diff --git a/include/SDL3/SDL_properties.h b/include/SDL3/SDL_properties.h index d277b5374d..599dfbfcca 100644 --- a/include/SDL3/SDL_properties.h +++ b/include/SDL3/SDL_properties.h @@ -32,7 +32,8 @@ * Properties can be added to and retrieved from a property set through the * following functions: * - * - SDL_SetPointerProperty and SDL_GetPointerProperty operate on `void*` pointer types. + * - SDL_SetPointerProperty and SDL_GetPointerProperty operate on `void*` + * pointer types. * - SDL_SetStringProperty and SDL_GetStringProperty operate on string types. * - SDL_SetNumberProperty and SDL_GetNumberProperty operate on signed 64-bit * integer types. @@ -110,8 +111,8 @@ extern SDL_DECLSPEC SDL_PropertiesID SDLCALL SDL_CreateProperties(void); * * Copy all the properties from one set of properties to another, with the * exception of properties requiring cleanup (set using - * SDL_SetPointerPropertyWithCleanup()), which will not be copied. Any property that - * already exists on `dst` will be overwritten. + * SDL_SetPointerPropertyWithCleanup()), which will not be copied. Any + * property that already exists on `dst` will be overwritten. * * \param src the properties to copy. * \param dst the destination properties. @@ -170,8 +171,8 @@ extern SDL_DECLSPEC void SDLCALL SDL_UnlockProperties(SDL_PropertiesID props); * This callback is set per-property. Different properties in the same set can * have different cleanup callbacks. * - * This callback will be called _during_ SDL_SetPointerPropertyWithCleanup if the - * function fails for any reason. + * This callback will be called _during_ SDL_SetPointerPropertyWithCleanup if + * the function fails for any reason. * * \param userdata an app-defined pointer passed to the callback. * \param value the pointer assigned to the property to clean up. @@ -357,9 +358,10 @@ extern SDL_DECLSPEC SDL_PropertyType SDLCALL SDL_GetPropertyType(SDL_PropertiesI * * \threadsafety It is safe to call this function from any thread, although * the data returned is not protected and could potentially be - * freed if you call SDL_SetPointerProperty() or SDL_ClearProperty() on - * these properties from another thread. If you need to avoid - * this, use SDL_LockProperties() and SDL_UnlockProperties(). + * freed if you call SDL_SetPointerProperty() or + * SDL_ClearProperty() on these properties from another thread. + * If you need to avoid this, use SDL_LockProperties() and + * SDL_UnlockProperties(). * * \since This function is available since SDL 3.0.0. *