mirror of https://github.com/libsdl-org/SDL.git
Reordered conditional for clarity
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@ -1129,7 +1129,7 @@ void SDL_QuitMouse(void)
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SDL_DelHintCallback(SDL_HINT_MOUSE_RELATIVE_WARP_MOTION,
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SDL_MouseRelativeWarpMotionChanged, mouse);
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SDL_DelHintCallback(SDL_HINT_MOUSE_RELATIVE_CURSOR_VISIBLE,
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SDL_MouseRelativeCursorVisibleChanged, mouse);
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@ -1554,7 +1554,7 @@ int SDL_SetCursor(SDL_Cursor *cursor)
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}
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}
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if (cursor && (!mouse->focus || (mouse->cursor_shown && (mouse->relative_mode_cursor_visible || !mouse->relative_mode) ) ) ) {
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if (cursor && (!mouse->focus || (mouse->cursor_shown && (!mouse->relative_mode || mouse->relative_mode_cursor_visible)))) {
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if (mouse->ShowCursor) {
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mouse->ShowCursor(cursor);
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}
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