From d3932b1ba2e8d3936095443b6692580659598175 Mon Sep 17 00:00:00 2001 From: SDL Wiki Bot Date: Thu, 12 Sep 2024 23:03:48 +0000 Subject: [PATCH] Sync SDL3 wiki -> header --- include/SDL3/SDL_gpu.h | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/include/SDL3/SDL_gpu.h b/include/SDL3/SDL_gpu.h index 5afc74fbe2..645174a0bc 100644 --- a/include/SDL3/SDL_gpu.h +++ b/include/SDL3/SDL_gpu.h @@ -1188,8 +1188,8 @@ typedef struct SDL_GPUSamplerCreateInfo * used by the vertex buffers you pass in. * * Vertex attributes are linked to buffers via the buffer_slot field of - * SDL_GPUVertexAttribute. For example, if an attribute has a buffer_slot of 0, - * then that attribute belongs to the vertex buffer bound at slot 0. + * SDL_GPUVertexAttribute. For example, if an attribute has a buffer_slot of + * 0, then that attribute belongs to the vertex buffer bound at slot 0. * * \since This struct is available since SDL 3.0.0 * @@ -1207,8 +1207,8 @@ typedef struct SDL_GPUVertexBufferDescription /** * A structure specifying a vertex attribute. * - * All vertex attribute locations provided to an SDL_GPUVertexInputState - * must be unique. + * All vertex attribute locations provided to an SDL_GPUVertexInputState must + * be unique. * * \since This struct is available since SDL 3.0.0 *