gmask | fmt->Bmask);
switch (*mask) {
case 0x000000FF:
*shift = 0;
break;
case 0x0000FF00:
*shift = 8;
break;
case 0x00FF0000:
*shift = 16;
break;
case 0xFF000000:
*shift = 24;
break;
default:
// Should never happen
*shift = 0;
break;
}
}
}
#endif // SSE4.1, AVX2, and NEON implementations of Blit8888to8888PixelSwizzle
#ifdef SDL_SSE4_1_INTRINSICS
static void SDL_TARGETING("sse4.1") Blit8888to8888PixelSwizzleSSE41(SDL_BlitInfo *info)
{
int width = info->dst_w;
int height = info->dst_h;
Uint8 *src = info->src;
int srcskip = info->src_skip;
Uint8 *dst = info->dst;
int dstskip = info->dst_skip;
const SDL_PixelFormatDetails *srcfmt = info->src_fmt;
const SDL_PixelFormatDetails *dstfmt = info->dst_fmt;
bool fill_alpha = (!srcfmt->Amask || !dstfmt->Amask);
Uint32 srcAmask, srcAshift;
Uint32 dstAmask, dstAshift;
Get8888AlphaMaskAndShift(srcfmt, &srcAmask, &srcAshift);
Get8888AlphaMaskAndShift(dstfmt, &dstAmask, &dstAshift);
// The byte offsets for the start of each pixel
const __m128i mask_offsets = _mm_set_epi8(
12, 12, 12, 12, 8, 8, 8, 8, 4, 4, 4, 4, 0, 0, 0, 0);
const __m128i convert_mask = _mm_add_epi32(
_mm_set1_epi32(
((srcfmt->Rshift >> 3) << dstfmt->Rshift) |
((srcfmt->Gshift >> 3) << dstfmt->Gshift) |
((srcfmt->Bshift >> 3) << dstfmt->Bshift) |
((srcAshift >> 3) << dstAshift)),
mask_offsets);
const __m128i alpha_fill_mask = _mm_set1_epi32((int)dstAmask);
while (height--) {
int i = 0;
for (; i + 4 <= width; i += 4) {
// Load 4 src pixels
__m128i src128 = _mm_loadu_si128((__m128i *)src);
// Convert to dst format
src128 = _mm_shuffle_epi8(src128, convert_mask);
if (fill_alpha) {
// Set the alpha channels of src to 255
src128 = _mm_or_si128(src128, alpha_fill_mask);
}
// Save the result
_mm_storeu_si128((__m128i *)dst, src128);
src += 16;
dst += 16;
}
for (; i < width; ++i) {
Uint32 src32 = *(Uint32 *)src;
Uint32 dst32;
if (fill_alpha) {
SWIZZLE_8888_DST_ALPHA(src32, dst32, srcfmt, dstfmt, dstAmask);
} else {
SWIZZLE_8888_SRC_ALPHA(src32, dst32, srcfmt, dstfmt);
}
*(Uint32 *)dst = dst32;
src += 4;
dst += 4;
}
src += srcskip;
dst += dstskip;
}
}
#endif
#ifdef SDL_AVX2_INTRINSICS
static void SDL_TARGETING("avx2") Blit8888to8888PixelSwizzleAVX2(SDL_BlitInfo *info)
{
int width = info->dst_w;
int height = info->dst_h;
Uint8 *src = info->src;
int srcskip = info->src_skip;
Uint8 *dst = info->dst;
int dstskip = info->dst_skip;
const SDL_PixelFormatDetails *srcfmt = info->src_fmt;
const SDL_PixelFormatDetails *dstfmt = info->dst_fmt;
bool fill_alpha = (!srcfmt->Amask || !dstfmt->Amask);
Uint32 srcAmask, srcAshift;
Uint32 dstAmask, dstAshift;
Get8888AlphaMaskAndShift(srcfmt, &srcAmask, &srcAshift);
Get8888AlphaMaskAndShift(dstfmt, &dstAmask, &dstAshift);
// The byte offsets for the start of each pixel
const __m256i mask_offsets = _mm256_set_epi8(
28, 28, 28, 28, 24, 24, 24, 24, 20, 20, 20, 20, 16, 16, 16, 16, 12, 12, 12, 12, 8, 8, 8, 8, 4, 4, 4, 4, 0, 0, 0, 0);
const __m256i convert_mask = _mm256_add_epi32(
_mm256_set1_epi32(
((srcfmt->Rshift >> 3) << dstfmt->Rshift) |
((srcfmt->Gshift >> 3) << dstfmt->Gshift) |
((srcfmt->Bshift >> 3) << dstfmt->Bshift) |
((srcAshift >> 3) << dstAshift)),
mask_offsets);
const __m256i alpha_fill_mask = _mm256_set1_epi32((int)dstAmask);
while (height--) {
int i = 0;
for (; i + 8 <= width; i += 8) {
// Load 8 src pixels
__m256i src256 = _mm256_loadu_si256((__m256i *)src);
// Convert to dst format
src256 = _mm256_shuffle_epi8(src256, convert_mask);
if (fill_alpha) {
// Set the alpha channels of src to 255
src256 = _mm256_or_si256(src256, alpha_fill_mask);
}
// Save the result
_mm256_storeu_si256((__m256i *)dst, src256);
src += 32;
dst += 32;
}
for (; i < width; ++i) {
Uint32 src32 = *(Uint32 *)src;
Uint32 dst32;
if (fill_alpha) {
SWIZZLE_8888_DST_ALPHA(src32, dst32, srcfmt, dstfmt, dstAmask);
} else {
SWIZZLE_8888_SRC_ALPHA(src32, dst32, srcfmt, dstfmt);
}
*(Uint32 *)dst = dst32;
src += 4;
dst += 4;
}
src += srcskip;
dst += dstskip;
}
}
#endif
#if defined(SDL_NEON_INTRINSICS) && (__ARM_ARCH >= 8)
static void Blit8888to8888PixelSwizzleNEON(SDL_BlitInfo *info)
{
int width = info->dst_w;
int height = info->dst_h;
Uint8 *src = info->src;
int srcskip = info->src_skip;
Uint8 *dst = info->dst;
int dstskip = info->dst_skip;
const SDL_PixelFormatDetails *srcfmt = info->src_fmt;
const SDL_PixelFormatDetails *dstfmt = info->dst_fmt;
bool fill_alpha = (!srcfmt->Amask || !dstfmt->Amask);
Uint32 srcAmask, srcAshift;
Uint32 dstAmask, dstAshift;
Get8888AlphaMaskAndShift(srcfmt, &srcAmask, &srcAshift);
Get8888AlphaMaskAndShift(dstfmt, &dstAmask, &dstAshift);
// The byte offsets for the start of each pixel
const uint8x16_t mask_offsets = vreinterpretq_u8_u64(vcombine_u64(
vcreate_u64(0x0404040400000000), vcreate_u64(0x0c0c0c0c08080808)));
const uint8x16_t convert_mask = vreinterpretq_u8_u32(vaddq_u32(
vreinterpretq_u32_u8(mask_offsets),
vdupq_n_u32(
((srcfmt->Rshift >> 3) << dstfmt->Rshift) |
((srcfmt->Gshift >> 3) << dstfmt->Gshift) |
((srcfmt->Bshift >> 3) << dstfmt->Bshift) |
((srcAshift >> 3) << dstAshift))));
const uint8x16_t alpha_fill_mask = vreinterpretq_u8_u32(vdupq_n_u32(dstAmask));
while (height--) {
int i = 0;
for (; i + 4 <= width; i += 4) {
// Load 4 src pixels
uint8x16_t src128 = vld1q_u8(src);
// Convert to dst format
src128 = vqtbl1q_u8(src128, convert_mask);
if (fill_alpha) {
// Set the alpha channels of src to 255
src128 = vorrq_u8(src128, alpha_fill_mask);
}
// Save the result
vst1q_u8(dst, src128);
src += 16;
dst += 16;
}
// Process 1 pixel per iteration, max 3 iterations, same calculations as above
for (; i < width; ++i) {
// Top 32-bits will be not used in src32
uint8x8_t src32 = vreinterpret_u8_u32(vld1_dup_u32((Uint32*)src));
// Convert to dst format
src32 = vtbl1_u8(src32, vget_low_u8(convert_mask));
if (fill_alpha) {
// Set the alpha channels of src to 255
src32 = vorr_u8(src32, vget_low_u8(alpha_fill_mask));
}
// Save the result, only low 32-bits
vst1_lane_u32((Uint32*)dst, vreinterpret_u32_u8(src32), 0);
src += 4;
dst += 4;
}
src += srcskip;
dst += dstskip;
}
}
#endif
// Blit_3or4_to_3or4__same_rgb: 3 or 4 bpp, same RGB triplet
static void Blit_3or4_to_3or4__same_rgb(SDL_BlitInfo *info)
{
@ -2873,6 +3152,23 @@ SDL_BlitFunc SDL_CalculateBlitN(SDL_Surface *surface)
switch (surface->map.info.flags & ~SDL_COPY_RLE_MASK) {
case 0:
if (SDL_PIXELLAYOUT(srcfmt->format) == SDL_PACKEDLAYOUT_8888 &&
SDL_PIXELLAYOUT(dstfmt->format) == SDL_PACKEDLAYOUT_8888) {
#ifdef SDL_AVX2_INTRINSICS
if (SDL_HasAVX2()) {
return Blit8888to8888PixelSwizzleAVX2;
}
#endif
#ifdef SDL_SSE4_1_INTRINSICS
if (SDL_HasSSE41()) {
return Blit8888to8888PixelSwizzleSSE41;
}
#endif
#if defined(SDL_NEON_INTRINSICS) && (__ARM_ARCH >= 8)
return Blit8888to8888PixelSwizzleNEON;
#endif
}
blitfun = NULL;
if (dstfmt->bits_per_pixel > 8) {
Uint32 a_need = NO_ALPHA;

View File

@ -112,7 +112,7 @@ static void testBlitBlendModeWithFormats(int mode, SDL_PixelFormat src_format, S
int deltaR, deltaG, deltaB, deltaA;
/* Create dst surface */
dst = SDL_CreateSurface(1, 1, dst_format);
dst = SDL_CreateSurface(9, 1, dst_format);
SDLTest_AssertCheck(dst != NULL, "Verify dst surface is not NULL");
if (dst == NULL) {
return;
@ -137,7 +137,7 @@ static void testBlitBlendModeWithFormats(int mode, SDL_PixelFormat src_format, S
SDL_GetRGBA(color, SDL_GetPixelFormatDetails(dst->format), SDL_GetSurfacePalette(dst), &dstR, &dstG, &dstB, &dstA);
/* Create src surface */
src = SDL_CreateSurface(1, 1, src_format);
src = SDL_CreateSurface(9, 1, src_format);
SDLTest_AssertCheck(src != NULL, "Verify src surface is not NULL");
if (src == NULL) {
return;