From d2bdfd7792d9c9c8ecb9c42e0ea175632faa7413 Mon Sep 17 00:00:00 2001 From: SDL Wiki Bot Date: Thu, 8 Aug 2024 17:56:53 +0000 Subject: [PATCH] Sync SDL3 wiki -> header --- include/SDL3/SDL_hints.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/include/SDL3/SDL_hints.h b/include/SDL3/SDL_hints.h index 1c20b7a0f6..575b814870 100644 --- a/include/SDL3/SDL_hints.h +++ b/include/SDL3/SDL_hints.h @@ -2310,8 +2310,8 @@ extern "C" { * relative mouse mode. * * When this hint is set, the mouse cursor is hidden, and multiple warps to - * the window center occur within a short time period, SDL will emulate - * mouse warps using relative mouse mode. This can provide smoother and more + * the window center occur within a short time period, SDL will emulate mouse + * warps using relative mouse mode. This can provide smoother and more * reliable mouse motion for some older games, which continuously calculate * the distance travelled by the mouse pointer and warp it back to the center * of the window, rather than using relative mouse motion.