README-migration.md: Removed obsolete documentation.

Fixes #11434.
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Ryan C. Gordon 2025-01-06 13:07:21 -05:00
parent 6473de59b7
commit d8c7006a42
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@ -399,8 +399,6 @@ should be changed to:
SDL_Keymod mod = event.key.mod;
```
The keycode in key events is affected by modifiers by default. e.g. pressing the A key would generate the keycode `SDLK_A`, or 'a', and pressing it while holding the shift key would generate the keycode `SDLK_A`, or 'A'. This behavior can be customized with `SDL_HINT_KEYCODE_OPTIONS`.
The gamepad event structures caxis, cbutton, cdevice, ctouchpad, and csensor have been renamed gaxis, gbutton, gdevice, gtouchpad, and gsensor.
The mouseX and mouseY fields of SDL_MouseWheelEvent have been renamed mouse_x and mouse_y.