Use HEAPU8.set rather than Module.HEAPU8.set (thanks @sbc100!)

The Module object is the external interface to the application, internal symbols like HEAPU8 don't need to be exported to be used and usage should not be prefixed with Module.

Fixes https://github.com/libsdl-org/SDL/issues/13156
Closes https://github.com/libsdl-org/SDL/pull/13157
This commit is contained in:
Sam Lantinga 2025-06-02 09:47:26 -07:00
parent 4b0f48c4cf
commit cf6c42e6e6
1 changed files with 1 additions and 1 deletions

View File

@ -61,7 +61,7 @@ static SDL_CameraFrameResult EMSCRIPTENCAMERA_AcquireFrame(SDL_Camera *device, S
SDL3.camera.ctx2d.drawImage(SDL3.camera.video, 0, 0, w, h); SDL3.camera.ctx2d.drawImage(SDL3.camera.video, 0, 0, w, h);
const imgrgba = SDL3.camera.ctx2d.getImageData(0, 0, w, h).data; const imgrgba = SDL3.camera.ctx2d.getImageData(0, 0, w, h).data;
Module.HEAPU8.set(imgrgba, rgba); HEAPU8.set(imgrgba, rgba);
return 1; return 1;
}, device->actual_spec.width, device->actual_spec.height, rgba); }, device->actual_spec.width, device->actual_spec.height, rgba);