Sync SDL3 wiki -> header

[ci skip]
This commit is contained in:
SDL Wiki Bot 2024-12-23 05:32:13 +00:00
parent ecea3471f6
commit da37e1541b
1 changed files with 6 additions and 0 deletions

View File

@ -1513,6 +1513,7 @@ typedef struct SDL_GPUTextureCreateInfo
* \since This struct is available since SDL 3.1.3
*
* \sa SDL_CreateGPUBuffer
* \sa SDL_GPUBufferUsageFlags
*/
typedef struct SDL_GPUBufferCreateInfo
{
@ -2296,6 +2297,11 @@ extern SDL_DECLSPEC SDL_GPUTexture *SDLCALL SDL_CreateGPUTexture(
* Note that certain combinations of usage flags are invalid. For example, a
* buffer cannot have both the VERTEX and INDEX flags.
*
* For better understanding of underlying concepts and memory management with
* SDL GPU API, you may refer
* [this blog post](https://moonside.games/posts/sdl-gpu-concepts-cycling/)
* .
*
* \param device a GPU Context.
* \param createinfo a struct describing the state of the buffer to create.
* \returns a buffer object on success, or NULL on failure; call