diff --git a/include/SDL3/SDL_gpu.h b/include/SDL3/SDL_gpu.h index 9748d730b9..91174e24d4 100644 --- a/include/SDL3/SDL_gpu.h +++ b/include/SDL3/SDL_gpu.h @@ -1070,13 +1070,13 @@ typedef enum SDL_GPUSamplerAddressMode * this present mode, AcquireGPUSwapchainTexture will block if too many * frames are in flight. * - IMMEDIATE: Immediately presents. Lowest latency option, but tearing may - * occur. When using this mode, AcquireGPUSwapchainTexture will return NULL - * if too many frames are in flight. + * occur. When using this mode, AcquireGPUSwapchainTexture will fill the + * swapchain texture pointer with NULL if too many frames are in flight. * - MAILBOX: Waits for vblank before presenting. No tearing is possible. If * there is a pending image to present, the pending image is replaced by the * new image. Similar to VSYNC, but with reduced visual latency. When using - * this mode, AcquireGPUSwapchainTexture will return NULL if too many frames - * are in flight. + * this mode, AcquireGPUSwapchainTexture will fill the swapchain texture + * pointer with NULL if too many frames are in flight. * * \since This enum is available since SDL 3.1.3 *